Mapping, mapping, mapping, modeling?! Wahnsinn psp - round 24. Love - Valve.

Comment History  (180 - 210 of 392)
Ju[s]tice
Ju[s]tice Apr 14 2012, 12:56pm replied:

it's comparison between model and brush chair, as it was before with bath.

+1 vote   media: Did someone ordered some chairs?
Ju[s]tice
Ju[s]tice Apr 2 2012, 11:07am says:

it's a pisuar you guys :D. I have some other props made :)

+1 vote   media: Not always it's a bad thing
Ju[s]tice
Ju[s]tice Mar 24 2012, 6:06pm replied:

I find lamecraft or multicraft pointless, drakon made quick game won the money and game died.. Thats why I rated it 1.. There is not enough words to describe what I feel about this..

+7 votes   member: Ju[s]tice
Ju[s]tice
Ju[s]tice Feb 2 2012, 4:24pm replied:

I don't even know, I would like to get nzp on android too, but compared to psp controls would suck

0 votes   media: Das_Herrenhaus map preview
Ju[s]tice
Ju[s]tice Aug 24 2011, 3:57pm says:

Ok, before you start thinking about "OMG IT's MULE KICK PERK OH YEAHHHHHHHHHHHHHHHHHHH", nobody said it's going to be in game, (at least yet) I just made icon for it.

+2 votes   media: Improved perk icons
Ju[s]tice
Ju[s]tice Feb 13 2011, 3:48am says:

that secret map you mean? no I didn't worked with it for a long time but, I have some big plans for others maps, also that map works on psp :)

+1 vote   media: remember this one?
Ju[s]tice
Ju[s]tice Feb 1 2012, 5:58pm replied:

The map was done long time ago, I heavily edited lobby room, and some another areas, fixes whole map lighting cause it sucked, so map isn't something really impresive since it's queit old map.

+3 votes   media: Das_Herrenhaus map preview
Ju[s]tice
Ju[s]tice Feb 1 2012, 3:03pm replied:

lol :D at least it's not the knee joke.

+4 votes   media: Das_Herrenhaus map preview
Ju[s]tice
Ju[s]tice Jan 29 2012, 3:29pm replied:

lol, seriously :DD that was queit good.

-1 votes   media: Leaks..
Ju[s]tice
Ju[s]tice Jan 29 2012, 4:21am replied:

yes, it appeared in another place, somewhere in the map.

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Jan 27 2012, 2:43pm replied:

thanks, this kind of words are really needed now days.

+2 votes   member: Ju[s]tice
Ju[s]tice
Ju[s]tice Jan 27 2012, 2:42pm replied:

yep, I m happy that you liked it :)

+2 votes   member: Ju[s]tice
Ju[s]tice
Ju[s]tice Jan 27 2012, 2:41pm says:

I would say game spirit is kinda gone by now. We are mainly three people left and none of us are hardly working on nzp anymore, at least for now. I can only hope, that this will change in time..

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Jan 26 2012, 9:43am replied:

because I do too . :D

+3 votes   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Jan 17 2012, 2:35pm replied:

don't get confused, not all cod waw maps, also only kino for now.

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Jan 13 2012, 6:03pm replied:

Yes, it's not the best, but better than nothing, while time passes by I m sure we ll think of something new and better than current one.

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Jan 9 2012, 1:32pm replied:

I don't think it works. But presonally I haven't tested it, believe me I want psp mp really badly too.

+1 vote   media: Christmas_Special map update
Ju[s]tice
Ju[s]tice Jan 9 2012, 7:23am replied:

no, I don't even think we need one, since we have fog.

+1 vote   media: Christmas_Special map update
Ju[s]tice
Ju[s]tice Jan 9 2012, 7:22am replied:

sure.

+1 vote   media: Christmas_Special map update
Ju[s]tice
Ju[s]tice Jan 9 2012, 7:22am replied:

Carol of the bells

+1 vote   media: Christmas_Special map update
Ju[s]tice
Ju[s]tice Dec 27 2011, 5:33pm replied:

what about nzp maps?

+1 vote   media: Venom Gun is now back and has reloading
Ju[s]tice
Ju[s]tice Dec 27 2011, 8:30am says:

I wonder how do you do that so quickly? I mean stuff to model, animate, map, it just takes so much time.. And you do it so quickly.

+1 vote   media: Venom Gun is now back and has reloading
Ju[s]tice
Ju[s]tice Dec 26 2011, 8:58am replied:

Funny thing, but NONE of the devs said it's going to come out in christmas..

+3 votes   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 25 2011, 3:52pm replied:

Thank you, bsp name can be different for my map, but for name in selection menu I would like to keep it 'temple', psp can run maps which are over 4 mb or more, it's all about how good the map is optimized, how clean it is and whats the brush work in that map. I try to keep my maps clean and optimized, but as I do that, my maps looks empty cause they don't have many details, for most recent maps I try to add details and optimize them as best as I can.

+1 vote   media: Temple
Ju[s]tice
Ju[s]tice Dec 25 2011, 4:06am replied:

how you can say that, if you haven't seen any part of the map?

+1 vote   media: Temple
Ju[s]tice
Ju[s]tice Dec 24 2011, 7:59am replied:

Ju[s]tice Dec 23 2011, 2:09pm replied:
yep real life graphics is always the best.....

+3 votes   media: Temple
Ju[s]tice
Ju[s]tice Dec 23 2011, 6:09am replied:

yep real life graphics is always the best.

