Mapping, mapping, mapping, modeling?!
Wahnsinn psp - round 24.
Love - Valve.
we use proquake engine for psp and darkplaces for pc. Coding, modeling, mapping and so on..
yeah, but you could use limited visability
Yes, I can. Pm me with the link.
hmm really weird, you have same entities as I do, works fine, if you want I could take a look at .rmf, thats the last option I guess.
how much spawn points do you have? also tell the how they are called.
It has happended to me before, either you haven't added spawn points yet (thats most likely) or added spawn point somewhere outside. Also check if spawn points are not stuck anywhere. What about psp limits? Map has fully work on psp, without crashes and such, if it does work on psp but crashes at some point, I ll have to look at .rmf file.
by 'we' I meant devs.
SORRY ok? I meant june, not may.. Probably there is going to be vote somewhere for the date..
oh thats sad.. If there are lot of people in similar situation, I could expand time limit.
It's all good, take your time.
for years? wtf man, nobody said that.. They have all started in this mounth, at least for me and there is one left for me. Before, it's been life, like it is not. You think only moddb is queit? Skype dev chat is like 'dead' now too, but it's not really dead..
yes you can say, we have putted a lot of years of hard work in to the game.
xaxaxa, ds version has a lot less details than us.
that one was it! :D
I had to hand draw them
yes me too, also yes they are in, I can't imagine nzp mapping without thoese entities :D
just put password on rar file, yes it is possible to get transparent textures with external, it has to have alpha channel, at least for pc, idk about psp
Who said kino isn't made already?
yes it must work on psp, also there can't be no signs of carve tool, in some cases it causes map lag.!!
hmm, I wouldn't expect much.
Sorry can't edit video anymore, deleted importaint files :/ Also I could do better voice of fps Russia if needed :D.
it's actually 4 custom maps in total.
You can use already made textures, just make sure if they are made by someone else, ask their permission first.
Whats wrong with my voice :S?
Thank you. You seem to realise more than some of the fans.
me neither. I just use that name for entity
you already can do that, with place_model.
it seems small cause I used noclip to fly up a little bit, also ofc we would make piano noise if we could, but we can't pay attention to tiny things like these and waste memory for them. Also models doesn't drop shadow in quake.
wait, what?, You must hurd wrong. I m not making any map called like that, or nothing even similar to that.