if anyone wants to give me some paid work hit me up

Comment History  (30 - 60 of 505)
Juniez
Juniez Oct 14 2013, 2:12pm replied:

yes!

+2 votes   media: half life 1 ???? shotgun
Juniez
Juniez Sep 26 2012, 7:07pm replied:

If I was a trained soldier with (really expensive) high explosives launcher

i would take care of it

+6 votes   media: OF2 - SMAW
Juniez
Juniez Sep 18 2012, 1:03am replied:

I am pretty sure we are

+1 vote   article: Hiring artists!
Juniez
Juniez Aug 6 2012, 11:44pm replied:

both ofc

+1 vote   media: MK3A2
Juniez
Juniez Jul 22 2012, 11:29pm replied:

thanks dude !!

+2 votes   media: AT4 rocket
Juniez
Juniez Apr 29 2012, 10:57pm replied:

biodude screwed up the smoothing groups during export, lol

+1 vote   media: WIP Wasteland Pics
Juniez
Juniez Feb 5 2012, 2:44am says:

the hand's rigging makes it seem like he has broken fingers

+1 vote   media: New hands in-game
Juniez
Juniez Nov 2 2011, 9:47pm says:

check out them flatshading yo

+1 vote   media: Some random screens...
Juniez
Juniez Oct 10 2011, 12:38am replied:

haha

haha

hahahaha

+1 vote   media: Media Release №4
Juniez
Juniez Sep 28 2011, 8:40pm replied:

wow if your poop looks like that i recommend seeing the doctor

+1 vote   media: So, I finally decided to learn MudBox...
Juniez
Juniez Sep 20 2011, 12:38am says:

really vibrant colors!

+2 votes   media: We can change This world [WIP]
Juniez
Juniez Jun 17 2011, 4:57pm replied:

this site is for progressing mods, not "someday" mods

+7 votes   mod: Artwork4Modder
Juniez
Juniez May 28 2011, 1:23pm says:

the lights are way too dark for industrial lamps

+2 votes   media: bunker_awakening_01a
Juniez
Juniez Apr 14 2011, 7:48pm says:

niiice

+1 vote   media: M84 Flashbang finished
Juniez
Juniez Jan 26 2011, 11:40pm says:

haha gj guys

+1 vote   media: Comment Funnies
Juniez
Juniez Dec 16 2010, 11:48pm replied:

Get better.

+4 votes   mod: subject 233 ep1
Juniez
Juniez Nov 17 2010, 5:33pm says:

wow that was fast

+1 vote   media: Nuketown remake
Juniez
Juniez Nov 17 2010, 2:40pm replied:

hi5!

+1 vote   media: Start of a new map
Juniez
Juniez Nov 17 2010, 12:22am replied:

yes that is what it is

+1 vote   media: Start of a new map
Juniez
Juniez Oct 22 2010, 12:39pm replied:

subtitles are fine

+1 vote   mod: Consternation
Juniez
Juniez Oct 7 2010, 12:39pm says:

yeah i might as well remove the skeleton i have no idea what it's doing there anyway

+1 vote   media: map 2 concept
Juniez
Juniez Sep 27 2010, 6:49pm says:

what is up with his forearm

+1 vote   media: maskless soldier face test
Juniez
Juniez Sep 24 2010, 1:41am says:

You are awesome, how can I be more like you?

+2 votes   member: Teh_Snake
Juniez
Juniez Sep 21 2010, 2:34am says:

ok updated a bit

+1 vote   media: Map 2 part 3
Juniez
Juniez Sep 19 2010, 10:20pm says:

the asymmetry of the wheel is bothering me

+4 votes   media: The prix pics
Juniez
Juniez Aug 19 2010, 9:09pm replied:

2 late

+2 votes   member: Juniez
Juniez
Juniez Jul 29 2010, 10:40pm says:

From what I notice, the light on top of the healthpack should have remained yellow, and all the lights could look more accurate if you decreased the brightness a little bit (assuming your lights are coming from the textures, if they're not then decrease the brightness a bit and move them closer), and I've noticed that all the textures in the beta weren't contrasting as it was in the retail version, so try decreasing the contrast on the boxes and crates, as well as giving the wall a slight blue tint in the grain.

but that's only if you want to have every little detail correct, but you're doing a fantastic job as it is, keep it up!

