Mapping, mapping, mapping, modeling?! Wahnsinn psp - round 24. Love - Valve.

Comment History  (330 - 360 of 396)
Ju[s]tice
Ju[s]tice May 14 2011, 3:02pm says:

oh guys you ll be mad tomorrow..

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice May 12 2011, 12:43pm replied:

what do you want a block on the ceiling as a "lamp"? useless.. you haven't seen wooden walls with angle like that? more details? what I should do with texture if it is 64x64

+1 vote     media: Multiplayer Preview
Ju[s]tice
Ju[s]tice May 8 2011, 2:21pm replied:

We are thinking about making our own weapon, but maybe not for beta.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice May 4 2011, 1:06pm replied:

too bad, that we don't have it yet :(.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice May 2 2011, 10:16am replied:

lol 50 at once? we have 12 at once right now.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice May 1 2011, 3:23pm replied:

I updated to 6.20, at least it works fine with it :)

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 30 2011, 3:04pm replied:

You can't download any maps direcly from psp, maybe in the future it will be auto updates, online for beta on psp won't work, lets stick to beta release then to first map pack ok?

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 30 2011, 4:46am replied:

You ll see the maps yourself once beta is out, also kino won't come with beta, it will be included in first dlc pack.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 30 2011, 4:44am replied:

not in beta, maybe in final

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 29 2011, 4:02pm says:

just wait for beta, you may not even compare beta with alpha :)

+3 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 25 2011, 6:53am replied:

lol, you people want alot, even if we need to finish our old stuff first, without anything new, we still need to finish old things and only then we are done with old stuff we can start thinking to add something new, About dlc packs, I can say, I already made one map for dlc for the future.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 20 2011, 3:56pm replied:

I left, and yes there are three campain maps, one is working, one is from real l4d and one is not done and won't be done, also there is a survival map but it is not done too cause there is no survival mode.

+1 vote     game: Left 4 Quake
Ju[s]tice
Ju[s]tice Apr 20 2011, 4:37am says:

As you all might know there is a chat in skype of nzp fans, so if you are bored or just want to join the chat, tell me.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 20 2011, 4:01am says:

Who is going to do the mapping part? Since we left. It's nice update, but I guess it's not worth trying to finish the project.. 2 years and more passed. And hardly someone is still doing any work?.

0 votes     article: Powered by Revamped
Ju[s]tice
Ju[s]tice Apr 19 2011, 5:24pm replied:

not really, trust me it's really hard to make big maps work for psp..

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Apr 17 2011, 5:16pm replied:

1. I like our nzp more, I like the control more, we can have our unique stuff maps, weapons and more. 2. You know nobody pay us to make the game, it's free, so if we were paid we would make better quality stuff, or at least we would try harder to make it better quality. 3. You know how hard is to make something really good for a lot weaker console than iphone? We alway have to optimize everything, we are getting alot of errors cause there are not enough ram... 4. Why do you think we won't have map selection or other cool stuff it's just a matter of time! I would like to see you making something better from old quake engine.

+4 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 26 2011, 11:04am says:

maybe something else about it is ready too :)

+1 vote     media: Nzp video update
Ju[s]tice
Ju[s]tice Mar 24 2011, 8:34am replied:

Yes we ll post fgd file someday, if you asked me, about textures, sorry but no I don't share my textures.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 24 2011, 8:32am replied:

how many times I still have to say this? NO ascension! it's too complex, also I don't know about der riese, I think it won't be included in beta cause it's not done, I think only lobby room is made

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 21 2011, 1:26pm replied:

Maybe, but not now, cause I have a lot work of my own..

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 20 2011, 3:00am says:

there is a list of maps, and you are able to chose map

+1 vote     media: Christmas_Special map progress
Ju[s]tice
Ju[s]tice Mar 19 2011, 12:36pm says:

lol :D

+1 vote     media: Christmas_Special map progress
Ju[s]tice
Ju[s]tice Mar 19 2011, 12:34pm says:

thanks, yeah I have some new textures so the maps won't look so similar to each other :)

+1 vote     media: Christmas_Special map progress
Ju[s]tice
Ju[s]tice Mar 19 2011, 12:32pm says:

not really :D, it's made in valve hammer editor.

+1 vote     media: Christmas_Special map progress
Ju[s]tice
Ju[s]tice Mar 18 2011, 5:41pm replied:

@carsoff55 well without zombies maybe 60 fps :D, also no we are not deleting anything just getting added most of the stuff to a new clean version of the game.

+2 votes     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 17 2011, 5:12pm says:

@carsoff55 To get clean game with more fps?
@matteh it won't require cfw, I think I might finish ndu for beta, but it will be in game sometime for sure, just I don't know when yet. Also I might have to reduce brushes on that map (details) to get more fps. But for now I have some other maps to finish.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 17 2011, 1:53pm says:

blubs don't use 256 at all! use 128 max, cause 256 gives texture error cause not enought ram to load map or something like that~~~

+1 vote     media: Promise is a promise?
Ju[s]tice
Ju[s]tice Mar 17 2011, 7:32am says:

no molotovs! cause it's a real waste of rams and work. :)
btw nice weapon
also blubs I can see you didn't touched pathfinding in our map yet? cause I can't see any differences, it would be nice to talk to you again.

+2 votes     media: Stg-44
Ju[s]tice
Ju[s]tice Mar 17 2011, 7:28am says:

@****. yes it's for psp
@sushimonkey you can't get kino yet cause it's not done.
@TheJP3372 it's not actualy a kino map, the map just has similar lobby room.

+1 vote     game: Nazi Zombies Portable
Ju[s]tice
Ju[s]tice Mar 16 2011, 3:57pm says:

@ROBED222 no map 'five' from me, maybe someone else will make it.
@matteh kino works on psp, online works on pc only for now

+2 votes     game: Nazi Zombies Portable
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