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Criterion Games, best known for Burnout and Need for Speed series, recently lost two of its founders. Vice president and creative director Alex Ward and Fiona Sperry, Studio Director, have both left the game developer. The duo have reportedly plans to start a new game company.
Criterion Games has in recent years steadily pumping out new additions in the Burnout series. EA looked impressed with what Criterion Games made with Burnout and gave them thus in charge of the Need for Speed series in 2010. Despite Need for Speed: Most Wanted got good reception, the Need for Speed series in 2012 given over to EA's recent game studio called Ghost.
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So I want to thank all the people who have visited my profile and read my blogs, news and I will continue with and create more blogs and news about games in year 2014 and I have made many good friends too here on ModDB this year as well and I just want to wish you all a HAPPY NEW YEAR!
Xbox One will soon have its first Halo game, but it may not be the Halo game fans have been waiting for. Microsoft could in fact recently announced the release date for Halo : Spartan Assault, which is headed to both the Xbox and Xbox 360 One The game was originally released for Windows 8 and Windows Phone in July this year.
Spartan Assault takes place between the events of Halo 3, and 4, and players can take the fight to the Covenant as soldiers Edward Davis and Sarah Palmer. The game is a third person shooter played from a bird's eye view, and offers original on 25 missions with shooting and collecting skill points.
The version that is heading to Xbox and Xbox 360 One could, however, offer little more content than the original edition. An optional package named Operation Hydra is included and console gamers will also be able to take on a cooperative mode over the Internet. Xbox One issue thrown in will run in 60 FPS at 1080p, which probably puts next-generation version notch above the other editions visually.
Halo : Spartan Assault will be available for Xbox One on Christmas Eve, while those who only have the Xbox 360 should plan on waiting until January. If you want to test the Spartan Assault out in 1080p on Xbox One, but have already paid for the game once to PC or Windows Phone, you can breathe a sigh of relief. Those who have purchased a previous version of the game before the 15th December only need to pay an upgrade charge of five dollars to get access to Halo at next-generation console.
They are estimated by IHS gives us an insight into how much the consoles cost to produce, but we remind you that they only take into account the cost of materials and how much it costs to put them together. Indirect costs occur until the console is in customers' hands are not included.
Playstation 4 will be launched in this country and in the rest of Europe on Friday, and go with it the ability to purchase and download games via PSN. However, it may be proved for many to be quite out of the question to buy their games this way, both EA and Ubisoft put their prices for their current games significantly higher on PSN than Xbox Live.
Sony discovered that many reacted negatively to this , and that the games would cost 63 pounds, they were reduced to 60 earlier this week. They warned, however, that the European PSN platform was still in the testing stage and that further cuts could take place, and now they finally put the prices down to 55 pounds, which is consistent with what games cost on Xbox Live.
The games in question are FIFA 14, Assassin 's Creed IV, Need for Speed: Rivals, Madden NFL 25 and Battlefield 4 Just Dance will cost about 40 pounds, but have gone through the same treatment as the other games. The reason why the differences arose initially must simply be that Sony and Microsoft use different methods to do about such.
Currency, and that Microsoft was forestalled this time. Ubisoft has also told Eurogamer that when it comes to physical copies, the store itself that determines prices when it comes down to it. Which explains why one finds several of the games for example. 47 pounds, as FIFA 14 costs on Amazon currently.
Do you want to participate Answer the 5 questions below and send your answers to Competition.Nordic@ubisoft.com. In the subject line write "AC competition YT"
Question - 1: Finish this quote from the Gamespot review "Black Flag doesn't just present a beautiful world;..."?
Question - 2: What feature does the NVIDIA GeForce Experience "Shadow Play app" give the PC gamers when you are playing Assassin's Creed IV Black Flag?
Question - 3: Which cities do the assassins visit in the video?
Question - 4: Which format do you prefer PS3, PS4, PC, WiiU, Xbox One or Xbox360
Question - 5: Describe what you believe the assassin in the video were looking for!
Some of the most important people behind the Assassin's Creed series Asked yesterday up for a so-called AMA on the website Reddit, where they answered a lot of questions from eager fans. They could include disclosing the development of Assassin's Creed IV: Black Flag to next-gen consoles have been awesome, and that they do not currently have any plans for a sequel or immersion in the story of Connor - hero of Assassin's Creed III.
The possibly most interesting question that was answered revolved however, whether Ubisoft is considering pulling modern assassins into battle against the Templars again. Here they had to unfortunately disappoint those who hoped for a greater focus on today's world, and Black Flag-writer Darby McDevitt responded that they currently doubt that such a thing will pop up in future games: "I doubt we're going to create a modern Assassin's Creed. There are simply too many things we need to develop to make it seem credible that vehicle, vibrant, modern cities, a wide range of new weapons, etc."
He round out by saying that the modern aspect of Assassin's Creed enough just to continue as a backdrop for the story. The impending Watchdogs he alleges will make up for this statement, and we just need to wait until it launches in spring 2014.
A few months ago announced Splash Damage a new game called Dirty Bomb. Dirty Bomb will be a first person shooter with a fast-paced, futuristic feel. It's not been much info about the game yet, but the developers have talked through a new system called Echo, and gameplay video has come out.
Echo system is a simple system that will shape the game more after the players' needs. One of the maps shown in Alpha is Waterfloo. The path is mission driven, much like Brink. The Echo so they can see how most people die, the average kill-death-ratio and which weapon is dominant.
As you look at the very similar game Brink, but the game is more focused on weapons and maps than parkour. The game also seems to have a strong focus on the user interface.
The game was in alpha for a year ago but not much has happened since then. If there is any big news about the game soon is uncertain. The game is in closed beta mode now, and it costs $120 to enter.