I'm currently developing "Homestead: Settle and Survive", an indie 2D sandbox game which focuses around wilderness survival and village creation. I program in C++, but am experienced in Java and numerous other languages. My favorite libraries include SFML and libnoise.

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Jungletoe
Jungletoe Feb 3 2015, 9:22pm replied:

See my comment^

+2 votes   news: Help us fund the game!
Jungletoe
Jungletoe Feb 3 2015, 9:21pm replied:

It's not early access. You both get a portrait drawn and customized for you AND the chance to test with developers. All preorderers get to play a month earlier than Early Access anyways. So the $200 is early early early access + a custom portrait.

The only reason for this is so we can limit the amount of customized portraits we have to draw and so we can get feedback from a small amount of people. They won't have any advantages at all.

+3 votes   news: Help us fund the game!
Jungletoe
Jungletoe Feb 2 2015, 6:57pm replied:

PS. The portrait thing is also really cool. You're getting a custom portrait modeled after your face :)

+2 votes   game: Dwell
Jungletoe
Jungletoe Feb 2 2015, 5:56pm replied:

Thank you :)

+1 vote   game: Dwell
Jungletoe
Jungletoe Feb 2 2015, 5:55pm replied:

Hey Kaizokuroof!

We're going to announce a release date VERY soon. Needless to say, you're going to get access a good month-ish before the other preorderers if you buy the Founder's Pack, and 2 months before Early Access.

The best reason to preorder isn't to play the game this early, but rather to have a very solid impact on the development. Every piece of feedback you give will help us a LOT. You'll also be able to play with our other Founder's pack owners.

Thanks!
Brady Welch

+2 votes   game: Dwell
Jungletoe
Jungletoe Nov 22 2014, 10:09pm replied:

Steam Early Access, yes.

+1 vote   game: Dwell
Jungletoe
Jungletoe Nov 3 2014, 10:58pm replied:

Sweet :) Can't wait to play it with you!

+2 votes   news: New Gameplay Video!
Jungletoe
Jungletoe Oct 31 2014, 12:26am replied:

thanks!

+1 vote   news: Dwell is now on Steam Greenlight!
Jungletoe
Jungletoe Oct 25 2014, 11:39pm replied:

Hey, I answered you on the greenlight page, but here's my reply!

1) Nope! If we did so, the main server's population would drop off tremendously. We are open to discussion, though.
2) The game doesn't have premade quests, your friends make the "quests". For example, people will commonly create bounties on a person, announce some trade opportunities, etc.
3) Yes, they lead to the underground realm. I'll post screenshots of that area once the graphics for that are completed.
4) Yes. More on that later.
Ultima Online was a heavy influence!

+1 vote   game: Dwell
Jungletoe
Jungletoe Sep 25 2014, 7:36pm replied:

The lighting helps a lot to accomplish that.

Patience young grasshopper.

+1 vote   news: The Sandbox Update
Jungletoe
Jungletoe Sep 21 2014, 3:57pm replied:

Not too much, don't worry. We want it to be accessible for all the people who want to play it. Unfortunately since it requires a pretty intense server, we need to fill those costs somehow. We have a few tricks up our sleeve to reduce costs for the users :)

+1 vote   game: Dwell
Jungletoe
Jungletoe Sep 21 2014, 3:55pm replied:

That's exactly what we're going for! It's soothing and gentle when you want it to be, has lots of raw creativity, and has the ability to be frighteningly adventurous and intense when wars break out between villages.

+2 votes   news: The Sandbox Update
Jungletoe
Jungletoe Sep 20 2014, 5:50pm replied:

There have been tons of updates. Check my blog.
Jungletoe.tumblr.com

+1 vote   game: Dwell
Jungletoe
Jungletoe Jun 21 2014, 8:57pm replied:

No idea what the release date will be yet. Dwell is our only project, so there is no "next work" :)

+1 vote   game: Dwell
Jungletoe
Jungletoe Jun 1 2014, 12:43pm replied:

Sweet. Tell him hi for me!

+2 votes   game: Nin Online
Jungletoe
Jungletoe May 29 2014, 12:29pm says:

Is Robin still on this team?

+2 votes   game: Nin Online
Jungletoe
Jungletoe May 7 2014, 7:08pm replied:

Possibly. We're looking into the options at the moment.

+1 vote   game: Dwell
Jungletoe
Jungletoe Apr 27 2014, 11:44am replied:

1) Yes
2) A lot of the graphics are placeholders

+1 vote   media: My Humble Testing Abode
Jungletoe
Jungletoe Apr 26 2014, 2:27pm replied:

Russians. lol

And that didn't stop Apple

+4 votes   game: Dwell
Jungletoe
Jungletoe Sep 13 2013, 10:15pm replied:

bad pun is bad

+1 vote   news: Swamp water & state of the patch
Jungletoe
Jungletoe Sep 3 2013, 7:11pm replied:

Our first priority is to get a fun game for everyone to enjoy. This means that we'll need to spend a fairly long time in development, unfortunately. We don't have any expected "release" dates, but we're trying to be as transparent as possible in the development of our game :)

+2 votes   game: Dwell
Jungletoe
Jungletoe Sep 2 2013, 9:25pm replied:

That comment is from me^

+1 vote   game: Dwell
Jungletoe
Jungletoe Sep 2 2013, 8:25pm replied:

If you look closely, those are already new sprites. We also have character customization choices incoming soon ;)

+1 vote   news: The Interface Update (Alpha 0.35 - 0.36)
Jungletoe
Jungletoe Aug 30 2013, 10:33am replied:

Thanks!

+1 vote   game: Dwell
Jungletoe
Jungletoe Aug 26 2013, 7:33pm replied:

Thank you!

+1 vote   game: Dwell
Jungletoe
Jungletoe Aug 26 2013, 1:18am replied:

Thanks dude

+2 votes   news: The Summer Update (Alpha 0.27 - 0.34)
Jungletoe
Jungletoe Aug 25 2013, 7:00pm replied:

Of course I remember haha.

And thanks!

+2 votes   news: The Summer Update (Alpha 0.27 - 0.34)
Jungletoe
Jungletoe Aug 25 2013, 4:17pm replied:

Yeah, it will be back up in 1 minute (we're transitioning hosts). There is currently not a way to test besides applying for a tester's account. A Linux build will be available eventually, but not at the moment (however, it works fine on Wine as a temporary solution).

+3 votes   news: The Summer Update (Alpha 0.27 - 0.34)
Jungletoe
Jungletoe Aug 22 2013, 1:58pm replied:

Our current time periods are Stone Age -> Iron Age. What this means is that all primitive technologies will be available, while also allowing some of the later technologies from the Roman Empire to appear. There will not be any "modern" period since guns, cars, and all that jazz would not work properly. However, we are going to add projectiles in the form of catapults and bows/arrows.

+1 vote   game: Dwell
Jungletoe
Jungletoe Aug 22 2013, 3:23am replied:

We're reopening the site at Playdwell.com

+1 vote   game: Dwell
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