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I like it. It makes the zone seem alive.
Is it me or the walls look maybe too grainy?
This is going to be great.
All the SS are very good, keep on the good work.
Good, so now the development is going to speed up? :D
Understood, it would be nice to have joystick emulation as an option since I use K&M and not pad.
As always thanks for your answers. Keep on the good work.
Yeah, now I remember the never ending movement in MC, true, it is annoying, I agree.
Regarding the movements: are you going to implement it like in MC, ie. when you want to circle strafe you just move the mouse once, you don't have to keep moving it like in FPSs?
Ok, I tried it out on my main rig: it goes very nicely and it is rather good looking for a beta.
A couple of questions: are you going to modify the avatar moves? I mean in MC the avatar had inertia that made you move a little after you've stopped IIRC.
Another thing is: the game appear set in a desolated planet like the moon, what are you putting in to make it feel more life like?
Combat: is there's something wrong with me or dragon's attacks can't be dodged?
Are you going to implement a "better" control method like in MC where if you did move the mouse you keep going into that direction rather than have to move tho mouse endlessly?
Thanks and keep on the good work.
Thanks elecdog, but imho there's no need to put efforts on this, I mean it is not my first rig and is clearly a computer which has been outperformed by cheap modern ones and hardly peeps around here will run AW on such a bucket.
I just keep it always on to surf the web and for minor tasks (because it just draw a handful of Watts) instead of the 250W monster that sits right beside it, a AMD 955 + 4GB + 6950, nothing cutting edge but rather a decent computer which can easily crunch everything I throw at it.
I totally forgot to take a look at AW 0.09 on my main rig, I'll do it tonight. :)
If you are just insterested in performance on low end PC in this case I can provide all the data.
Interesting, you got my attention.
Tried the 0.09 in lowest quality.
On a Sempron 3200+, 1GBRAM and GF6100 it ran in Slow motion, like 8 FPS, I still have to try on a proper computer.
That said I like the general feeling, but I still don't like the fluffy carebears. :)
I'll post someting more accurate in the next days when I'll be able to give it a try on decent PC.
Keep on the good work.
When running in windowed mode if you double click the title bar it just CTD.
This is beautiful
SoC really looks good.
The bastard. Nail him!
You are doing quite a good job filling the area with elements. averything seems to complete the level.
Good news Grimm. It is growing up nicely.
I thinks they are just very good.
IMHO is very good and realistic.
What a beauty, very good job.
Glad to see the project is still going on.
It looks good.
Looks rather good, maybe the signs and the wall texture could be better.
Not bad. Keep up the good work.