Many things have inspired me to become a part of the Gaming Industry. Ive always enjoyed games and have taken one or two to competitive gaming level. Regardless of the time spent walking aimlessly in a pc game I find myself coming back to the people that thrive in its community. They can be so cool and interesting. Im currently a Modeler, Texturer, and UVmapper for Jedi Knight: Galaxies. As much as Id like to show some of my latest work, ill have to ask you to wait till the next Developer Diary. I work with some really great people. We are going to make JK:Galaxies the best Mod Jedi Knight Academy has ever seen!

Comment History
Karpman
Karpman - - 5 comments @ POTW - October 20th 2010

it looks like an unstable crystal...

Good karma+3 votes
Karpman
Karpman - - 5 comments @ POTW - August 15th 2010

no official word on it, but i do believe we are going to have single handed, dual wielding, and double-bladed.

Good karma+1 vote
Karpman
Karpman - - 5 comments @ Jedi Knight Galaxies

We currently need a weapon rigger/animator/compiler.
Prerequisites:
Able to rig & animate in 3ds Max 4 or 5 and export in the Ghoul2 file format. Have a good knowledge of carcass.exe, .car files & the GLA compile process associated with the JKA engine.

cant stress enough that we have candy.

Good karma+1 vote
Karpman
Karpman - - 5 comments @ MAIR-40 (New Model)

Your models are excellent. Justice, is served.

Good karma+1 vote
Karpman
Karpman - - 5 comments @ Neptune

Mod Watching this one,
Reminds me of the Doom III lighting while using the legendary gritty bumps and grimes from the Source Engine!
What role the character will portray in this beautifully mastered architecture will no doubt become one of the single-player genres best.

Good karma+1 vote