if anyone wants to give me some paid work hit me up

Comment History  (480 - 505 of 505)
Juniez
Juniez Dec 18 2009, 8:52pm replied:

Facepunch.com
link to reference

+1 vote     media: Concrete Mill
Juniez
Juniez Sep 26 2009, 12:12am says:

ahahahahaa

+1 vote     mod: Half-Life 4
Juniez
Juniez Aug 26 2009, 6:31pm says:

probably the sound files for the new weapon

+1 vote     media: August Update - Part 2
Juniez
Juniez Aug 22 2009, 4:17pm replied:

what

+3 votes     mod: Half-Life Beta
Juniez
Juniez Jun 29 2009, 4:12pm replied:

AHAHAHAHAHAHAHAHAHA

+1 vote     mod: Heart of Evil: Source (Port)
Juniez
Juniez Jun 27 2009, 4:30pm replied:

-double post-

+1 vote     mod: Counter-Crysis
Juniez
Juniez Jun 27 2009, 4:28pm replied:

the source engine is in no way limited

+1 vote     mod: Counter-Crysis
Juniez
Juniez Jun 25 2009, 5:57pm says:

jesus christ what happened to the textures

+1 vote     media: aztek by George_GEO
Juniez
Juniez Jun 6 2009, 10:53pm says:

have you tried using 3d skyboxes in your maps?

+1 vote     mod: Countdown To Execution
Juniez
Juniez May 4 2009, 4:53pm replied:

disregard above comment

+1 vote     media: GO-MOD: CONSTRUCT
Juniez
Juniez May 4 2009, 4:50pm says:

funny?

+1 vote     media: Beam-Shaft
Juniez
Juniez May 4 2009, 4:46pm says:

don't you mean A.I.?

+1 vote     media: Disabling/Enabling I.A
Juniez
Juniez May 4 2009, 4:45pm says:

oh god what happened to grammar and spelling

+1 vote     media: First CS Weapon on GO-MOD
Juniez
Juniez May 4 2009, 4:42pm replied:

It's illegal, and a lot of people care about it, but I doubt you'll get into any legal trouble.

0 votes     media: GO-MOD HL2 MONSTERS
Juniez
Juniez May 4 2009, 4:39pm says:

which water shader is that?

+1 vote     media: GO-MOD: CONSTRUCT
Juniez
Juniez Mar 20 2009, 1:51pm replied:

replacing textures all day long is pretty stress inducing.

+1 vote     mod: Dev-Life 2
Juniez
Juniez Mar 18 2009, 11:33pm says:

is this going to be like SMOD where you're allowed to modify it and release it as a separate mod?

-2 votes     mod: City 17: Episode One
Juniez
Juniez Mar 16 2009, 4:50pm replied:

hmm, guess not

+1 vote     mod: City 17: Episode One
Juniez
Juniez Mar 13 2009, 6:38pm replied:

Quoting from main description:

" * A featured in-built LUA engine. Allows for flexibility and HUD implementations.

* Volumetric Lighting with smaller features included:

1. God Rays for sun effects against Geometry.
2. Light shafts generated by any light source when casted into a dark exterior or Interior.
3. Planned features to work without the need of DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.

* Dynamic Lighting, including scalable lighting at realtime, with proper occlusion, and realtime shadowing.
* SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' Times.
* Improved AI, resulting in more realistic battles, and smarter Opponents.
* All features capable of running on a Mid-Range PC and beyond."

and i thought it was running on the ep1 sdk

+1 vote     mod: City 17: Episode One
Juniez
Juniez Jan 2 2009, 2:14pm replied:

The L4D engine switch wouldn't work because the L4D engine has no real improvement apart from shadows and mass AI, which isn't really going to be useful in BMS, along with what everyone else said.

+2 votes     article: Developer Banter: Black Mesa Source
Juniez
Juniez Dec 10 2008, 7:20pm says:

any updates?

+1 vote     engine: Annihilation Engine for Source
Juniez
Juniez Jun 27 2008, 6:14pm says:

Does this have actual ragdolls or is it olny a ragdoll-like animation?

Also, did you disable some cheats like impulse 101 or god mode?

+1 vote     mod: ARRANGEMENT
Juniez
Juniez Jun 8 2008, 7:05pm replied:

you need the HL source code at: Articles.thewavelength.net
and visual studio 2003 (google it) (not free)

0 votes     article: Modding Weapons (Ammo, Weight etc)
Juniez
Juniez Jun 8 2008, 7:03pm says:

This tutorial helped me, but is there a tutorial for adding weapons in half-life

0 votes     article: Modding Weapons (Ammo, Weight etc)
Juniez
Juniez Apr 23 2008, 4:39pm replied:

No, It's not dead. Check out the forums for more information on it.

+1 vote     mod: Half-Life: Enhanced
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