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The second part of the Gameplay of Ovelia focuses on obstacles and opponents. Also, first screen shots shown.
gameplay of ovelia: the wake part 2 of 2
What does Ovelia: The Wake really play like? We’ll answer that, for the first time ever, in this article.
gameplay of ovelia: the wake part 1 of 2
We end the Letters of Ovelia-series by revealing the game’s protagonist with three character concepts and the words “Strike, I'm not going to lie...
letters of ovelia: final part - i, dare
“I have no idea if this was a name they gave to themselves, or if it was intended as an insult to begin with – it's hardly imaginable that anyone...
letters of ovelia: part vii - we call them wakes
On a city doomed to fall, who would open their eyes just to see it? And who would rather fight for a lost cause than avoid the sight?
letters of ovelia: part vi - the sky cities
“Leaving my duties as a chief gravitational technician has been a difficult decision, especially as I believe people do not adequately value the work...
letters of ovelia: part v: lift
“Studying the works of Dr. Adams on gravitational technology and Sun Tzu's on the art of war has saved my life more than once, but did these people...
letters of ovelia: part iv: information is power
Angelica, do you know how cold war can be? I've told you much about the importance of understanding the technology of the past, but I also want you to...
letters of ovelia: part iii: fragments
“To understand our history, we need to understand how and when these changes happen. It's strange to our present sensibilities, imagining that 295 years...
letters of ovelia: part ii: the breakdowns
As their first article on indieDB, the team behind Project Ovelia (working title) has put together a retrospective of the year that's been. Or, to quote...
coilworks 2011 retrospective
"What is a corporation? Some would probably say the answer changes with the times. After all, 200 years ago, some people viewed corporations as being...
letters of ovelia: part i: corporations
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