Map editing is a passion.

Comment History  (30 - 60 of 84)
Kam-Ghostseer
Kam-Ghostseer Jun 17 2013, 12:56am says:

I love the greenery.

+1 vote     media: Vivec Entrance - Ordinator Barracks
Kam-Ghostseer
Kam-Ghostseer May 31 2013, 1:35pm replied:

It should be, I just downloaded it.

+1 vote     download: Beyond the Throne v3.9.5.5
Kam-Ghostseer
Kam-Ghostseer May 23 2013, 4:28pm replied:

The latest WC3.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Feb 15 2013, 2:16am replied:

Can you post a screen shot of your lobby?

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Feb 10 2013, 4:38pm replied:

I'm not sure exactly what the problem is you are having. Do you have the latest Frozen Throne patch?

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Jan 28 2013, 11:16am says:

Are you doing anything significant with Balmora?

+2 votes     article: [NEWS] Balancing
Kam-Ghostseer
Kam-Ghostseer Jan 22 2013, 7:36pm replied:

What problem are you having?

+1 vote     media: Beyond the Throne v3.9.5.1
Kam-Ghostseer
Kam-Ghostseer Jan 22 2013, 7:35pm replied:

I have some ideas and a preliminary race structure however the map size is an issue. I currently have only +/-500 kbs to work with. There is no feasible way I can add a fourth race and have it look good.

+1 vote     media: Beyond the Throne v3.9.5.1
Kam-Ghostseer
Kam-Ghostseer Jan 22 2013, 7:33pm replied:

Do you want this edited version I use or the original model with the roof piece that you can see in other screenshots?

+1 vote     media: Turtle Model Edit for next patch.
Kam-Ghostseer
Kam-Ghostseer Jan 22 2013, 7:32pm says:

-Have you added some kind of ingame ingredient sorter? I had one that used chests and would sort any ingredient found in the game.
-Do you make use of the "top mods" or do you create everything yourself?

+2 votes     article: [NEWS] 2013
Kam-Ghostseer
Kam-Ghostseer Jan 8 2013, 1:14pm replied:

You create a game just like any other melee map. You choose your race in the game lobby. Undead is Lost. Orc is Orc, Human is Human, Night Elf is Human.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Dec 17 2012, 7:01pm replied:

Please see the news post.

+1 vote     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Dec 16 2012, 10:32pm replied:

You need Warcraft III: The Frozen Throne. This is a map file that you download and add to your WC3 map directory.

+1 vote     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Dec 8 2012, 6:52pm replied:

I will see abut uploading models from the project.

+1 vote     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Dec 5 2012, 7:41pm replied:

Balancing will be addressed in the next update. Having a race based entirely on mana was simply too difficult to integrate into a standard resource game. I will be working on AI as well.

None of the models are mine.

+1 vote     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Dec 3 2012, 3:09pm replied:

That was the inspiration.

+1 vote     media: Hopper
Kam-Ghostseer
Kam-Ghostseer Dec 1 2012, 7:43pm replied:

You place it in your Frozen Throne map files like any other map. You can't open it in the World Editor.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Nov 30 2012, 3:22am replied:

You need Warcraft III: The Frozen Throne. There's nothing more to it. If you are trying to open it in the World Editor you can't, it's protected.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Nov 29 2012, 2:47am replied:

They are categorized as naval units. It is important as there are custom damage types that deal with naval units.

+1 vote     media: New Navy
Kam-Ghostseer
Kam-Ghostseer Nov 29 2012, 2:45am replied:

You won't be able to open it to edit, it is protected.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Nov 29 2012, 2:45am replied:

All you need a Warcraft III: The Frozen Throne.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Nov 16 2012, 8:43pm replied:

Would you clarify what you mean?

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Oct 30 2012, 5:23pm replied:

Battleships is a good map, it is under-played in my opinion.

+3 votes     article: Beyond the Throne v3.9.5.3
Kam-Ghostseer
Kam-Ghostseer Oct 22 2012, 10:52pm replied:

That depends. Which ones specifically are you looking for?

+2 votes     mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Oct 21 2012, 3:54am replied:

Thank you. I am always looking for constructive feedback if you have any critiques after playing.

+3 votes     media: New Navy
Kam-Ghostseer
Kam-Ghostseer Oct 20 2012, 2:55am replied:

I did my best to make them not over-powered. I use the term "experimental" because they all have significant drawbacks. Battle Guides have no attack or defensive spells. Decimators are slow, immobile when deployed, and have no standard attack. Harbingers are very slow, have no air defense, and require same-player owned units in a vicinity to survive.

0 votes     media: Experimental Units
Kam-Ghostseer
Kam-Ghostseer Oct 13 2012, 2:28am replied:

Thank you.

+2 votes     media: Hopper
Kam-Ghostseer
Kam-Ghostseer Oct 12 2012, 11:33pm says:

Credits to infernus and Retera

+2 votes     media: Hopper
Kam-Ghostseer
Kam-Ghostseer Sep 29 2012, 10:27pm replied:

Yes. I will most likely begin work on AI after the next patch. It is not an easy task to get an AI to use so many custom units correctly. The Lost will be particularly complex.

+2 votes     mod: Beyond the Throne: Tides of Darkness
Level
Avatar
Avatar
Offline Since
Jul 10, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
1
Mods
31
Articles
7
Media
36
Downloads
11