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Comment History
KaPaull
KaPaull - - 26 comments @ Planet unlock list

vjeko1701 thank you for your mod. Unfortunately I can only help with testing and suggestions

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Planet unlock list

Mod suggestions (for the place of individual planets, add these units to factions, and capturing planets will reduce their cost and allow you to hire individual heroes)

Empire
1) add an imperial prison for the place of the Hutt palace (it was taken away by the Forces of Corruption). To produce imperial policemen in prison (the scarlet Guard - the one that was in the campaign, there is not a squad, but individual fighters, they are stronger)
2) On some planets, add imperial command centers (to produce adepts of darkness and Noghri assassins) Capturing the Noghri homeland will reduce the cost of hiring them.

The rebels
1) add an antenna array in order to see what is happening on neighboring planets.(as the ability of the planet Botawui)
2) add a rebel headquarters on some planets (produce Botany agents (hero killers are stronger and more expensive than regular assassins from the Hutt Palace) and a Wookiee squad to hire

The Hutts
1) Add a rebel antenna array
2) Add a Hutt field commander
3) make the arena for games only a Hutt building
4) on the planets where Hutt bars and palaces are being built, other factions should introduce Mandalorian barracks (friends of Bobba Fett) with militias and a Mandalorian saboteur

The Black Sun
1) add an imperial communications hub from the campaign (blocks the visibility of the garrison and buildings on the planet, in ground combat the ability to "open part of the map")
2) on planets where Hutt palaces and bars are being built, other factions add a building (a building of local residents from Corelia - it matches the black sun in color). It contains units of clones of the old Republic

The Zanna Consortium
1) Add different types of droids to build in the droid factory
2) on planets where palaces and bars are being built, the empire and the alliance should add a building with shadow warriors of the Sith (in the campaign, Silri opened a vault with shadow warriors at the end, she could give the consortium the opportunity to build them) Take the building of the tvileks from rylot as a basis
3) add the construction of Vornsks, Night Sisters Rankors and slavers with Ewoks on all planets of the syndicate (capturing planets where these units were previously built gives a bonus to their construction price)

There is also a trading port from the battle. It can be made an orbital structure like the mines on the asteroid near the black salt. They increase the influx of resources from the planet and make it possible to build two or three ships of another faction every galactic day (You can give the Zanna or Hutt consortium)

There is a pirate space station/Hutt base on an asteroid. Add the Hutts and the Black Sun on separate planets. (the only difference is in the support ships and fighters) This station is an analog of the 2-3 levels of a regular station.

The consortium is trying to link the appearance of individual units to the level of stolen technologies. Otherwise, some squads will be strong early on. For example, the rancor of the night sisters will be available for construction if any technology is stolen on the black market of level 4. Please add shields to the cruiser of the Revenge Consortium after studying the disguise ability.
I'm sorry for my English

If at least one of my proposals is implemented in the future in fashion, I will be immensely glad and happy

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Rise of the Crime Lords

I'm really looking forward to the release of the new version of the mod. Welcome back comrade

Good karma+2 votes
KaPaull
KaPaull - - 26 comments @ Vader's New Order

Please,give me your email and I will send the report on bugs

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Vader's New Order

The new model Palpadin isn't correct. Whether it is possible to replace it on original model?

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ z3r0x

Hello z3r0x . My very like you mod z3r0x's FoC Addon v3.5, but at its loading of gamefront gives out a mistake(https://www.gamefront.com/files/7219101/z3r0x_s_FoC_Addon_v3_5). You can upload mod or give other reference

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Screenshots Company of Heroes2

this is russian super mortal

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Company of Heroes 2 Gameplay

five seconds gameplay video))))

Good karma+2 votes
KaPaull
KaPaull - - 26 comments @ Company of Heroes: Modern Combat

Great mod !! I am Very very very happy !!

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod version 2.6 (outdated)

No lags no bugs - best version

Good karma+3 votes
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v2.4a (outdated)

Nice work ab2531

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Soviet Poster 3

This is a bad russian language. Correct pls

Good karma+3 votes
KaPaull
KaPaull - - 26 comments @ girl

This is a new unit :D

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ 抗战

cool

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Battle for the middle kingdom

When it will be finished mod?

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Battle for the middle kingdom

How long to wait mod???

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

!!! The huge request!!!

I dreamt for a long time, that tanks from Panzerkrieg have transferred to usual armies, as heroes

- For place Firefly ace to give to Britain cherchill from Panzerkrieg with all abilities
- For place Pershing ace to give to Americans either Sherman or Hellkat from Panzerkrieg with all abilities
- And wehrmaht and PE to give or a panther or panzer 4 of Panzerkrieg with all abilities (for place Willhelm Deinhard to give gochkiss from Panzerkrieg)
- For place Leutenant Powell to give either the sniper or group from campaign Tales of Valor

It is possible???

