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Comment History  (0 - 30 of 220)
jrgl_cuchallain
jrgl_cuchallain May 19 2014, 5:01pm says:

There are large numbers of bandits and monolith spawning without weapons in limansk (specifically everyone in the bandit machinegun house and monolith sniper tower area apart from the machinegunner and sniper).

+1 vote     download: Clear Skies 2014 Alpha (Patch 0.3.2)
jrgl_cuchallain
jrgl_cuchallain May 18 2014, 5:08pm replied:

Can't upgrade the GP37 either (have tried both guns with Clear Sky and Freedom tech).

+1 vote     download: Clear Skies 2014 Alpha (Patch 0.3.2)
jrgl_cuchallain
jrgl_cuchallain May 17 2014, 6:28pm says:

I can't seem to upgrade the FT-200M.

I did find it on a monolith before getting it as a reward so it may be that.

Is it normal for the protectera to be unupgradeable and appear upside down when holding it?

+1 vote     download: Clear Skies 2014 Alpha (Patch 0.3.2)
jrgl_cuchallain
jrgl_cuchallain Mar 7 2014, 6:08pm replied:

Ah, I should have read the readme, never mind.

+1 vote     mod: VTMB Unofficial Patch
jrgl_cuchallain
jrgl_cuchallain Mar 7 2014, 5:49pm says:

One of the files from ENB and SweetFX has the same name (d3d9.dll).

Which should I keep (or are they incompatible?).

+1 vote     mod: VTMB Unofficial Patch
jrgl_cuchallain
jrgl_cuchallain Mar 2 2014, 12:02am says:

Additionally is it normal that the starting Romulan elite can stay cloaked without draining anti-matter?

+2 votes     mod: Star Trek: Sacrifice of Angels 2
jrgl_cuchallain
jrgl_cuchallain Mar 1 2014, 7:31pm says:

The dropbox link to your hotfix seems to be dead.

+2 votes     mod: Star Trek: Sacrifice of Angels 2
jrgl_cuchallain
jrgl_cuchallain Feb 26 2014, 4:14pm replied:

Additionally there is no crash log because it does not seem to crash conventionally (has to be closed in task manager).

A similar issue happens when accepting 'Can I Help You' quests involving taking a point in a faction war.

+1 vote     download: Clear Skies alpha 0.3.1 (.rar archive)
jrgl_cuchallain
jrgl_cuchallain Feb 26 2014, 4:12pm says:

Crashes every time I equip the SVU or accept a 'Can I Help You' mission that involves taking a point.

+1 vote     download: Clear Skies alpha 0.3.1 (.rar archive)
jrgl_cuchallain
jrgl_cuchallain Jan 22 2014, 5:39am replied:

Eurozone, not the EU.

+2 votes     media: Stuff
jrgl_cuchallain
jrgl_cuchallain Jan 17 2014, 3:14am replied:

Australia is a rather annoying part of the map in risk.

+13 votes     media: Stuff
jrgl_cuchallain
jrgl_cuchallain Dec 25 2013, 6:13am says:

Actually AR-15 is legal in Canada with relevant license/plugged magazine.

+3 votes     media: Murica!
jrgl_cuchallain
jrgl_cuchallain Nov 7 2013, 5:26am says:

This stopped being funny 30 dog pictures ago.

+1 vote     media: Such drift. Wow.
jrgl_cuchallain
jrgl_cuchallain Sep 25 2013, 11:57am says:

Could you link a non torrent download on a separate site?

+1 vote     download: Zone of Alienation 1.07
jrgl_cuchallain
jrgl_cuchallain Jul 13 2013, 4:10pm says:

It's a shame almost every game in that picture is an overrated pile of ****.

-1 votes     media: The true gamer nerd
jrgl_cuchallain
jrgl_cuchallain Jul 8 2013, 11:42am says:

Caber tossing is the highlands, someone from Glasgow would have stabbed him and taken his wallet.

Just saying.

+11 votes     media: Storm Wardens.
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 11:57pm says:

To post the crash add spaces into the shortened log.

After every \ works fine.

Again, this was a reply to the guy below.

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 10:48pm says:

Apologies for yet another comment, the obrez seems a little pricey (sold it for 4000).

Same issue as the price for the sawn off?

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 10:41pm replied:

Between levels as in maps?

It's a little early for that so it'll have to be a new game.

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 8:24pm replied:

Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker \patch_1_0004 \xr_3da \xrGame \script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: ....r. - shadow of chernobyl \gamedata \scripts \_g.script:1222: bad argument #2 to 'format' (string expected, got no value)

Took the quest after the nimble one from trader, walked outside. The weapon I had equipped was a CZ 52 with silencer (which I hadn't used before), other than those two there was nothing new.

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 8:17pm replied:

Ok the date on the saves/menu screen was the problem.

I'm still getting a CTD when loading my latest save, however. Moddb is refusing to allow the log to post (50 word length limit?).

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 7:48pm says:

Somehow my saves have reset themselves to earlier versions (pre 1.07) and the menu screen is still claiming version 1.06b.

This happened after a crash on loading a quicksave, anyone got any ideas?

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 6:47pm says:

To load a Mag:

Right click and attach to belt.
Swap to Binoculars (key 5 by default).
Press Reload.

To unload do the same but press the fire key (you'll hear a shot) and quickly swap to the knife.

This stuff (and some other basics) really need to be put in a FAQ section at the top of the page.

(this was meant to be a reply to the guy below).

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 6:34pm replied:

The sidearm is default for STALKER.

Sawn-offs and smgs fit in there too in ZoA.

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 6:31pm replied:

I double checked, the descriptions for the short and normal one are also backwards.

Don't know if it's knew but the CZ 52 is fast becoming a favourite of mine.

Is it just imagination or is the 7.62x25 better than the 9x18 or 9x19?

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 5:14pm says:

I think the toz and shortened toz description/price are backwards.

Am also interested in why it's more expensive than the other sawn off, since they both use the same ammo/same stats but it's less durable?

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 4:41pm replied: +1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 3:05pm replied:

Apologies for yet another question, do all part of the medikit do the same thing?

From the description some are obvious, some not so much.

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 2:51pm replied:

Ah, many thanks.

Some other questions:

Do you have to manually unload a half used magazine before inserting a full one (it seems to be working like that right now)?

Is there a key to equip artefact detectors or are they automatic?

Is there still a separate detector for anomalies (the beeping one)?

Enjoying the update so far, by the way.

Tried swapping to monolith faction and had a little shock when walking into the rookie village.

Oh and finally, was happy to read the AI isn't quite as godlike with stealth, do they still detect automatically when loading a quicksave?

+1 vote     mod: Zone of Alienation mod
jrgl_cuchallain
jrgl_cuchallain Apr 27 2013, 1:10pm says:

What are the recipes in the flash drives?

I have a faint feeling they are something to do with artefacts?

+1 vote     mod: Zone of Alienation mod
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