Mapping, mapping, mapping, modeling?!
Wahnsinn psp - round 24.
Love - Valve.
well thanks! I don't really hear that too much.
Guys, sorry for not updating moddb, we got stuck with progress, well not me personally, but I m saving my part of progress for the game release :) Just so you know, got done BUNCH of things.
and all of them goes to web or at least they used to
My school starts at 1 of September, so everyone is different.
Yeah a lot of **** was done and is :))!! So stay tunned!
yep, but I was queit happy about that one too :D
it's a teaser
we already have that
sorry but no :D once we are done with waw nazi zombies, thats it.
3 actual devs, jukki, blubs and me. There are also some people who help now and then.
thanks man :D, you are too
You should have seen how the map looked at first, we don't use colored ligthing too much cause it eats more ram than regual one. Also it might look not as it should cause something happended with brightness settings.
teleported did work, but not atm cause recoding is beeing done.
yes it is :)
watch the video.
lol man :D dust, funny thing, it's VERY easy to port any hl1 engine map, you don't even need to port, map woudl already work with all the lighting and bsp would work too, also hl1 wad file also works on nzp.
Damn that video thumbnail!!!
We need to decide, still, I wasn't at home for this weekend so I couldn't do anything.
Guess who is going to try to take care of your map and all maps when they are selected :) (evil skype devil face)..
Of course, you just need to finish it for june 15 or earlier.
we use proquake engine for psp and darkplaces for pc. Coding, modeling, mapping and so on..
yeah, but you could use limited visability
Yes, I can. Pm me with the link.
hmm really weird, you have same entities as I do, works fine, if you want I could take a look at .rmf, thats the last option I guess.
how much spawn points do you have? also tell the how they are called.
It has happended to me before, either you haven't added spawn points yet (thats most likely) or added spawn point somewhere outside. Also check if spawn points are not stuck anywhere. What about psp limits? Map has fully work on psp, without crashes and such, if it does work on psp but crashes at some point, I ll have to look at .rmf file.
by 'we' I meant devs.
SORRY ok? I meant june, not may.. Probably there is going to be vote somewhere for the date..