Modeler, Texture artist, Think Tank. Mod leader: Golden Age of War: Incursion of the Sith

Comment History  (0 - 30 of 673)
Kharcov
Kharcov May 20 2015, 7:19pm replied:

Aside from 3, all models are made by myself.
The Sith are my favorite as well, Thanks for your support!

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 12 2015, 11:10pm says:

Fantastic work G!

+3 votes   media: Finished Basilisk War Droid
Kharcov
Kharcov May 12 2015, 12:24am replied:

I'll be it though, that stuff can be great fun when driving around the dusk lit vineyards at unsafe velocities to.

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 12 2015, 12:19am replied:

And I don't mean that "Cyber-goth industrial" stuff ;p

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 11 2015, 12:13pm replied:

I intend on having a rather vast array of music in the mod, with themes ranging from epic, "industrial" to more tecnoish based on era, location Easter eggs and events.

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 8 2015, 7:09pm replied:

Indeed it does,

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 8 2015, 7:08pm replied:

I'm sorry, Did I miss your offer to help somewhere?

+6 votes   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov May 7 2015, 11:35pm replied:

If only...

+2 votes   media: Republic Tier V Fighter Interceptor
Kharcov
Kharcov May 7 2015, 11:21pm says:

Also, Sorry for the lack of updates of late, mainly just myself working on the mod when I'm not totally burnt out from staring at inventory spreadsheets for 12 hours at work ;/ Things should pick out after the quarter is over.

+2 votes   media: Republic Tier V Fighter Interceptor
Kharcov
Kharcov Apr 18 2015, 11:00pm replied:

Thanks mate!

+1 vote   media: Helghast Cruiser
Kharcov
Kharcov Mar 12 2015, 1:38am replied:

I have no plans on making one, I will provide detailed installation instructions, Mods for this game all are not very complex to get working.

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov Mar 10 2015, 4:35pm replied:

Aside from odds and ins help, I'm the only one working on it.. An alpha maybe in the next few months (1-3) depending on how much I work on the mod,. Now that I have removed a major obstacle out of the way regarding building game ready assets progress has picked up.

And yes, Republic troops will look more or less like that, or at least some will.
Both Jedi and Sith will be recruitable as "standard" units.

+3 votes   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov Mar 8 2015, 1:05pm replied:

Ah I see, well maybe at some point next time I update the mod page, (which it really needs;p) I will change it to something a little more relevant.

+1 vote   mod: Golden Age of War: Incursion of the Sith
Kharcov
Kharcov Mar 8 2015, 1:03pm says:

Great start, looking forward to seeing it complete!

+3 votes   media: UEF T3 PD WIP with textures
Kharcov
Kharcov Mar 4 2015, 1:38am says:

Fantastic work! I'm really enjoying the hard drawn style you have going on.

+2 votes   media: Mz-8 Pulse Tank
Kharcov
Kharcov Mar 3 2015, 6:28am replied:

Thanks buddy,

+1 vote   media: Sith Academy WIP
Kharcov
Kharcov Mar 3 2015, 6:28am replied:

Anything is possible ;p

+1 vote   media: Sith Academy WIP
Kharcov
Kharcov Mar 3 2015, 6:23am replied:

So am I'p

+1 vote   media: Working on more ground props
Kharcov
Kharcov Mar 2 2015, 4:47pm replied:

Nah, no editing, we all those "special" moments;p

+1 vote   media: Sith Empire Shrike Class Corvette Textured
Kharcov
Kharcov Mar 2 2015, 2:35pm replied:

Some are, but mostly the spiky bits are sensors, communication and Hypderdrive bits, -Technobable-

+4 votes   media: Sith Empire Shrike Class Corvette Textured
Kharcov
Kharcov Mar 2 2015, 2:33pm replied:

Thanks, I do have a soft spot the "ugly" ships;p
-Shrike Class Corvette, Unless you mean something else.

+2 votes   media: Sith Empire Shrike Class Corvette Textured
Kharcov
Kharcov Mar 2 2015, 2:31pm replied:

Thanks!
It's more then likely that these will be around some important area of some maps providing a crude defense to the area. they will provide a bonus to defense of units inside/ in the area.

+1 vote   media: Creating prefab structure props
Kharcov
Kharcov Mar 2 2015, 2:29pm replied:

Thanks!

+1 vote   media: Creating prefab structure props
Kharcov
Kharcov Mar 2 2015, 2:29pm replied:

Maybe..;p

+1 vote   media: Creating prefab structure props
Kharcov
Kharcov Mar 2 2015, 2:29pm replied:

Yeah I can see that, had not made that connection.

+1 vote   media: Sith Empire Tier I Fighter MKI
Kharcov
Kharcov Mar 2 2015, 2:28pm replied:

More or less, yes.

+1 vote   media: Sith Empire Tier I Fighter MKI
Kharcov
Kharcov Mar 2 2015, 2:27pm replied:

Yes G, It is rather high poly for a fighter, mostly unavoidable.. if one wants to be as accurate as possible. However these ships will be used more like gunships in much smaller squads, so there should be no issues from it.

+1 vote   media: Sith Empire Tier I Fighter MKI
Kharcov
Kharcov Mar 2 2015, 2:25pm replied:

Because it is..
It also comes in TOO green versions as well;p

+3 votes   media: Sith Empire Tier I Fighter Textured
Kharcov
Kharcov Mar 2 2015, 2:24pm replied:

Thanks! it is my vision to stay very true to the feel and essence of the TotJ wile translating it into an RTS and adding in original vision!
It's hard not to let KOTOR influence it a bit,.. seeing as I had dangerously romantic love affair with that series.

+2 votes   media: Sith Empire Tier I Fighter Textured
Kharcov
Kharcov Mar 2 2015, 2:21pm replied:

Lol?

+1 vote   media: Sith Empire Tier I Fighter Textured
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