Programmer, LUA scripter, game AI designer. Working over OGSE mod from version 0.6.9, released in May of 2009. Interested in permanent job in game development. My primary skills: C++ programming (intermediate), LUA scripting (good), Game AI design (good), Blind code debugging (good). Secondary skills: Making of texures (intermediate), Animation of 3D models (intermediate, learning now), Windows Technical Support (good).
We glad to announce what our advanced autonomous scripted combat AI for NPCs are ready for fight! Read the full article for video and details.
We managed to restore "real" lighting from point light-sources such as lamps, on R1 (static) render mode.