Hey guys! Well, I can tell about myself that I'm a purcchases manager for a company in Spain, but in my free time I play games (lately only Portal/Portal2) and this last year, around October or so, I started mapping for Portal2. The result is that I'm currrently spending more time mapping than playing! But I think mapping is the same or even more funny than playing! I'm happy with the result so far, and this result will be released in just a few months: The Enceladus Initiative... Stay tuned!!

Comment History  (0 - 30 of 129)
josepezdj
josepezdj Dec 21 2014, 4:31am replied:

You'll have to discover :p

+1 vote   media: The Temple
josepezdj
josepezdj Dec 21 2014, 4:31am replied:

Thanks Anne, that means a lot to me coming from you <3

Soon I'll have an improved version, which it's the one I'll post on TWP ;)

+1 vote   media: The Temple
josepezdj
josepezdj Dec 17 2014, 6:23am replied:

Well... I guess you mean "The Second Exodus" map. That one was indeed a standalone map, yup, and it's already published on my workshop. Also, that map showed the darker side of the Aperture facilities there will be in the mod... Anyways, there IS a bigger project going on... and it will be released as a whole mod, The Enceladus Initiative ;) The map "The Second Exodus" won't be included eventually in the mod the way it is now, but MUCH easier.

+1 vote   media: The Temple
josepezdj
josepezdj Dec 17 2014, 6:16am replied:

Thanks for sharing your opinion mate! Appreciated it <3

+1 vote   media: The Temple
josepezdj
josepezdj Dec 17 2014, 6:16am replied:

Yeah, that is ;)

+1 vote   media: The Temple
josepezdj
josepezdj Dec 17 2014, 6:15am replied:

:D thanks! that seems to mean you liked it!

+1 vote   media: The Temple
josepezdj
josepezdj Sep 24 2014, 10:40am replied:

Thank you so much for the nice comments! :D Really appreciate it! There will be a variety of environments, some colder... but many warmer ones ;) (I also prefer this kind!)

I'm working hard on it, and I also hope to release it soon.. Stay tuned!

Cheers!

+1 vote   mod: The Enceladus Initiative
josepezdj
josepezdj Sep 12 2014, 1:16am replied:

There are only 2 textures there: one for the walls, ceiling and floor... and one for that center special tiles. In the first one I mixed the colours ppl already know from the mod to make that tetris pattern, and I also mixed 3 different bump maps to make tiles look a different kind ;) (lol, before that texture, I made the maps by dividing brushes into 32x32 units smaller ones and texturing them with different textures! so I'm happy with the result!)

+2 votes   media: My new textures...
josepezdj
josepezdj Sep 12 2014, 1:09am replied:

:D Thanks

+2 votes   media: My new textures...
josepezdj
josepezdj Sep 12 2014, 1:09am replied:

Of course ;)

+2 votes   media: My new textures...
josepezdj
josepezdj Mar 19 2014, 10:17am says:

Totally amazing concepts and very interesting aesthetics! ;) I voted it for Steam Greenlight. Good luck on that! and keep up the good work!

+4 votes   mod: Portal 2. Thinking with Time Machine.
josepezdj
josepezdj Feb 27 2014, 9:27am replied:

Well, since the next update will be huge, we're taking our time. Let's hope there will one sometime along March ;) Thanks for yuor interest.

+1 vote   mod: The Enceladus Initiative
josepezdj
josepezdj Dec 2 2013, 2:22pm replied:

That is done, my friend! You know I'm working hard to post cool things these days! ;) Hopefully I'll finish the teaser trailer for Christmas; if not, I'll post some screenies soon! :D Cheers!

+1 vote   mod: The Enceladus Initiative
josepezdj
josepezdj Sep 2 2013, 7:32am replied:

Thank you so much for your kind words!! :D Don't worry I'm working hard on it and my intention is to finish this! ;) But I decided to not update as often as I was doing...

Next I'll post will be a video, a teasing trailer, with the first images of the mod's beginning ;) Stay tuned.

