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Comment History  (330 - 360 of 366)
justaman16493
justaman16493 Dec 26 2009, 12:41am replied:

so far i have shields like in nexus. If only it were possible to make shields in the shape of the ship and just a little bit higher from the hull that would be great.

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jun 14 2009, 2:25am replied:

there is little possibility of a multiplayer for the mod but maybe in the future there could be

+2 votes   mod: The Grunt Invasion
justaman16493
justaman16493 Jun 5 2009, 12:47am replied:

yes

+2 votes   mod: The Grunt Invasion
justaman16493
justaman16493 Feb 3 2009, 2:23am says:

it dosent have the open feilling of crysis

good game though
its more like a movie

+4 votes   game: Crysis Warhead
justaman16493
justaman16493 Feb 3 2009, 12:28am replied:

ill try sending it again

+1 vote   media: Screenshot Contestant by justaman16493
justaman16493
justaman16493 Feb 2 2009, 5:28am replied:

i did send the original to soulassassino by email but for some reason it didnt turn out right

+1 vote   media: Screenshot Contestant by justaman16493
justaman16493
justaman16493 Feb 1 2009, 8:06pm says:

the graphics didnt turn out as well as i hoped compared to the original 1 i have so your unable to see the colour of the railguns (which are yellow) and the ships are very far away (i changed the the range of the ships so they can fire their weapons futher away) so they arnt very visable.

+1 vote   media: Screenshot Contestant by justaman16493
justaman16493
justaman16493 Feb 1 2009, 7:45pm says:

thanx for voting highly of my screenshot

its my own mission but its not finished not even close

+1 vote   media: Screenshot Contestant by justaman16493
justaman16493
justaman16493 Jan 30 2009, 9:34pm replied:

i know what you mean now yeah i found out how to move them along time ago now

+1 vote   game: Nexus: The Jupiter Incident
justaman16493
justaman16493 Jan 30 2009, 9:32am replied:

what do you mean shift

+1 vote   game: Nexus: The Jupiter Incident
justaman16493
justaman16493 Jan 30 2009, 1:28am replied:

ok

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 29 2009, 10:16pm says:

Which campain has Victory class destroyers

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 29 2009, 9:54pm replied:

you will like it

(sorry replied to the wrong comment i ment to repli to DIDNT GET IT JUST YET)

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 28 2009, 12:00am says:

SoulAssassino i sent you my screenshot hope you get it tell me if you dont

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 27 2009, 10:10pm says:

ok thanks mularac for replying to my question

because lately iv been using wormholes but its very limmited

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 27 2009, 2:01am replied:

like in the missions

(for making ambushes and reinforements)

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 27 2009, 12:16am says:

how do you make enemy and friendly ships jump out of hyperspace using the mission editor

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 13 2009, 2:59am replied:

i think i might just download the installer because otherwise its nealy 2G and that would take a while to download thanks for your help though who knows i might still download the dvds avenchily

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 13 2009, 12:04am replied:

do you have to have the dvd part 2 aswell or can you just have part 1 if you want

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 12 2009, 10:27pm says:

never mind

+1 vote   game: Nexus: The Jupiter Incident
justaman16493
justaman16493 Jan 12 2009, 10:12pm says:

how many mission come with the installer,
or do you have to download the campain pack

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 12 2009, 9:56pm says:

to be honest the base (the big circle like area where the spikes and wing like things come out of) is a bit to small but its still awsome glad you guys put it into the mod even though its untextured.

+1 vote   media: Wraith Hiveship (W.I.P.)
justaman16493
justaman16493 Jan 12 2009, 6:00am says:

is there a way to move the ships into different spots using the mission editor because i have skirmisher but its realy basic and the enemy appear right in front of you and thats boring

+1 vote   game: Nexus: The Jupiter Incident
justaman16493
justaman16493 Jan 12 2009, 5:04am says:

i have to agree with CKYRules

+1 vote   media: New Ancient Battleship (W.I.P.)
justaman16493
justaman16493 Jan 12 2009, 4:50am says:

do you need freespace2 to play it ?

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 11 2009, 5:11am says:

for some reason i cant use the grace ship in the skirmisher

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 9 2009, 5:27am says:

is the grace ship ment to be in the mod ?

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 9 2009, 5:19am says:

need to change the wraith cruiser,hive and the ancient warship engines to yellow,need to fix apophis flagship (no shields and weapon that has only 2 or 3 ammo) i know your working on apophis but thought i should just say anyway and the daedalus class ships need to have the 2 yellow lights underneath (hard to describe where so best just to have a look at pictures on the internet) thats why on the mod the daedalus class ships always look dark because they dont have the lights.