+3 votes   media: Temple
Ju[s]tice
Ju[s]tice Dec 23 2011, 6:06am replied:

yep, there is no chance in the world we are going to finish it, you ll get unfinished version, if you think we are going to sit there alone near pc screen in holidays time and try to finish game, you are idiot.. it's christmas, it's holidays at last, school is over at least for a little bit, I doubt that we are going to do any work when christmas comes..

+2 votes   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 22 2011, 12:15pm replied:

that and ds zombies temple a little, also for a long time I wanted to make something like that, idea came up after watching psv game and I started to build it from there.

+1 vote   media: Temple
Ju[s]tice
Ju[s]tice Dec 15 2011, 5:08pm replied:

cause it would be violating the rights of cod zombies, also we don't need ripped stuff in nzp.

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 15 2011, 5:06pm replied:

old one is optimized more than before, makes the game less laggy now.

+2 votes   media: how to use description
Ju[s]tice
Ju[s]tice Dec 15 2011, 3:43pm replied:

yes we would, if we had someone who could sing, maybe you could sing for us?

+3 votes   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 12 2011, 5:31pm says:

sorry for now updates, school is real crap..

+6 votes   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 11 2011, 2:27pm replied:

we have full hl bsp support, colored lighting, but it eats more ram than normal one, so we don't use it

+1 vote   game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Dec 9 2011, 6:14pm replied:

mapping entity

+5 votes   media: Recoding progress
Ju[s]tice
Ju[s]tice May 22 2014, 8:39am replied:

you must be joking.. You don't even know how much time it takes to make everything in proper clean way.

+2 votes   media: Time for some screenshots!
Ju[s]tice
Ju[s]tice Mar 17 2014, 2:01pm replied:

Actually, I m amazed :)

+3 votes   game: Solitude Reborn
Ju[s]tice
Ju[s]tice Mar 17 2014, 1:52pm says:

FAKE!.

+2 votes   game: Solitude Reborn
Ju[s]tice
Ju[s]tice Dec 14 2013, 3:39pm replied:

It matches my eyes too.

+6 votes   media: Something
Ju[s]tice
Ju[s]tice Dec 5 2013, 2:22pm replied:

tiles now are 0.50 in scale, walls regular 1.00

+1 vote   media: Sneakier peak :D
Ju[s]tice
Ju[s]tice Oct 23 2013, 3:13pm says:

unique

+2 votes   media: Colt Revolving Rifle
Ju[s]tice
Ju[s]tice Jun 9 2013, 5:43am replied:

Thanks. 256, could be even less :D but I don't want to mess around much longer.

+2 votes   media: Improved!
Ju[s]tice
Ju[s]tice Jun 7 2013, 8:14am replied:

well I never said it's animated lol.

+6 votes   media: Lastly
Ju[s]tice
Ju[s]tice Jun 6 2013, 5:48am replied:

hehe :D I wish I knew how to animate

+5 votes   media: Lastly
Ju[s]tice
Ju[s]tice May 16 2013, 10:12am says:

LOOKS like ****.. Just kidding :D looks great!

+6 votes   media: trench gun - final by ceriux
Ju[s]tice
Ju[s]tice Nov 9 2012, 11:16am says:

dods :p

+3 votes   media: dm_coldfear: bots dont care about icecold water xD
Ju[s]tice
Ju[s]tice Sep 8 2012, 9:16am replied:

hate touch controls for something like fps game..

+1 vote   media: Low tris prop models FTW!
Ju[s]tice
Ju[s]tice Sep 7 2012, 3:19pm says:

Btw it's using quake pallete too :) I m very happy about how they and others turned out!

+3 votes   media: Low tris prop models FTW!
Ju[s]tice
Ju[s]tice Aug 27 2012, 7:41am replied:

There should be no doubt about it :D

+4 votes   media: Still hot!
Ju[s]tice
Ju[s]tice Jun 22 2012, 11:26am says:

lol man :D dust, funny thing, it's VERY easy to port any hl1 engine map, you don't even need to port, map woudl already work with all the lighting and bsp would work too, also hl1 wad file also works on nzp.

+1 vote   article: Porting CS 1.6 maps into Nazi Zombies Portable?
Ju[s]tice
Ju[s]tice May 31 2012, 12:36pm replied:

how much spawn points do you have? also tell the how they are called.

+1 vote   media: This time for real.
Ju[s]tice
Ju[s]tice May 31 2012, 10:38am replied:

It has happended to me before, either you haven't added spawn points yet (thats most likely) or added spawn point somewhere outside. Also check if spawn points are not stuck anywhere. What about psp limits? Map has fully work on psp, without crashes and such, if it does work on psp but crashes at some point, I ll have to look at .rmf file.

+1 vote   media: This time for real.
Ju[s]tice
Ju[s]tice May 28 2012, 3:58am replied:

oh thats sad.. If there are lot of people in similar situation, I could expand time limit.

+2 votes   media: Mapping competition nearly ended
Ju[s]tice
Ju[s]tice Apr 27 2012, 5:50pm replied:

Whats wrong with my voice :S?

+3 votes   media: NZP Mapping contest 2012
Ju[s]tice
Ju[s]tice Dec 1 2011, 11:45am replied:

thanks man, if only more fans would be like you!

+4 votes   media: some pics for update....
Ju[s]tice
Ju[s]tice Dec 2 2010, 2:50am says:

Nice, but I still want Olimpia :)

-1 votes   media: New Trench Gun Model/Texture!
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