Mapping, mapping, mapping, modeling?!
Wahnsinn psp - round 24.
Love - Valve.
oh guys you ll be mad tomorrow..
what do you want a block on the ceiling as a "lamp"? useless.. you haven't seen wooden walls with angle like that? more details? what I should do with texture if it is 64x64
We are thinking about making our own weapon, but maybe not for beta.
too bad, that we don't have it yet :(.
lol 50 at once? we have 12 at once right now.
I updated to 6.20, at least it works fine with it :)
You can't download any maps direcly from psp, maybe in the future it will be auto updates, online for beta on psp won't work, lets stick to beta release then to first map pack ok?
You ll see the maps yourself once beta is out, also kino won't come with beta, it will be included in first dlc pack.
not in beta, maybe in final
just wait for beta, you may not even compare beta with alpha :)
lol, you people want alot, even if we need to finish our old stuff first, without anything new, we still need to finish old things and only then we are done with old stuff we can start thinking to add something new, About dlc packs, I can say, I already made one map for dlc for the future.
I left, and yes there are three campain maps, one is working, one is from real l4d and one is not done and won't be done, also there is a survival map but it is not done too cause there is no survival mode.
As you all might know there is a chat in skype of nzp fans, so if you are bored or just want to join the chat, tell me.
Who is going to do the mapping part? Since we left. It's nice update, but I guess it's not worth trying to finish the project.. 2 years and more passed. And hardly someone is still doing any work?.
not really, trust me it's really hard to make big maps work for psp..
1. I like our nzp more, I like the control more, we can have our unique stuff maps, weapons and more. 2. You know nobody pay us to make the game, it's free, so if we were paid we would make better quality stuff, or at least we would try harder to make it better quality. 3. You know how hard is to make something really good for a lot weaker console than iphone? We alway have to optimize everything, we are getting alot of errors cause there are not enough ram... 4. Why do you think we won't have map selection or other cool stuff it's just a matter of time! I would like to see you making something better from old quake engine.
maybe something else about it is ready too :)
Yes we ll post fgd file someday, if you asked me, about textures, sorry but no I don't share my textures.
how many times I still have to say this? NO ascension! it's too complex, also I don't know about der riese, I think it won't be included in beta cause it's not done, I think only lobby room is made
Maybe, but not now, cause I have a lot work of my own..
there is a list of maps, and you are able to chose map
thanks, yeah I have some new textures so the maps won't look so similar to each other :)
not really :D, it's made in valve hammer editor.
@carsoff55 well without zombies maybe 60 fps :D, also no we are not deleting anything just getting added most of the stuff to a new clean version of the game.
@carsoff55 To get clean game with more fps?
@matteh it won't require cfw, I think I might finish ndu for beta, but it will be in game sometime for sure, just I don't know when yet. Also I might have to reduce brushes on that map (details) to get more fps. But for now I have some other maps to finish.
blubs don't use 256 at all! use 128 max, cause 256 gives texture error cause not enought ram to load map or something like that~~~
no molotovs! cause it's a real waste of rams and work. :)
btw nice weapon
also blubs I can see you didn't touched pathfinding in our map yet? cause I can't see any differences, it would be nice to talk to you again.
@****. yes it's for psp
@sushimonkey you can't get kino yet cause it's not done.
@TheJP3372 it's not actualy a kino map, the map just has similar lobby room.
@ROBED222 no map 'five' from me, maybe someone else will make it.
@matteh kino works on psp, online works on pc only for now