Map editing is a passion.
No need for that!
I'm not sure what you mean?
Have a slip-space effect for each ship that includes a dummy ship that moves forward.
It's ok that the map name is a different color.
I removed it because it was too easily abused, and I have been making efforts to lessen the overabundance of lumber.
I've been out of the country but it's on the list now.
Connect to battle.net and it will auto update. You can also see the version number when Wc first loads - it should be 126.96.36.19901
What size monitor are you using?
Do you have the latest TFT version?
Try changing one of the map names to AAA or something short.
Place the maps in any folder that already exists in your wc3 map folder. You can also create a folder called "Downloads" if you want.
I'm not sure what exactly the issue is, but I have not had anyone else report a problem. Do you have the same issue with the latest update?
That is correct. I am asking what the full directory path is. c:/program files/etc
I'm not sure what the issue is. I can load them fine. What is your install path?
Where are you placing the map file? Sometimes if you place the map too many folders deep it can't be read.
One day when I have time I am going to return to Morrowind. Your project is outstanding. It's rare to love something like we do.
There is nothing to install. You add the maps to your WC3 downloads folder and play.
I decided to change it as the wisp model has appropriate work animations.
I will get on it. Let me know if you find anything else game breaking.
That is bizarre. I believe it's an issue with the map optimizer. I will see about releasing a fix soon.
Thank you! I've been working hard to differentiate the races. Orc and Human took a while as they were so similar.
I'll mark it for the next update. Thank you.
I have contemplated abandoning support for Bnet but I have discovered that most of the people who play my map use Bnet.
The limit has also forced me to constantly refine my ideas as well. Often times I find myself including a custom resource because I find it attractive only to later remove it to save space and include a more relevant idea.
At this point I want to focus on balance and make sure that there are no game breaking issues that detract from your enjoyment. To more specifically address your question I actually have a 5th race started based on the remnants of the Night Elf race post TFT.
A significant part of my project is working within the given limitations of the game. A 5th race would require a triggered race selector, or using a system that runs off of handicaps. The other significant issue is map size. Currently I am at the 8 MB limit and I will not be going over it as that would make this map unable to be played on Battle.net.
You asked about my mod Beyond the Throne for WC3 and I wanted to make sure you knew it is still in development with no end scheduled.
Never mind me. It seems Mod DB lowers quality regardless.
I like the tower defense integration into an AoS. It's well polished.
Also I'm not sure if you have a Nvidia card but if you use Shadowplay and upload to Youtube your videos won't lose quality.
I apologize for the delayed response, I don't often check my user profile.
In what way to you mean?
I'm glad it is fixed. Please let me know what you think.
I had someone else report this but I have no issues. Is it all maps? If you try adding them to your maps/download folder and see if they show.