Modeler, Texture artist, Think Tank.
Mod leader: Golden Age of War: Incursion of the Sith
I don't thing any of this is copy righted, plus, it's just to get the group some steam.
Ok, not your problem anymore, Just put it on a fresh install works until the loading of the main menu.
Unmoded version dos the same..
Yes, it is 1.1.
Ok, I installed it just fine, But at the start up screen, it locks up and gives me an Error, "XML Parse Error - file .\data\XML\GUIDialogs.xml: File has syntax errors, "
Very nice, This will give it a much needed focus on strategy that the game lacks.
I'd be glad to help with building concepts, or that such.
Actually this works out well, As you can have the Acclamtor I. But replace it with the upgrade 2nd version, witch was designed as a planetary bombardment ship. - thos giving the player a reason to buy a lesser powerful ship, as to use it's ability to say.. Ad faster recharge to bombardment, or a 2nd or 3rd option in that field.
Ah yes, Very nice. I think that system will work very well. -
I think you should also take it to the next level and ad in many structures that are dependent on the would type. - Like Trade outpost, Civilian Station, Mining Hub.. Ect.. As to prompt attacking base on strategy, not just what would is easier to grab.
Dose he say anything besides "Very nice"
On another note, IG-88 is so badass, So glad they got him in.
Ya really, I have seen this option done in others mods before, and works.
I would have to vote for the 3rd way.
The Venator-class was born from the success of the Acclamator-class assault ship and was designed by Lira Blissex for the purpose of serving as a medium-sized, versatile multi-role warship.
The Venator is far more powerful then the Acclamator I or II.
- However the Venators where to be cast out as obsolete, Whereas the Acclamator would serve the empire up to the Vong War, and 2nd Civil war.
Can't wait, this is my favorite mod for EaW.
Wow, I'm very glad to see another Dune Game, There can never be enough.
It's looking really good guys, keep up the great work!, I would really love to know what direction your taking this game in.
Very good work, I must say though, That I do like the 5th one the best.
But whatever you go with will be very epic.
I very much agree with you, It's nice to see someone that has put in the consideration of realism. One of my favorite aspects of the original Stalker game was there higher weapon damage, making the player use there head to get past some situations. I will be very interested to see how this all plays out, but good luck to you.
Very nice work you guys, Can't wait to some of that with combat.
It's looking quite Zazie you guys, Keep up the great work.
Very nice guys, can't wait for your next release.
Very epic, can't wait to kick so *** with one.
Excellent! We Love you guys, keep up the great work.
OMG yes!, An Ubar Weed map. That what we love!
Mmm, Eagle Nebula. My favorite nebula of them all. - Nice recoloring. looks good.
Wow, people can be such an *** some times.
Stubby, This is a place to support and help modders and there like, NOT! To be a dickweed.
- As for the picture, I think it is a good start, It dos need some work on the lighting and textures. But its great to some some stuff in game.
Pleas tell me you are going to put in the body bullet hole effects.
Mm, great update guys, Keep up the fantastic work!
Very nice, I like what you did with it, and finally someone who accualy altars the ship before putting it in game. - Can hardly wait for the next version.
Babylon 5 is way to epic for this.. We need to pimp out this group!
-I'm going to collecting material to add to the group page.
-Fixed it, Needs to run in "windowed" mode on start up, then it works fine. But this might be a bug you need to look in to. I will run so tests to make its not something odd with my game.
As for the mod, Looks great, keep working. ;p
Yes... Purple planets are the ****! They fit with your clean look to.
Mm, Another great map you guys!