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Comment History  (0 - 30 of 239)
Just_West
Just_West - - 239 comments @ Red Alert 3: Insurrection 1.01

(moved post)

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Command & Conquer: Generals Universe

Two questions. GLA salvage upgrades still possible? Can you work on a list of things that do not work and post it in the features section?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ TWF's conumdrum and Mod Status

Maybe some other file hosting site. There has to be some site just to dump files for download. Just give ppl the link.

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Tesla Energy Tower

RA3 Soviet base defenses all have rounded brick bases maybe this should have the same.

It needs something unique so I am just going to brainstorm some. Maybe make it a pop-up 'turret'. It would have a secondary ability of on and off. when on it uses say 25 power. So, micro to between electrical power and firepower.

Good karma+1 vote
Just_West
Just_West - - 239 comments @ RA3 Epic War

Ya, you done made me come back from the land of the dead just to bash you for being unoriginal.

Good karma+4 votes
Just_West
Just_West - - 239 comments @ Flak trooper

Very Good

Good karma+1 vote
Just_West
Just_West - - 239 comments @ British War Machine

Cool

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Summer of Synergy Week 1

Are the bio-reactors going to function as they did in YR?

Good karma+1 vote
Just_West
Just_West - - 239 comments @ The Good, the Better and the Awesome!

One thing I would like to see is larger map assets. Upgrade from C&C style tiny buildings and trees to CoH style life sized stuff.

Good karma+3 votes
Just_West
Just_West - - 239 comments @ toxic sickle

I Second, lol

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Crashed The Twuck...

Option 5 - Dual release. Create content for other mods but also release it to the public. Gives you both direction and the ability to release your work.

I don't have a problem with you releasing any content you do for me. :)

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Nod Mobile Sensor Array

Transferring an image from one's mind to paper is no task to be taken lightly. Good job!

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Red Alert 3: Just Rules

I will find a replacement for the future tank model. As for aircraft, I only removed tier 3 units. Sorry for the miss understanding.

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Empire Engineer Ability?

It is also important to consider the time it takes to build. Given it is a unit with what amounts to a battery life. It should be deployed rather quickly. The life span/ ability recharge time could be something like 30s. This would allow each engineer to have personal drone guard but limit it to one at a time (per engineer). The battery life and cost of the drone would increase micro management. Alliteratively, it could be given a lot of firepower and a recharge time longer than the life span.

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Psychic Legion: Mechanic Overview and Building List

It should be possible to make them both work as they did in YR. Although I see those as more protocol abilities than super weapons.

On another note is the Bio reactor going to work the same as in YR? Maybe the Multigunner code might help make this possible.

Good karma+1 vote
Just_West
Just_West - - 239 comments @ VGO Video Tutorial 2: Jungle Warfare

Finally, a Strategy game/mod that actually has map dynamics!!!

Do you have any other things planned like terrain that slows or prohibits vehicle movement? Or maybe rice fields that slow down infantry and maybe debuff them somehow.

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Empire Engineer Ability?

Good idea. The ability recharge could be equal to the unit's life span. Should it be able to move?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Empire Engineer Ability?

I need a replace ability for the now worthless Empire Engineer secondary. This is my idea. Ether a buildable auto turret or a walking turret. Comments? alternative ability suggestions?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Salvage or Moral issue?

It is a mobile defense from the RA3D mod
Moddb.com

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Salvage or Moral issue?

Dibelius confirmed over a year ago that his mod is dead and with no way of contacting him; is riping assets a moral issue or salvaging?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Soviet Flame Trooper Model?

Found this image and I have to say the giant feet are discouraging.
Images2.wikia.nocookie.net

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Soviet Flame Trooper Model?

Sound fun? :P

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Soviet Flame Trooper Model?

I have to say the only thing that is appealing about the black hand is the shape of the gun. Now its just Confessor vs Trooper. I see the C&C3 trooper as a light infantry, basically a conscript with a flame thrower. The C&C4 Confessor looks like a heavy infantry kind of an anti-cryo Legionnaire. So, light or heavy?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Soviet Flame Trooper Model?

I need to select one of these models to use for the soviet flame trooper. Please try and focus on the basic shape of the model and not on the details. (I should be able to code out the black hand's cape) Suggestions?

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Red Alert 3: Just Rules

Future Tanks are a combination of Allied, Soviet and Empire Tech. The look of the unit reflects that. So, I am removing it because of its appearance. It is simply too mech looking IMO.

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Red Alert 3: Just Rules

I was planing on releasing it a earlier but the sub-factions delayed the release.

As for the uprisng units and other new units they will be divided into the different sub-factions to make them seem less redundant. Of course the Future tank and giant giga head will not be in the final version of the mod.

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Iron Curtain Tesla Trooper

I only added tesla troopers to the list. Other infantry still die.

In fact I am going to change the Empire's Super Weapon (The nano shield will be a protocol ability) and the new weapon will kill infantry like the other two do.

Good karma+2 votes
Just_West
Just_West - - 239 comments @ Soviet Sub-Faction Select

I've thought about that and about having unique secondaries for heroes as well.

Good karma+1 vote
Just_West
Just_West - - 239 comments @ Soviet Sub-Faction Select

All sub-factions will have access to basic base defenses, land, air and sea units. Buffs to shared units will come in the form of upgrades. The only sad thing is I don't think Protocols can be effected by the sub-faction upgrades.

Good karma+1 vote