Map editing is a passion.
Mark this under details I thought few others noticed.
This is a wonderful start to a mod. You have been creative with molding your own models using standard doodads and such. I especially like the wall system and would like to obtain it from you.
If you are looking for some models you may have not seen before please check this compendium: Hiveworkshop.com
-Krin mirror pathing allows it to be built inside other buildings
-There is quite a bot of lag on hero spawn
-Units are getting an Unholy aura buff from somewhere
-Holy Tribunal and Ritual monolith attachment points are skewed so you must click near the top to select
-The above issue also presents when a unit is on top of a Holy Empire tower. Additionally the birth animation plays for a second upon exit, and the descriptions implies any ranged unit can enter
-Audio errors for not enough lumber/gold etc. should be changed to the default error sound as they do not make sense with various races
-Divine Presence has no buff
-Upon second playing of the map the race fields are blank
-Broker Souls could be explained better
-Sea Drake has no icon to show upgrade
Do you play WC3 at all?
I spent hundreds of hours modding, specifically Balmora and Vivec. I'm pleased someone is still working on Morrowind.
Your work is really something. This was my favorite city. What is the long term goal of your project?
Some new ones?
There will be a large update soon. I'm happy you enjoy the map. Any feedback is appreciated.
It is a standard Warcraft 3 map. You need the Frozen Throne expansion.
Which models would you like? Most are available: Hiveworkshop.com
And the download section. If there is something more specific please let me know.
Are you making melee terrain?
You can't as they are protected. Is there something specific I may help you with?
I love the greenery.
It should be, I just downloaded it.
The latest WC3.
Can you post a screen shot of your lobby?
I'm not sure exactly what the problem is you are having. Do you have the latest Frozen Throne patch?
Are you doing anything significant with Balmora?
What problem are you having?
I have some ideas and a preliminary race structure however the map size is an issue. I currently have only +/-500 kbs to work with. There is no feasible way I can add a fourth race and have it look good.
Do you want this edited version I use or the original model with the roof piece that you can see in other screenshots?
-Have you added some kind of ingame ingredient sorter? I had one that used chests and would sort any ingredient found in the game.
-Do you make use of the "top mods" or do you create everything yourself?
You create a game just like any other melee map. You choose your race in the game lobby. Undead is Lost. Orc is Orc, Human is Human, Night Elf is Human.
Please see the news post.
You need Warcraft III: The Frozen Throne. This is a map file that you download and add to your WC3 map directory.
I will see abut uploading models from the project.
Balancing will be addressed in the next update. Having a race based entirely on mana was simply too difficult to integrate into a standard resource game. I will be working on AI as well.
None of the models are mine.
That was the inspiration.
You place it in your Frozen Throne map files like any other map. You can't open it in the World Editor.
You need Warcraft III: The Frozen Throne. There's nothing more to it. If you are trying to open it in the World Editor you can't, it's protected.
They are categorized as naval units. It is important as there are custom damage types that deal with naval units.