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is there a modding guide to endless space, also i have a few questions about the models: can they be made in 3ds Max and what is the maximum poly count per model/frame?
you got an outstanding mod there, have you thought about approaching relic for a standalone version, am betting it would do well. Also your models are great, what did you use as a reference? are they texture baked or just high poly? It would be awesome to see critical collision when the ships ram each other?
Also is this mod still in production or has it been sidelined?