Very very happy with the work you guys have done though and mission 5 is awsome cant wait till next mission


+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 4 2009, 11:00pm says:

i wish it wasnt just a multiplayer mod

+1 vote   mod: MechWarrior: Living Legends
justaman16493
justaman16493 Jan 4 2009, 12:45am says:

never mind

+2 votes   download: Advanced AI Full Release
justaman16493
justaman16493 Jan 3 2009, 3:38am says:

how do you uninstall the walking mod that goes with it
because i acksadentaly installed it and it screwed everything up on the editor

+2 votes   download: Advanced AI Full Release
justaman16493
justaman16493 Jan 2 2009, 9:33pm says:

its pretty good but needs some sort of battle or something like that

+1 vote   media: War Begins Beta Intro
justaman16493
justaman16493 Dec 13 2008, 12:41am says:

are you only able to make multiplayer maps

+1 vote   game: Far Cry 2
justaman16493
justaman16493 Dec 6 2008, 1:41am says:

ok forget what i said before

the ship has drone trays but they stick out only a tiny bit and they are close to the engine tray

+1 vote   media: Puddle Jumper - WIP
justaman16493
justaman16493 Dec 6 2008, 1:37am says:

actually the whole thing is to thick but still looks good

+1 vote   media: Ori Cruiser - WIP
justaman16493
justaman16493 Dec 6 2008, 1:33am says:

shood have kept the spire like things comming out the sides from the old version

+1 vote   media: Wraith Cruiser
justaman16493
justaman16493 Jan 23 2012, 2:58am replied:

1 - just skip the video, also forgot that it plays the video because i very rarely use the normal mission selection.

2 - in the newest version i was working on...the ships have icons, the heavy battleship icons is just the default setting for a ship icon, sorry but you will most likely have to put up with those things for awhile as i am taking a brake from working on the "Thrawns Campaign" at the moment

+2 votes   download: Star Wars Eternal Conflicts Phase 2 Quick Patch
justaman16493
justaman16493 Jan 2 2011, 9:20am says:

aurora class ships are only 2 or 3 times the size of bc304s not 2km, and also i know these are 2 different universes but can you possibly imagine an aurora being bigger than a Star destroyer from star wars

+1 vote   media: Stargate Scaled - Less than 4km - Canon
justaman16493
justaman16493 Dec 19 2010, 10:33pm says:

very cool :)

+1 vote   media: Galactica vs Colombia, Who shall win?
justaman16493
justaman16493 Aug 5 2010, 2:04am says:

good video, whats the name of the song?

0 votes   media: SFAW - Smothered...(updated)
justaman16493
justaman16493 Jun 13 2010, 4:50am says:

cool, what would be even better is if it was animated showing the whole ship, i dont know if animations are possible though

+1 vote   media: New menu wallpaper
justaman16493
justaman16493 Apr 21 2010, 2:02am says:

very very very very cool :D

+1 vote   media: Lightning and Dynamic shadows
justaman16493
justaman16493 Apr 20 2010, 1:42am replied:

i put the solution on the download page

+2 votes   member: justaman16493
justaman16493
justaman16493 Apr 8 2010, 12:47am says:

Very very very very very very Cool

+1 vote   media: Other New Splash Screen
justaman16493
justaman16493 Apr 2 2010, 6:41pm says:

i so want

+1 vote   media: Light in the dark
justaman16493
justaman16493 Apr 1 2010, 10:03pm replied:

yeah the balancing is the only real problem i need to fix, i was thinking of getting rid of the sheilds and strengthining the hull and shrinking the weapon efxs and damage on the ships.

+1 vote   download: Star Wars Eternal Conflicts v1.0
justaman16493
justaman16493 Jan 5 2010, 9:33pm says:

Thanks for the help guys the changing the TransportClasses # worked.

I ran into this problem a number of times but now it makes sence.

Once again thanks.

+1 vote   media: Bug
justaman16493
justaman16493 Dec 14 2009, 9:37pm says:

yes the venator is in it, but it needs fixing up to look more realistic

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jul 15 2009, 2:06am says:

great

+1 vote   media: Midway Station (Textured)
justaman16493
justaman16493 Jul 15 2009, 2:05am says:

that looks so cool

+1 vote   media: Goa'uld Battlestation
justaman16493
justaman16493 Mar 30 2009, 1:42am says:

ill change mine to a 6.7

+1 vote   media: BC-305 Concept by Ascentiant and OldDragon
justaman16493
justaman16493 Mar 30 2009, 1:32am says:

7 from me i would give it an 8 if it had the wings Nathanius spock of

+1 vote   media: BC-305 Concept by Assassino and Marchello
justaman16493
justaman16493 Nov 18 2008, 11:58pm says:

cool i herd the next version is comming out on the 1st of december

+1 vote   download: Patch 0.5105
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