Map editing is a passion.
You need WC3 and The Frozen Throne. Add the maps to your maps folder and your good to go.
Yes. It's called the Battlescruiser now. It has a movement speed equal to the Pulverizer, a higher fire rate, and reduced armor. I am also experimenting with having it manufacture the Bulwark as a smaller one-man hover tank that would follow the Battlecruiser.
The Argonaut is now more expensive and deals more damage to offset the heavy micro requirement involved in using it.
The Pulverizer now carries up to 6 units.
I will see but right now I am at about 7900 kb after compression. Space is limited.
It is made in the standard editor. I also use triggers to smart cast abilities.
What I have discovered is that the more specific you are with conditions the faster the AI works. So for instance if you have building types A, B, and C in that order and B requires C then you should add a condition to B that states if will not be built unless number of completed C >= 1. The AI simply goes down the build order list and the more specific you can be the faster it goes though the list. Another method is to trigger upgrades based on unit composition. That way there is less for the AI to do.
I had not but here is a comparison:
Balmora was my home. I always thought it was underdeveloped. When I made my additions it looked similar to this but I had a large castle on the tall hill overlooking the city.
I had to ask for help as I am not an animator.
The timeline of my project is after the end of TFT.
All of the racial changes represent a "peaceful" era of technological advancement, and cultural focus following the fall of the World Tree. In this case the majority of the Tauren returned to their homeland weary of conflict, except for those who saw honor in a life of combat.
What problem are you having?
That was the inspiration.
They are categorized as naval units. It is important as there are custom damage types that deal with naval units.
Yes it is.
Please see the updated version.
Yes. It's the Lost heavy air unit.
You will be able to play them in January.
Sorry for late reply. If I find a suitable human transport yes. Flying machine is there and zeppelin no longer has cargo.
Sounds wonderful, I really look forward to this.
Those are both good ideas. I'll see what I can do with them.
I have a suggestion thread on the hive as well: Hiveworkshop.com
Manipulating mana mostly. This race will have the fewest active use spells.
Thank you. Do you have any suggestions on ability sets or techtree upgrades? I am creating them as a mana control race.
Please let me know if you have any suggestions.
If you check under Tutorials you will find a the basic lore for the Lost.
Essentially they are a hyper-aggressive race born from the desperation of the Scourge to be victorious.
Ho do you find the time?
Looking good though.
If you have a solution I would be interested. I was never able to fix it and ended up using two workers. One substantial issue is that AI doesn't understand that method for issuing build orders.
I was not sure what you meant about the hero name.
No, he has not corrected the sail issue.
How is this project?
It's interesting but the texture on the sail is way too blurred.
The Crypt Lord (Hulsk) is a modified skin I did with attachments on his claws to make them larger.
Do you mean you don't like it?
Will do. If you have any suggestions please post them!
Yes, the model has been fixed.
The game is a masterpiece.
These three units are larger than any other unit except experimentals. The Juggernaut is the most armored of the three. The Ravager also appears larger because it is flying and perspective distorts size.
I'll look into it.
Keep up your wonderful work.
Desura does not work.
This is a map file. Download it and add it to your Warcraft 3 directory. You must have WC3 and its expansion The Frozen Throne to play. Then you browse to it in game.
Mark this under details I thought few others noticed.
I have one large bug to report.
You were not on the original development team of Morrowind and thus I missed out on this content. =p
Yea sure I didn't remember if I sent you a clean copy or not.
Did you want to use my terrain?
Please note that if you downloaded this prior to 00:35 CST 3/6/15 I had to make a hotfix for gameplay constants I forgot to update in three maps. Please download again.
The Battle Guide is a unit cannon. It fires your other units that must be grouped around the Battle Guide.
As a reminder my contest runs through February 1st.
I think that's part of the vanilla game. It used to happen to me.
Is it just you working on this or do you have a team?
The work produced is excellent.
Looks good after all these years.
Invisibility will be nice.
Hey I just posted an update. I hope you like it.
It needs to feel lively.
Do you play WC3 at all?
I spent hundreds of hours modding, specifically Balmora and Vivec. I'm pleased someone is still working on Morrowind.
Your work is really something. This was my favorite city. What is the long term goal of your project?
It is a standard Warcraft 3 map. You need the Frozen Throne expansion.
I love the greenery.
It should be, I just downloaded it.
I have some ideas and a preliminary race structure however the map size is an issue. I currently have only +/-500 kbs to work with. There is no feasible way I can add a fourth race and have it look good.
Do you want this edited version I use or the original model with the roof piece that you can see in other screenshots?
Battleships is a good map, it is under-played in my opinion.
Thank you. I am always looking for constructive feedback if you have any critiques after playing.
I did my best to make them not over-powered. I use the term "experimental" because they all have significant drawbacks. Battle Guides have no attack or defensive spells. Decimators are slow, immobile when deployed, and have no standard attack. Harbingers are very slow, have no air defense, and require same-player owned units in a vicinity to survive.
Credits to infernus and Retera
Credit to Retera.
Description box is bugged. Sorry.
At this time there is a planned version C to address a few minor bugs.
No longer valid.
Demonstration of far camera view. Default, medium, and landscape are available.
This is showcasing the far camera view; there is also medium, close, and landscape.