+1 vote   media: "Beta" c1a2 Re-creation (WIP) v0.2
Juniez
Juniez Jul 5 2010, 3:31pm says:

Stop faking your mod. You're stealing Garry's Mod content, Orion content, and FPSBanana weapons. We know. Go away.

+6 votes   member: shockwave1992
Juniez
Juniez Jul 1 2010, 7:33pm says:

This comment has been posted in a private group.

Juniez
Juniez May 28 2010, 8:44am replied:

well there could be desert trees or something

+3 votes   media: Canyon (Final)
Juniez
Juniez May 7 2010, 8:44pm says:

yes get some smokevolume in there

0 votes   media: Shipment remake
Juniez
Juniez May 3 2010, 1:15am replied:

why not?

+1 vote   media: Forest Map (Color Correction)
Juniez
Juniez Apr 28 2010, 12:36am replied:

youre hurting my feelings

0 votes   media: Killhouse Remake
Juniez
Juniez Apr 5 2010, 9:29pm says:

well uh okay

map info:
Solids: 308
Faces: 1858
PointEntities: 439
SolidEnetities: 1 (wat)
Unique Textures: 34

compile log (all modifications)
Pastebin.com

anything else

also can anyone here find the leak because it seems to lead to nowhere, I'll upload it to the svn in a bit

+1 vote   media: tunnels 3
Juniez
Juniez Mar 24 2010, 8:43am says:

best mod of 2010 and forever on

-3 votes   mod: Project:Black Mesa:Source
Juniez
Juniez Mar 20 2010, 7:40pm says:

WHOa that is some bland lighting

+3 votes   media: Updated Loading Dock Map.
Juniez
Juniez Aug 26 2009, 6:31pm says:

probably the sound files for the new weapon

+1 vote   media: August Update - Part 2
Juniez
Juniez Dec 10 2008, 7:20pm says:

any updates?

+1 vote   engine: Annihilation Engine for Source
Juniez
Juniez Sep 26 2012, 6:32pm says:

that was like the hardest thing ever so yall better enjoy it

+8 votes   media: OF2 - SMAW
Juniez
Juniez Sep 23 2012, 3:24am replied:

I disagree

+1 vote   member: hogsy
Juniez
Juniez Sep 18 2012, 1:02am replied:

I think he means mapping as in level geometry

+1 vote   article: Hiring artists!
Juniez
Juniez Sep 8 2012, 10:11pm replied:

well good news - you can still use it!

+6 votes   media: 1.05 Weapon Preview -- Ruger Mk III
Juniez
Juniez Sep 8 2012, 10:09pm replied:

it would be pretty weird to have paid DLC for a free mod

+3 votes   article: NMRiH Beta 1.05 Release
Juniez
Juniez Aug 28 2012, 9:35pm replied:

i guess the game isn't for you then

no big deal

+1 vote   game: Ivan's Secrets
Juniez
Juniez Aug 21 2012, 7:18pm replied:

I would rather see him steal nothing at all


what kind of a question was that?

+3 votes   mod: Aberration
Juniez
Juniez Aug 19 2012, 10:52pm replied:

we are developing it seperately

+2 votes   game: Conscript
Juniez
Juniez Aug 15 2012, 6:32pm replied:

haha for a second i genuinely wondered if it was bullup

but nope! it's bullpup

+1 vote   media: bullpup new render
Juniez
Juniez Aug 7 2012, 11:32pm replied:

but no-one can even look at the l4d codebase so that's not really an option

+1 vote   mod: No More Room in Hell
Juniez
Juniez Aug 7 2012, 11:05pm replied:

oh

fun fact - the jackhammer's magazine can double as a mine

+1 vote   media: MK3A2
Juniez
Juniez Aug 7 2012, 11:05pm replied:

it's 634 tris and uses 512x512 maps

this, along with the grenade will fit in with no problems

+1 vote   media: Binoculars
Juniez
Juniez Aug 6 2012, 11:46pm replied:

what shotgun would that be?

