I noticed someone said "while Lordset is gone"
I've been off of here for a while so I have to ask, where is he at?
I noticed someone said "while Lordset is gone"
I've been off of here for a while so I have to ask, where is he at?
Is Minus Morgul on the custom battle list to play against computer? Or is it only playable on campaign?
I know this must have been asked plenty of times, but is the death star in consideration for future releases/patches/whenever?
When you guys began working on this mod, did you guys expect to still be working on the mod or even after Mass Effect 3? What was your mind set at the time?
What kinda things will be different in this new version compared to the initial version? (Besides of course, the exclusion of the convenant forerunner factions)
still, I don't see how that's all that bad. Sure, UNSC v UNSC can get a little boring, but it's a beta regardless.
Actually, there's is looking fan freaking tastic! I just don't include them for the time being because they just haven't finished enough to judge decently yet.
What's so bad about the Covenant or Forerunners being released in the beta? Whether it's stable or not, it's an impressive work, and I have picky tastes, this is one of the only mods for any game that feel professionally made (so far I mean, the UNSC faction)
This is going to sound noobish, but how do you seed?
It's good, but personally I think it sounds a little too techno or 8-bit to be Mass Effect related.
Because I'm shakey on them, is there a way to download the mod without using torrents or no?
Will the Reapers have any standout (in terms of appearance) capital ships or titans? They're looking awesome so far though!
it is worth the wait just to see these pictures
awesome as ever! how does Set do this so fast?
In which direction will the reaper fly? Like from head to tentacles (like from the view of ships it looks like the reaper is going to eat them) or whey fly with their eyes facing forward like the model suggests?
In regards to audio (music and sound effects, specifically), will you guys provide your own, or will you use sound files from the games themselves? For example, when you click on the Normandy in the Dawn of the Reapers mod, will you hear something from the Mass Effect sound files or will you guys provide the voice? Sorry if this question was already asked. I've looked (but not too much, admittedly) but I haven't seen any like it.
she doesn't play too many games, but mario 64 is actually one of those exceptions. games like fable 2, oblivion, portal 1-2, and especially mass effect, or even artistically appealing games like sins are really the only games she likes or i help her play. though i wasn't going to even show her mass effect, or even play it myself, until they fixed the (lack of the) ending.
I hope this will come out shortly after my little sister beats mass effect 2. If it does, i'll get her to believe this mod is really in sync with her military standings in mass effect 3 (as soase is her other favorite game), so she'll get a better feel of the reaper threat. shes only 6 so she has to believe it.
thanks for the reply, but i just meant in general. It's like you guys went on modding steroids the last couple of weeks. I've only watched this mod for only a few months, so i may be off a bit
Out of curiosity, how come so much work is being accomplished so quickly nowadays compared to like not even a year ago? Or was that a false assumption to begin with. Either way fantastic work so far!
Kardas
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