Mapping, mapping, mapping, modeling?! Wahnsinn psp - round 24. Love - Valve.

Comment History  (150 - 180 of 391)
Ju[s]tice
Ju[s]tice Apr 14 2012, 6:31am replied:

none of them :D

+2 votes     media: Did someone ordered some chairs?
Ju[s]tice
Ju[s]tice Apr 13 2012, 12:55pm replied:

it's 80% done, but not doing anything with it, have a lot of other stuff to work on.

+3 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 8 2012, 2:57pm replied:

neither of those :)

+1 vote     media: Replace your old bath NOAW!@!@3ffs
Ju[s]tice
Ju[s]tice Apr 7 2012, 8:09am replied:

thanks

+1 vote     media: Replace your old bath NOAW!@!@3ffs
Ju[s]tice
Ju[s]tice Apr 7 2012, 7:48am replied:

idk how to check :D, but it works fine on psp.

+1 vote     media: Replace your old bath NOAW!@!@3ffs
Ju[s]tice
Ju[s]tice Apr 6 2012, 4:53am replied:

Wwe could if there was something new, besides new props models and maps.. But maps and models isn't enough for something like status update.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 5 2012, 1:01pm replied:

That would be sweet, also I know what you mean about the money.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 5 2012, 4:20am replied:

There is one in game folder, it's called EBOOT2000.PBP you have to delete EBOOT.PBP. Then rename EBOOT2000.PBP to EBOOT.PBP. Note this only works for psp's above fat 1000 model.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 4 2012, 5:04pm replied:

Mostly current released version (1.1) lags because of pathfinding, it's too much for psp to handle, but blubs reduced lag a lot, problem is he decided to I guess recode it, so it takes even more time and one more line puts on top in our endless 'to do' list. Also about the dogs, I m not sure, but I can guess it because of lack of power. If you have any psp above 1000 (one with 64mb ram) you should change to 64mb ram eboot so your game would run smoother.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 4 2012, 6:18am replied:

no?.

+2 votes     media: Not always it's a bad thing
Ju[s]tice
Ju[s]tice Apr 4 2012, 6:17am replied:

Since when he is a dev?

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 3 2012, 5:06pm replied:

Yep, he can say that since he is a dev.. ?

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 2 2012, 11:07am says:

it's a pisuar you guys :D. I have some other props made :)

+1 vote     media: Not always it's a bad thing
Ju[s]tice
Ju[s]tice Apr 2 2012, 4:56am replied:

You said what was in my head. I mean we obviously we aren't going to add anything new if there is still bunch of old stuff that needs to be done at some point.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 1 2012, 6:01am replied:

you have to be kidding me man, we would have to make whole new maps and a lot of coding in order to make it, it's like completely different mini game

+4 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 30 2012, 1:35pm says:

Guys I know what you feel, I know you are bored and all, you want the game to finally come out. Trust me, I do too! I want to play it on my psp again , as bad as you guys want. Truth is, there isn't even playable dev psp version at the moment, I don't know when the game is going to be released, but all I can hope for, that it will happend sometime in the near future. Sadly my MAIN work is mapping, sadly I don't know how to code, which at the moment is most needed, cause of lack of work time, we almost haven't been able to do anything. Sorry for time you, well more like we, have to wait this long, I know it's hard..

+4 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 27 2012, 4:14am replied:

as I said before, psp can handle a lot if you know the right way to do it.

+1 vote     media: Future?
Ju[s]tice
Ju[s]tice Mar 24 2012, 6:06pm replied:

I find lamecraft or multicraft pointless, drakon made quick game won the money and game died.. Thats why I rated it 1.. There is not enough words to describe what I feel about this..

+7 votes     member: Ju[s]tice
Ju[s]tice
Ju[s]tice Mar 24 2012, 6:00pm says:

Portal for psp was always something I wanted to make or at least to have it on psp :) looking foward to this!

+3 votes     game: Quartal
Ju[s]tice
Ju[s]tice Mar 24 2012, 7:01am replied:

none of us (devs) announced any release date.

+3 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 19 2012, 2:48pm replied:

Same for me :D

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 17 2012, 7:50pm replied:

Thanks for feeling that way, it's really importaint to have true fans!.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 17 2012, 7:48pm replied:

it would be nice to get nzp on ps vita, but no idea if we are planning to do something.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 14 2012, 2:15pm says:

It doesn't really matter, it can be even up to 5 mb for a map, but it must be made by a profesional, if it's that big, so it means that it must be made really clean, no carve, no all that bad stuff, it must be optimized as much as possible.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 11 2012, 4:15pm replied:

You have the point :)

+3 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 3 2012, 1:49pm replied:

if you ask for pc - yes, if for psp, are you kidding?

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Feb 18 2012, 7:57pm replied:

it's psp

+3 votes     media: Do you see something new?
Ju[s]tice
Ju[s]tice Feb 17 2012, 5:46pm replied:

It looks like - shotgunsniperblocktypething :D

+9 votes     media: sniper
Ju[s]tice
Ju[s]tice Feb 4 2012, 11:22am replied:

or no crashing for psp, at least I hope so :D

+3 votes     media: Reduced zombies models
Ju[s]tice
Ju[s]tice Feb 2 2012, 4:24pm replied:

I don't even know, I would like to get nzp on android too, but compared to psp controls would suck

0 votes     media: Das_Herrenhaus map preview
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