Mapping, mapping, mapping, modeling?!
Wahnsinn psp - round 24.
Love - Valve.
go ahead and try to find these kind of walls in verruckt
none of them :D
it's 80% done, but not doing anything with it, have a lot of other stuff to work on.
neither of those :)
idk how to check :D, but it works fine on psp.
Wwe could if there was something new, besides new props models and maps.. But maps and models isn't enough for something like status update.
That would be sweet, also I know what you mean about the money.
There is one in game folder, it's called EBOOT2000.PBP you have to delete EBOOT.PBP. Then rename EBOOT2000.PBP to EBOOT.PBP. Note this only works for psp's above fat 1000 model.
Mostly current released version (1.1) lags because of pathfinding, it's too much for psp to handle, but blubs reduced lag a lot, problem is he decided to I guess recode it, so it takes even more time and one more line puts on top in our endless 'to do' list. Also about the dogs, I m not sure, but I can guess it because of lack of power. If you have any psp above 1000 (one with 64mb ram) you should change to 64mb ram eboot so your game would run smoother.
Since when he is a dev?
Yep, he can say that since he is a dev.. ?
it's a pisuar you guys :D. I have some other props made :)
You said what was in my head. I mean we obviously we aren't going to add anything new if there is still bunch of old stuff that needs to be done at some point.
you have to be kidding me man, we would have to make whole new maps and a lot of coding in order to make it, it's like completely different mini game
Guys I know what you feel, I know you are bored and all, you want the game to finally come out. Trust me, I do too! I want to play it on my psp again , as bad as you guys want. Truth is, there isn't even playable dev psp version at the moment, I don't know when the game is going to be released, but all I can hope for, that it will happend sometime in the near future. Sadly my MAIN work is mapping, sadly I don't know how to code, which at the moment is most needed, cause of lack of work time, we almost haven't been able to do anything. Sorry for time you, well more like we, have to wait this long, I know it's hard..
as I said before, psp can handle a lot if you know the right way to do it.
I find lamecraft or multicraft pointless, drakon made quick game won the money and game died.. Thats why I rated it 1.. There is not enough words to describe what I feel about this..
Portal for psp was always something I wanted to make or at least to have it on psp :) looking foward to this!
none of us (devs) announced any release date.
Same for me :D
Thanks for feeling that way, it's really importaint to have true fans!.
it would be nice to get nzp on ps vita, but no idea if we are planning to do something.
It doesn't really matter, it can be even up to 5 mb for a map, but it must be made by a profesional, if it's that big, so it means that it must be made really clean, no carve, no all that bad stuff, it must be optimized as much as possible.
You have the point :)
if you ask for pc - yes, if for psp, are you kidding?
It looks like - shotgunsniperblocktypething :D
or no crashing for psp, at least I hope so :D