Map editing is a passion.

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Kam-Ghostseer
Kam-Ghostseer Dec 12 2014, 9:21pm says:

Is there a place to see how many votes a mod got in the initial round?

+1 vote   article: 2014 Mod of the Year KICKOFF!
Kam-Ghostseer
Kam-Ghostseer Dec 12 2014, 2:16pm says:

Is it just you working on this or do you have a team?

The work produced is excellent.

+3 votes   media: Enjoying the view
Kam-Ghostseer
Kam-Ghostseer Dec 8 2014, 1:49am says:

Looks good after all these years.

+1 vote   media: Reign of Chaos
Kam-Ghostseer
Kam-Ghostseer Nov 12 2014, 8:13am says:

Invisibility will be nice.

+2 votes   article: [NEWS] Feedback and Suggestions: Part 3
Kam-Ghostseer
Kam-Ghostseer Nov 9 2014, 2:27am says:

Hey I just posted an update. I hope you like it.

+1 vote   member: leozx
Kam-Ghostseer
Kam-Ghostseer Nov 7 2014, 9:33am replied:

Thank you!

+1 vote   download: Beyond the Throne v3.9.6.5
Kam-Ghostseer
Kam-Ghostseer Oct 7 2014, 4:50pm replied:

It needs to feel lively.

+2 votes   media: Next target: Vos
Kam-Ghostseer
Kam-Ghostseer Sep 21 2014, 3:19pm replied:

The only way all the research can be done is if you use the ability in your town hall under Game Options.

The AI is not working ion this release, the next update will fix that.

+1 vote   mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Sep 21 2014, 3:18pm replied:

Yes I made one.

I.imgur.com

+1 vote   media: Sea Units
Kam-Ghostseer
Kam-Ghostseer Sep 19 2014, 3:48pm says:

Yes. It's called the Battlescruiser now. It has a movement speed equal to the Pulverizer, a higher fire rate, and reduced armor. I am also experimenting with having it manufacture the Bulwark as a smaller one-man hover tank that would follow the Battlecruiser.

The Argonaut is now more expensive and deals more damage to offset the heavy micro requirement involved in using it.

The Pulverizer now carries up to 6 units.

+1 vote   media: Sea Units
Kam-Ghostseer
Kam-Ghostseer Aug 16 2014, 10:14pm replied:

No that's a minor error. There will be an update as soon as I can gather feedback on balance.

+1 vote   mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Aug 16 2014, 1:43pm replied:

The Naga aren't complete yet so there will be two more heroes. I forgot to set the attachment art to nothing on the flag.

+1 vote   mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Aug 12 2014, 4:54pm replied:

I will see but right now I am at about 7900 kb after compression. Space is limited.

+1 vote   media: Naga Base
Kam-Ghostseer
Kam-Ghostseer Aug 12 2014, 4:53pm replied:

It is made in the standard editor. I also use triggers to smart cast abilities.

What I have discovered is that the more specific you are with conditions the faster the AI works. So for instance if you have building types A, B, and C in that order and B requires C then you should add a condition to B that states if will not be built unless number of completed C >= 1. The AI simply goes down the build order list and the more specific you can be the faster it goes though the list. Another method is to trigger upgrades based on unit composition. That way there is less for the AI to do.

+1 vote   media: Naga Base
Kam-Ghostseer
Kam-Ghostseer Aug 12 2014, 12:14pm replied:

I had not but here is a comparison:
I.imgur.com

+1 vote   media: Naga Base
Kam-Ghostseer
Kam-Ghostseer Aug 12 2014, 12:07pm replied:

Thank you.

+1 vote   media: Naga Base
Kam-Ghostseer
Kam-Ghostseer Aug 7 2014, 11:52am replied:

Those are both good ideas. I'll see what I can do with them.

I have a suggestion thread on the hive as well: Hiveworkshop.com

+2 votes   media: A 4th Player Appears
Kam-Ghostseer
Kam-Ghostseer Aug 6 2014, 7:53pm replied:

Manipulating mana mostly. This race will have the fewest active use spells.

+2 votes   media: A 4th Player Appears
Kam-Ghostseer
Kam-Ghostseer Aug 6 2014, 9:28am replied:

Thank you. Do you have any suggestions on ability sets or techtree upgrades? I am creating them as a mana control race.

+2 votes   media: A 4th Player Appears
Kam-Ghostseer
Kam-Ghostseer Jul 16 2014, 7:22pm replied:

Please let me know if you have any suggestions.

+1 vote   download: Beyond the Throne v3.9.6.3
Kam-Ghostseer
Kam-Ghostseer Jul 12 2014, 6:03pm replied:

If you check under Tutorials you will find a the basic lore for the Lost.

Essentially they are a hyper-aggressive race born from the desperation of the Scourge to be victorious.

+1 vote   mod: Beyond the Throne: Tides of Darkness
Kam-Ghostseer
Kam-Ghostseer Jul 9 2014, 4:39pm says:

Ho do you find the time?

+2 votes   article: [NEWS] Roadmap 2014
Kam-Ghostseer
Kam-Ghostseer Jul 7 2014, 9:52am replied:

Looking good though.

+1 vote   article: Warcraft vs Starcraft Information
Kam-Ghostseer
Kam-Ghostseer Jun 21 2014, 5:33pm says:

Coming soon!

+1 vote   media: Brute and Razor
Kam-Ghostseer
Kam-Ghostseer May 9 2014, 12:16pm replied:

If you have a solution I would be interested. I was never able to fix it and ended up using two workers. One substantial issue is that AI doesn't understand that method for issuing build orders.

+1 vote   article: Warcraft vs Starcraft Information
Kam-Ghostseer
Kam-Ghostseer Apr 26 2014, 9:46pm says:

Balmora was my home. I always thought it was underdeveloped. When I made my additions it looked similar to this but I had a large castle on the tall hill overlooking the city.

+4 votes   media: Balmora
Kam-Ghostseer
Kam-Ghostseer Mar 12 2014, 1:56pm replied:

I was not sure what you meant about the hero name.

+1 vote   media: New Orc Hero
Kam-Ghostseer
Kam-Ghostseer Mar 8 2014, 1:58pm replied:

No, he has not corrected the sail issue.

+2 votes   download: Beyond the Throne v3.9.6.1
Kam-Ghostseer
Kam-Ghostseer Mar 1 2014, 11:16pm says:

How is this project?

+1 vote   mod: Power of Corruption
Kam-Ghostseer
Kam-Ghostseer Feb 26 2014, 6:38pm replied:

It's interesting but the texture on the sail is way too blurred.

+2 votes   mod: Beyond the Throne: Tides of Darkness
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