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Comment History  (0 - 30 of 118)
Ka-ching
Ka-ching Jun 13 2012, 12:25am says:

I remember working with you for a bit in TGC.

Deriva looks pretty sweet! :D

+2 votes   article: Deriva | 0.150 "On the rocks"
Ka-ching
Ka-ching Aug 21 2010, 6:37am replied:

And it's awesome! :D

+1 vote   game: The Golden Coin (TGC)
Ka-ching
Ka-ching Aug 21 2010, 6:36am replied:

I did find a place you can jump over the wall...

+1 vote   game: The Golden Coin (TGC)
Ka-ching
Ka-ching Aug 17 2010, 1:18am says:

It looks very nice! Much better than before. Great job DJ!

+1 vote   media: .400 (Alpha 13)
Ka-ching
Ka-ching Aug 16 2010, 5:40am says:

I like it. Good job.

+2 votes   media: Desert or is it dessert? Pretty sweet either way!
Ka-ching
Ka-ching Aug 16 2010, 5:36am says:

I think you need a sand texture, not much of one. Just so it doesn't look like a solid yellow color throughout.

+2 votes   media: v0.400 (Alpha 11)
Ka-ching
Ka-ching Aug 6 2010, 2:54am says:

Can't wait for those screenshots. :D

Great going DJ.

+2 votes   article: 0.400 - PROGRESS UPDATE #1
Ka-ching
Ka-ching Jul 16 2010, 5:16am says:

Better be "non-sexual" LOL

+1 vote   media: (non-sexual) nude Lego mode
Ka-ching
Ka-ching Jul 6 2010, 4:32am says:

Looks better! :D

+1 vote   media: Trying to Improve textures (WIP)
Ka-ching
Ka-ching Jul 4 2010, 2:41am says:

LOL

Loved the humor in it! :D

And I to think climbing between the two walls looks a bit off. Like it looks like he's bouncing off them without extending/contracting any arms/legs.

Maybe 'blend' it in some. So it's a bit smoother on the wall to wall jumps?

+2 votes   article: Wall Run and Climbing Video [HD]
Ka-ching
Ka-ching Jul 4 2010, 2:35am says:

Very nice!!

+1 vote   media: Inventory
Ka-ching
Ka-ching Jul 4 2010, 2:35am says:

I think blue glows to much.

+1 vote   media: Texture Testing
Ka-ching
Ka-ching Jul 1 2010, 3:52pm replied:

Hmm... maybe just fiddle with the game settings?

I know I sometimes have a problem with that shop as well. And sometimes you seem to be stuck on pause...

I don't know the fix to it, but I'm guessing it might be fixed in v0.400, which is a while off yet I think.

+1 vote   download: TGC .300
Ka-ching
Ka-ching Jul 1 2010, 3:48pm says:

I chose Media-rich, but useless pics and vids just congest the page. A good balance of both media and text is great!

+3 votes   poll: I prefer news posts that
Ka-ching
Ka-ching Jun 29 2010, 5:13pm says:

Very dramatic.

Good job... again. :D

+1 vote   media: v0.400 (Alpha 2)
Ka-ching
Ka-ching Jun 29 2010, 4:54am says:

Wow! Very nicely made.

+1 vote   media: Goblin Model
Ka-ching
Ka-ching Jun 27 2010, 7:37pm says:

Looks great! :D

+1 vote   media: Atreides Rifle
Ka-ching
Ka-ching Jun 27 2010, 7:36pm says:

It's looking good.

Although something looks a bit off with the 'tank' in my opinion.

+1 vote   media: Character Line Up
Ka-ching
Ka-ching Jun 26 2010, 11:41pm says:

The uh, face and head looks a bit off. ;) But I know you already know that.

Love the pic on the right though! (cept for the left hand/wrist holding the gun...)

+1 vote   media: Conscript drawing by profnutbutters
Ka-ching
Ka-ching Jun 26 2010, 11:38pm says:

Looks great!! :D

+1 vote   article: New person, new art, new ambitions
Ka-ching
Ka-ching Jun 26 2010, 11:06pm says:

Looks cool!

+1 vote   media: Ingame Testing
Ka-ching
Ka-ching Jun 25 2010, 11:47pm says:

I like how it looks. :)

Also nice to see an update of some sort.

+1 vote   media: Windmill
Ka-ching
Ka-ching Jun 25 2010, 10:05am replied:

I like it! It's better than the GRAYdient in my opinion. :) But why not just have the 'smiley' upright? Is there a reason for it to be sideways? I think it'd be a bit easier to visualize the emotion if it's upright.

+1 vote   article: How To Give A Rock A Personality
Ka-ching
Ka-ching Jun 25 2010, 9:56am says:

Looks great! Gets me in the explosive mood. =D

Well done.

