if anyone wants to give me some paid work hit me up

Comment History  (180 - 210 of 505)
Juniez
Juniez Apr 16 2011, 11:17am replied:

an AO map is non-debatable regardless of art direction (unless the art direction happens to be 'look as terrible as possible')

+1 vote     media: Mafia Arms
Juniez
Juniez Apr 15 2011, 12:27pm replied:

Would Call of Duty need megatextures, or any of the features associated with ID tech 5 ?
no

Does IW need to throw away everything they had with the IW engine and make a new one off a newer branch of id tech?
no

Would there be any significant benifits?
no

Is it worth the work?
no

Is it worth the money?
no

Is it worth the time?
no

so uh, no

+8 votes     engine: IW Engine
Juniez
Juniez Apr 14 2011, 7:48pm says:

niiice

+1 vote     media: M84 Flashbang finished
Juniez
Juniez Apr 14 2011, 7:47pm replied:

nice display of firearm knowledge

+1 vote     media: Browning Hi-Power
Juniez
Juniez Apr 12 2011, 1:03am says:

D: oh god

+1 vote     article: My mouth is about to be mutilated
Juniez
Juniez Apr 10 2011, 10:09pm says:

it definitely looks like a paintover

+2 votes     media: April Media Release
Juniez
Juniez Apr 10 2011, 9:41pm replied:

seriously what was he thinking ...

+5 votes     media: April Media Release
Juniez
Juniez Apr 6 2011, 4:54pm replied:

"Black Mesa is also releasing Friday."

haha

+9 votes     media: Singleplayer
Juniez
Juniez Apr 1 2011, 9:55pm says:

"February 01, 2011, 01:07:35 PM"
"No mod release yet, work in progress"

so uh yeah, not cancelled guys

+1 vote     article: Project cancelled
Juniez
Juniez Mar 29 2011, 10:07am says:

redd

+1 vote     media: Crowbar Vote
Juniez
Juniez Mar 28 2011, 2:47pm says:

I think you need more bloom, try putting it to the point where details are indistinguishable and everything is either white or brown.

+2 votes     media: Some Pics of Game/Editor
Juniez
Juniez Mar 26 2011, 10:39pm replied:

the geometry's p boring atm, try using more angles in your blocks instead of just 90 degree turns everywhere

+2 votes     media: Royal Messenger
Juniez
Juniez Mar 24 2011, 1:27am says:

I already fixed it completely and it was awesome

but thanks though!

+1 vote     article: wtf
Juniez
Juniez Mar 23 2011, 4:57pm replied:

a bit? lol

+2 votes     media: mw2 weapons
Juniez
Juniez Mar 22 2011, 6:40pm says:

this is awesome

+1 vote     media: FaS Deag reanimated
Juniez
Juniez Mar 15 2011, 8:12pm replied:

source has compiled lighting with full radiosity, and from what I know this has realtime lighting with no radiosity

+2 votes     media: IndirectLighting in [w]tech
Juniez
Juniez Mar 11 2011, 6:47pm says:

still bad

+2 votes     download: Team Jared Map Pack for Garry's Mod
Juniez
Juniez Mar 10 2011, 10:57pm says:

that's good news!

+1 vote     article: CryENGINE to go free?
Juniez
Juniez Mar 10 2011, 5:58pm replied:

but they still manufacture 1911's in the name of Desert Eagle

Magnumresearch.com

+2 votes     download: Desert Eagle Masonic Skin for Counter-Strike
Juniez
Juniez Mar 9 2011, 12:45am says:

that'd be kind of hard

+1 vote     media: lets draw!
Juniez
Juniez Mar 8 2011, 6:23pm says:

yeah

also for practice

+1 vote     media: underwater lights whoa!
Juniez
Juniez Mar 6 2011, 11:20pm replied:

auto-smoothing is discouraged for most models, especially hard-surface models. You'd be better off setting your own smoothing groups.

+1 vote     media: Low Poly Weapons
Juniez
Juniez Mar 5 2011, 4:05pm says:

this is great

+1 vote     mod: BrainBread 2
Juniez
Juniez Mar 1 2011, 6:15pm says:

mirroring is too noticable

+1 vote     media: Art from Paradox Shift
Juniez
Juniez Feb 24 2011, 2:21am says:

bare bones -> brushwork -> props -> lighting

+1 vote     article: An Open Window: PLD +25
Juniez
Juniez Feb 21 2011, 1:01pm replied:

heh

+1 vote     mod: Abandoned
Juniez
Juniez Feb 21 2011, 12:49pm replied:

sorry man it was a misunderstandin g

+1 vote     mod: Codename: JMOD
Juniez
Juniez Feb 21 2011, 1:12am replied:

welp nevermind some stuff happened and now I'm back

what a persuasive person!

+2 votes     mod: Codename: JMOD
Juniez
Juniez Feb 20 2011, 11:43pm says:

Okay I'm going to make quite clear that I'm not going to be on the team anymore... Never really was in the first place...

I'm going to take myself off the list now.

+1 vote     mod: Codename: JMOD
Juniez
Juniez Feb 16 2011, 10:47pm replied:

yeah lets code a game from scratch and port it to 3 different platforms! That'll be easy!

+1 vote     mod: The 14 Mod
Level
Avatar
Avatar
Offline Since
Sep 17, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
20
Games
28
Mods
98
Articles
43
Media
366
Downloads
4
Engines
9
Groups
5