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

***
PE

- At a choice gochkiss in "the award" menu it ceases to be accessible as panzer 4 infantry supports and itself gochkiss
- At a choice of the Tank doctrine swimmwagen cannot establish a mine (there is no badge)
- Pak38 cannot mask
- There is no possibility of increase in a limit of armies at PE

The request:

- Of 640 h.p. and 140 fuels, whether it is possible to reduce cost of a separate panther by 550 h.p. and 100 fuels
- Willhelm Deinhard appears early, whether it is possible to change conditions of its occurrence??
- Whether it is possible King Tiger to replace on Jagdpanther
- Whether it is possible folsgrenaders and Pak38 to make accessible only in a field staff
- At Hummel too big radius of shooting

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

***
Americans

- Т17 Armored car at machine gun installation – the machine gun is not displayed
- Textures M26 Pershing Ace are not homogeneous – cracks and intervals are visible
- Prist, too big radius of shooting
- At a capture any group «Four M3 Great gun» - the weapon in hands in general disappears.

The request:

- Whether it is possible to make on М3 possibility of installation of a mortar???
- Leutenant Powell imba, it too strong also appears early. Whether It is possible to replace this character with heroes from Tales of Valor (in 3 missions for Americans in campaign Tales of Valor there is a quite good sniper-hero + also it is possible to take one of groups)
- Radio Operator, whether it is possible to enter restriction no more than 4 fighters???

In the Tank doctrine:

- At a points taking on Kalliopu, it remains not accessible to building (before it it was possible to build, in NHCmod v1.4)
- Kalliopa, too big radius of shooting

In the doctrine infantry Support:

- A howitzer, too big radius of shooting
- Whether it is possible to make a howitzer mobile???

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

***
Wehrmaht:

- There is no possibility of purchase of a motorcycle (the empty place is – the badge is not present)
- How to get stug???
- The veterancy on Flak 38 is not displayed. Only if to remove calculation and anew will plant are visible лычки
- The veterancy of engineers is displayed not correctly: At 1 level 2 badges, at 2 level 3 badges
- Unequal display лычек veterancy at some groups (the request to leave as in Tales of Valor)
- The defeat zone минометного the bunker is not always displayed

In the doctrine Terror:

- «The Call of a royal tiger», a badge is displayed without a picture
- The request to increase quantity of command units by acquisition Gitler-Uggent with 1 to 2 (appear too early)

In the doctrine blitzkrieg:

- By a call of a tiger the tank without attack planes leaves
- Well no more than one tiger in the field of fight for time (in terror for example to two it is possible to cause royal tigers)
- The tiger occupies a limit of technics 14, while a tiger-expert of all 5
- The badge «the Call henshells» is not displayed

In the doctrine defence:

- On Fixed Artillery the veterancy does not extend
- At Fixed Artillery too big radius of shooting (whether it is possible to make as at the British howitzer)
- Whether it is possible to replace model Fixed Artillery with model of a German howitzer from campaign Tales of Valor?

P/S. Sorry, I badly know English. Data on other fractions is necessary to you???

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

***
British:

- «Call the RAF» for the captain, the badge is displayed without a picture.
- «Call the RAF» for the captain, by a call of this ability and sudden tap of the captain, ability is dumped also resources come back. Thus planes continue to fly.
- In the advanced staff it is impossible to order groups (writes «the stationary mode» Is necessary)
- There is no possibility of purchase Т17 at its choice in "the award" menu
- At a choice of a kangaroo in "the award" menu there is no possibility of purchase of command and usual Cromwells (thus command Cromwell is still necessary for purchase fairfly)
- Where to study pomegranates МК-2 for infantry
- Veterancy badges (whether it is possible to make them as in Tales of Valor for all) are incorrectly displayed

Wishes:

- The request to make group with anti-tank guns of campaign Tales of Valor or them to give as modernisation to any group

In the Engineering doctrine:

- Engineers for 400 h.p. appear early enough, whether it is possible to forbid for balance to them howitzer building (25 fnt), 17-fnt and boffors before occurrence of the command car of infantry???
- The same engineers restore the technics from 100 % health (whether it is possible to make as at bergetiger– more slowly on time and from 40 % of health after restoration). Why it is impossible to restore the American technics.

In the Doctrine commandos:

- Whether it is possible to increase cost of the sniper from a staff glider yes 325 h.p. (just cost «commandos with PIAT»)

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod ToV v1.0 Beta (outdated don't download)

This is nice, this ii verry nice, but in mod many bugs. I hope for their fast elimination

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod OF v1.4d (outdated)

I love this mod, but he dont play on patch 2.600. Pls, me need new version this mod

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ NHCmod OF v1.4d (outdated)

There are new version this mod??? with the patch 2.600

Good karma+1 vote
KaPaull
KaPaull - - 26 comments @ Hummel and Nashorn

Nice gun

Good karma+2 votes