+1 vote   article: Update 11- Conscript artillery
Ka-ching
Ka-ching Jun 24 2010, 4:09pm replied:

LOL =))

I actually had the same thoughts about how they were looking at each other.

I also agree with the shark texture. I think it looks a bit bland/plain if those are the right words. Maybe he needs some 'shark scars' or something?

0 votes   media: Go ahead,
Ka-ching
Ka-ching Jun 24 2010, 4:05pm replied:

I like it! Most games you only like press R, and it goes through its cycle automatically. Good idea.

+1 vote   media: Flak 88 styled Consript cannon
Ka-ching
Ka-ching Jun 23 2010, 10:37pm replied:

Nice to hear your from ya again, to bad about not working on TGC much, but oh well. :D

+1 vote   game: The Golden Coin (TGC)
Ka-ching
Ka-ching Jun 23 2010, 8:15pm says:

I like the 'portal-like' good job I say

+1 vote   article: Concepting Flux
Ka-ching
Ka-ching Jun 23 2010, 8:14pm says:

Looks good! :D

+1 vote   media: Concepts
Ka-ching
Ka-ching Jun 22 2010, 10:10am says:

Man! That is totally awesome, so brutal! :D

+1 vote   media: The bazooka and what it can do
Ka-ching
Ka-ching Jun 17 2010, 9:08am says:

Wow, looks great!!

+1 vote   media: Delta-class DX-9 Stormtrooper Transport
Ka-ching
Ka-ching Jun 13 2010, 6:37pm says:

I agree, great idea!

Also evil characters sounds pretty awesome as well. :D

+1 vote   media: Berserk Mode
Ka-ching
Ka-ching Jun 13 2010, 6:20pm says:

Looks great!

+1 vote   media: Concept Art
Ka-ching
Ka-ching Jun 12 2010, 5:41pm says:

That's great!

+1 vote   media: Z-95 Headhunter from Green Squadron
Ka-ching
Ka-ching Jun 12 2010, 9:28am says:

Looks like fun! Tracking!

+2 votes   game: Garshasp
Ka-ching
Ka-ching Jun 11 2010, 12:38am says:

Nice, I think the 'butt' should be a bit bigger, maybe wider on the Z axis or something, then again, it may not be done yet.

Looks pretty good though.

+1 vote   media: Yam's New shotgun model
Ka-ching
Ka-ching Jun 9 2010, 9:19am says:

Yeah, it's looking great!

+1 vote   media: Shelter gameplay trailer #2
Ka-ching
Ka-ching Jun 7 2010, 11:56pm says:

Very nice! The New one is definitely better. Although I think the 'lavafall' should not be quite as solid a color.

Looks good though.

+1 vote   media: Comparison
Ka-ching
Ka-ching Jun 3 2010, 5:06pm says:

Very nice!

+1 vote   media: Low poly Normal Maps
Ka-ching
Ka-ching Jun 3 2010, 9:02am says:

My favorite! :D

+1 vote   media: Heavy Camel
Ka-ching
Ka-ching Jun 2 2010, 11:26pm says:

Very nice!

(I didn't know people other than DJ could post a new update) :)

+1 vote   media: Aaron DeFoe - Concisus Somnium (Main theme)
Ka-ching
Ka-ching Jun 1 2010, 9:21am replied:

Matter of opinion I guess, just keep it in if you like it, it's your game after all. :D

I was thinking it might look a bit "cleaner" without it, but it's just my opinion....

+1 vote   media: The Main Menu 0.300 alpha test
Ka-ching
Ka-ching May 28 2010, 8:12am says:

Wouldn't want to mess wit him. :p

+1 vote   media: Character & Weapon Models
Ka-ching
Ka-ching May 28 2010, 8:00am says:

Picture looks great! :D

I think I agree with Murdouken on the interface comment. How to do it, I don't know, but I think it'd look a little better.

+1 vote   media: v0.300
Ka-ching
Ka-ching May 27 2010, 6:52pm says:

hmmm... looks interesting. Tracking.

0 votes   game: Digitanks
Ka-ching
Ka-ching May 25 2010, 7:32pm says:

Tracking. Looks interesting...

+4 votes   game: All In A Day's Work
Ka-ching
Ka-ching May 25 2010, 6:00am says:

Wow! This looks great!

+1 vote   media: Map preview (Rocky Glacier)
Ka-ching
Ka-ching May 25 2010, 5:57am says:

Seems logical.

+1 vote   article: Multiplayer is currently at 50%
Ka-ching
Ka-ching May 15 2010, 9:50am says:

Looks great!

+1 vote   media: Jokum & Marna's House
Ka-ching
Ka-ching May 14 2010, 1:38pm says:

Yeah, the snowflakes seem to be in order, it'd be better if they'd look a little more 'randomized' if that's the word for it.

But hey, looks like an awesome game, I'm tracking!

+1 vote   media: May Update
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