+1 vote   media: MK3A2
Juniez
Juniez Aug 6 2012, 11:45pm replied:

thanks!!

+1 vote   media: MK3A2
Juniez
Juniez Jul 28 2012, 1:38pm replied:

ty ty

+1 vote   media: Textured Chair - by Juniez.
Juniez
Juniez Jul 27 2012, 3:25pm says:

looking neat!!

one thing you can do though is reduce the number of sides on the cylinder below the barrel and the laser sight(?) - something like 6 sides would reduce triangle count and it wouldn't detract from the look too much.

+1 vote   media: QMOD's Toolgun Done
Juniez
Juniez Jul 22 2012, 11:28pm replied:

yeah but you'll probably die

+3 votes   media: AT4 rocket
Juniez
Juniez Jul 21 2012, 4:36pm replied:

not this, lol

I have to make a lowpoly for ingame usage and bake that stuff into it

+1 vote   media: Chair Highpoly
Juniez
Juniez Jul 21 2012, 2:36am replied:

ty ty

+1 vote   media: Chair Highpoly
Juniez
Juniez Jul 16 2012, 12:08am replied:

i disagree mirrors edge was not broken in any way in my experience

+4 votes   game: Cobalt Runner
Juniez
Juniez Jul 11 2012, 12:50am says:

great job on the release dude!

+4 votes   mod: Aberration
Juniez
Juniez Jul 6 2012, 11:31pm replied:

thanks man!

+1 vote   media: KS-23 final
Juniez
Juniez Jul 1 2012, 3:49pm says:

yeah, apples

+3 votes   member: hogsy
Juniez
Juniez Jun 28 2012, 8:14pm replied:

LOL

+4 votes   game: Conscript
Juniez
Juniez Jun 28 2012, 12:03am says:

map's not part of the mod BTW

+1 vote   media: Hazmat Trolley
Juniez
Juniez Jun 27 2012, 8:40pm replied:

haha, oh man! i remember this - i didn't even begin til half a year later :V

+1 vote   member: Juniez
Juniez
Juniez Mar 9 2013, 5:48pm says:

thanks yall

+1 vote   media: Zastava M57
Juniez
Juniez Jul 13 2011, 11:23pm says:

looks sweet yo!

+1 vote   media: Russian Armory
Juniez
Juniez Oct 10 2010, 4:29pm says:

oh yeah lighting's not final by the way

lighting is always the last step in mapping for me

+1 vote   media: map 2 concept
Juniez
Juniez Oct 7 2010, 5:24pm says:

brown tint & rust: the game

+5 votes   mod: CS:S Post-Apocalyptic FULL pack
Juniez
Juniez Oct 4 2010, 4:45pm says:

so now i am learning to MODEL

nice

+2 votes   member: Juniez
Juniez
Juniez Sep 16 2010, 12:21am says:

shadows have way too much contrast, tone down the color of the shadows

+1 vote   media: Water Fall Early Versions
Juniez
Juniez Aug 26 2010, 6:35pm replied:

~oWNzonE~

+1 vote   media: Who could that be?
Juniez
Juniez Jul 20 2010, 11:15pm replied:

nice

+1 vote   article: The upcoming release and what's next.
Juniez
Juniez Jul 20 2010, 6:37pm replied:

it's flatshaded?

+1 vote   article: The upcoming release and what's next.
Juniez
Juniez Jul 18 2010, 10:20pm replied:

I'm pretty sure that nobody would put stairs in such structurally unsafe buildings

+1 vote   media: AB_Rundown, Almost finished
Juniez
Juniez Jul 16 2010, 12:10am says:

-snip-

0 votes   mod: Counter-Strike: Gold Source
Juniez
Juniez Feb 9 2010, 12:43pm replied:

maybe you should keep the singleplayer parts unreleased to keep the story "new"

+2 votes   mod: Codename: JMOD
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