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The furniture is a bit too low poly, but atmosphere is there.
Gloomy, well done.
The action sight texture screams to get changed.
What's with the health indicator and those red zones at throat and biceps?
The lest arm looks somehow strange holding the gun.
Very nice, however.
Pipes and valves on a space ship?
Looks good. It is somewhat strange looking on thinner branches.
Yeah, very good. Congratulations to your artists.
Very good looking.
I hope not, it was a terrible game imho.
Scan, ok. But those claws?
Very nice corridor.
Red Faction? Maybe for the mist.
"The game, story, and design are influenced by iconic science-fiction/horror games & films such as Alien, System Shock, Dead Space, and 2001: A Space Odyssey"
You got my attention man.
Keep on working, it looks good so far.
Since I'm a big fan of System Shock can you give us some more details about gameplay?
Very clean design. Are you going to texture marks and scuffs?
Like it. Somehow strange chest ribs, but nice overall.
Isn't it easier if I tell you it directly? :D
Jokes aside for the non-techies this is useful.
Doesn't the hand's a little too big?
The mapping of the arms is seriusly messed up.
I'ts nice to see that the game's development has speeded up.
What's the "*" after "preorder" for, by the way?
Keep it on!
Incredible as always.