Modeler, Texture artist, Think Tank. Mod leader: Golden Age of War: Incursion of the Sith

Comment History  (510 - 540 of 578)
Kharcov
Kharcov Jan 31 2010, 11:06pm says:

Ah, very good.

+1 vote   article: Where We Stand- Betawise
Kharcov
Kharcov Jan 31 2010, 10:14pm says:

Save some Venators for me to crush!

+1 vote   media: Battle over Coruscant
Kharcov
Kharcov Jan 31 2010, 10:10pm says:

Power of the Confederacy.

+1 vote   media: Space Battles
Kharcov
Kharcov Jan 27 2010, 3:23pm says:

Ah yes. very nice work.

+1 vote   media: Imperial II Class Star Destroyer
Kharcov
Kharcov Jan 25 2010, 8:12pm says:

Mmm, Can't wait to see the rest.

+1 vote   media: WIP Render of the Advanced Battleship.
Kharcov
Kharcov Jan 22 2010, 11:24pm says:

Cry.

+1 vote   media: Classified
Kharcov
Kharcov Jan 21 2010, 4:14am says:

Mmm.. Yum Yum.
Looks great you guys.

+3 votes   media: New Grass
Kharcov
Kharcov Jan 19 2010, 3:30am replied:

I don't thing any of this is copy righted, plus, it's just to get the group some steam.

+1 vote   group: Babylon5 Universe
Kharcov
Kharcov Jan 5 2010, 5:08am replied:

Ok, not your problem anymore, Just put it on a fresh install works until the loading of the main menu.
Unmoded version dos the same..

+1 vote   download: Star Wars - Clone Wars (version 3.0)
Kharcov
Kharcov Jan 5 2010, 4:50am replied:

Yes, it is 1.1.

+1 vote   download: Star Wars - Clone Wars (version 3.0)
Kharcov
Kharcov Jan 4 2010, 7:45pm says:

Ok, I installed it just fine, But at the start up screen, it locks up and gives me an Error, "XML Parse Error - file .\data\XML\GUIDialogs.xml: File has syntax errors, "

0 votes   download: Star Wars - Clone Wars (version 3.0)
Kharcov
Kharcov Jan 4 2010, 4:16pm says:

Hells Yes.

+1 vote   media: "Motivation" (Eng)
Kharcov
Kharcov Jan 3 2010, 1:35am replied:

Very nice, This will give it a much needed focus on strategy that the game lacks.
I'd be glad to help with building concepts, or that such.

+1 vote   article: POLL- Galactic Conquest
Kharcov
Kharcov Jan 2 2010, 5:46pm replied:

Actually this works out well, As you can have the Acclamtor I. But replace it with the upgrade 2nd version, witch was designed as a planetary bombardment ship. - thos giving the player a reason to buy a lesser powerful ship, as to use it's ability to say.. Ad faster recharge to bombardment, or a 2nd or 3rd option in that field.

+1 vote   article: POLL- Galactic Conquest
Kharcov
Kharcov Jan 2 2010, 5:40pm replied:

Ah yes, Very nice. I think that system will work very well. -
I think you should also take it to the next level and ad in many structures that are dependent on the would type. - Like Trade outpost, Civilian Station, Mining Hub.. Ect.. As to prompt attacking base on strategy, not just what would is easier to grab.

+1 vote   article: POLL- Galactic Conquest
Kharcov
Kharcov Jan 2 2010, 3:16am says:

Dose he say anything besides "Very nice"

On another note, IG-88 is so badass, So glad they got him in.

+2 votes   media: IG-88
Kharcov
Kharcov Jan 2 2010, 1:08am replied:

Ya really, I have seen this option done in others mods before, and works.

+1 vote   article: POLL- Galactic Conquest
Kharcov
Kharcov Jan 1 2010, 10:41pm says:

I would have to vote for the 3rd way.

The Venator-class was born from the success of the Acclamator-class assault ship and was designed by Lira Blissex for the purpose of serving as a medium-sized, versatile multi-role warship.
The Venator is far more powerful then the Acclamator I or II.

- However the Venators where to be cast out as obsolete, Whereas the Acclamator would serve the empire up to the Vong War, and 2nd Civil war.

+1 vote   article: POLL- Galactic Conquest
Kharcov
Kharcov Jan 1 2010, 10:22pm says:

Can't wait, this is my favorite mod for EaW.

+4 votes   article: Coming soon AotR 2.50 in January 2010
Kharcov
Kharcov Jan 1 2010, 10:21pm says:

Wow, I'm very glad to see another Dune Game, There can never be enough.
It's looking really good guys, keep up the great work!, I would really love to know what direction your taking this game in.

+1 vote   article: Welcome back on Arrakis, Commander
Kharcov
Kharcov Dec 31 2009, 7:46pm says:

Very good work, I must say though, That I do like the 5th one the best.
But whatever you go with will be very epic.

0 votes   article: Evolution of the Nod Refinery
Kharcov
Kharcov Dec 29 2009, 11:10pm says:

I very much agree with you, It's nice to see someone that has put in the consideration of realism. One of my favorite aspects of the original Stalker game was there higher weapon damage, making the player use there head to get past some situations. I will be very interested to see how this all plays out, but good luck to you.

+1 vote   article: A note on Balance:
Kharcov
Kharcov Dec 28 2009, 8:13pm says:

Very nice work you guys, Can't wait to some of that with combat.

+2 votes   article: Ragdoll Physics Update
Kharcov
Kharcov Dec 28 2009, 4:48pm says:

It's looking quite Zazie you guys, Keep up the great work.

+1 vote   media: Ingame screenshot.
Kharcov
Kharcov Dec 28 2009, 4:45pm says:

Very nice guys, can't wait for your next release.

+1 vote   media: Nawrocki skins
Kharcov
Kharcov Dec 24 2009, 4:40pm says:

Very epic, can't wait to kick so *** with one.

+2 votes   media: Tyrant size comparison
Kharcov
Kharcov Dec 23 2009, 12:31pm says:

Excellent! We Love you guys, keep up the great work.

+2 votes   article: Twisted Insurrection Xmas Screenshot Barrage
Kharcov
Kharcov Dec 23 2009, 12:25pm says:

OMG yes!, An Ubar Weed map. That what we love!

+2 votes   media: The Menacing Sea (2-4)
Kharcov
Kharcov Dec 23 2009, 4:37am says:

Mmm, Eagle Nebula. My favorite nebula of them all. - Nice recoloring. looks good.

+1 vote   media: Main Menu's Getting there...
Kharcov
Kharcov Dec 21 2009, 3:00am says:

Wow, people can be such an *** some times.
Stubby, This is a place to support and help modders and there like, NOT! To be a dickweed.

- As for the picture, I think it is a good start, It dos need some work on the lighting and textures. But its great to some some stuff in game.

+2 votes   media: were trukin
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