Map editing is a passion.
A look back through the development if this map through the years.
This fixes the Conversion spell, adds race specific mobile item shops, and several other exciting changes. There is also new terrain in (4)Paradise Shoals...
Important update for Lost timer system. It now applies the timer correctly. It was applying the bonus for any structure any player built, instead of for...
This update addresses many minute details of each race. There are also some substantial balance changes. The maps have been further optimized to reduce...
This patch primarily focuses on balancing Lost, and restructuring the Human navy.
Lost has see some major changes for balance reasons. Namely they no longer have a timed life. Instead organic units decay when off blight. I am also excited...
Another patch is out further balancing lost and improving AI.
I've been working on new terrain and refining certain game aspects. You'll find targeting for Cannon Fodder, and movement for submerged Submarines much...
Lost are becoming the aggressive foe they were meant to be. You can look forward to terrain improvements if I find the time.
Thanks to Remixer and infrenus I have some exciting new terrain and models for you to play with. The Lost are becoming a truly refined race, and I have...
I made some oversights in the last release that have been corrected now. Several units in the Lost tree were disabled.
There are some major updates to Lost and Human units here.
Moving forward I would like as much feedback as possible on unit balance.
I've got some dynamic new neutral units, map optimization, balance changes, and a new neutral hero. Enjoy!
I have continued to balance the racial attributes. All three were significantly adjusted or restructured in this update. I have spent a great deal of...
This is an important update particularly for the Lost and their ability to move about the map. There are numerous performance updates for all three races...
You may now play as the Naga. This is the last stage of large editions to the project. The Naga have been a favorite race of mine for a decade and I'll...
I am continuing to expand the Naga with unique upgrades and abilities. You may expect spells and abilities to be altered substantially as the updates...
This is an update primarily refining the Naga.
Keep an eye out in the coming days for a special contest announcement.
I am currently hosting a contest to improve the balance in my altered melee. There is a $50 cash prize delivered via Amazon or Steam.
The results of the next few months in updates will produce a highly balance product.
This is simply a new update to discuss the project.
I've added an IRC channel for people who want to play to find each other.
Major release. Please see the following link for 2 and 8 players versions of the map.
This is the post final version, please play it as much as possible and report imbalances and bugs.
I have released what is most likely the last version of this mod. I hope you all enjoy it.
I have released an update to the standing final. It addresses several issues that caused fatal errors.
I am holding a tournament this Friday. I am using Steam to organize.
This is a substantial update from the previous version that affects every unit. Most notably there is a new race called the Lost.
This is a major balance update for Lost that should make the games more interesting.
Further refines Lost race and integrates them into combat systems. There is also a new 4 player map.