+2 votes   mod: The Enceladus Initiative
josepezdj
josepezdj Apr 19 2013, 2:10am says:

AMAZING!

+1 vote   media: Factum Solus: Episode Two (RELEASE TRAILER)
josepezdj
josepezdj Apr 19 2013, 1:15am says:

AWESOME! Downloading!! Thanks for creating! Review in the following hours! LOL I think I'll finish it this afternoon! :D I'm eager to play it!

+1 vote   download: Factum Solus: Episode 2
josepezdj
josepezdj Apr 1 2013, 7:35am replied:

Thanks for your offer, dude :D I'll be looking for some voice acting soon ;) I'll publish an event (at "News" or "Features" section) when I need to start with the voices, ok? Stay tuned!

+2 votes   mod: The Enceladus Initiative
josepezdj
josepezdj Mar 21 2013, 3:19pm says:

Absolutely impressive picture! Really well lighten up and awesomely detailed! Congratulations guys!!

+1 vote   media: Transition 1, furter progress.
josepezdj
josepezdj Feb 18 2013, 5:59am says:

Awesome mappack! 10/10 from me! Thanks for creating! ;D

+3 votes   mod: Dilapidation
josepezdj
josepezdj Dec 11 2012, 7:05am replied:

Thanks for your comment Tile... yeah dude, a terrible lack of feedback here :(

+2 votes   article: HOT NEWS
josepezdj
josepezdj Dec 11 2012, 7:03am says:

Hey grossedout5! Ofc I remember you! LOL ;p Thnaks for commenting! Stay tuned because I plan to publish Da-Mask this week ;D Also, my plan is to finish with the first installment of the mod by April as much! However, as explained in the latest news, I will be releasing from time to time...

+1 vote   mod: The Enceladus Initiative
josepezdj
josepezdj Nov 26 2012, 7:28am says:

Let me know if I got the meaning for 'asdasd':

A is for agreeable, the best side of you!

S is for select, as few are chosen.

D is for dream, your beacon ahead.

A is for admirable, you certainly are!

S is for sensational, you know how to make a splash!

D is for delight, a surprise from within.

LOL

+2 votes   mod: The Enceladus Initiative
josepezdj
josepezdj Nov 12 2012, 2:57am replied:

well, basically you die ;D You can check yourself by playing the map ;) Go to the downloads section!

+2 votes   media: The Second Exodus: the "other" arrival elevators 2
josepezdj
josepezdj Oct 29 2012, 10:07am says:

The video "Technical difficulties" is absolutely brilliant! and those pics are simply amazing! This mod is going to be truly epic! Thumbs UP!!

+3 votes   mod: Repercussions
josepezdj
josepezdj Oct 29 2012, 10:05am says:

AMAZING! Inmpressive lighing here and attention to details everywhere! Keep on that good work!

+4 votes   media: Update #1
josepezdj
josepezdj Oct 29 2012, 9:51am replied:

Haha... not dead at all... Maybe I'm just waiting for some feedback on moddb related to the Second Exodus demo xD... before releasing the new DEMO...

For all of you: I'm mapping really hard EACH day, and the mod's is going quite well... Soon new updates!!! Stay TUNED!

+1 vote   mod: The Enceladus Initiative
josepezdj
josepezdj Oct 8 2012, 11:27am says:

Tracking your mod, mate! Can't wait to play it :D

+2 votes   mod: The Aperture Alpha
josepezdj
josepezdj Sep 21 2012, 7:12am replied:

Great! thanks mate! I hope to hear your feedback soon...

+1 vote   download: The Second Exodus Chapter DEMO
josepezdj
josepezdj Sep 13 2012, 10:03am says:

Lol... guys?? you there? ...have you tried the map? too difficult or something? any complaint or suggestions? PLEASE! any feedback is much appreciated! If the case is that you're stuck, just tell me where you're at and I'll help with some hints...

Do not worry about difficulty throughout the mod... there will be much variation in difficulty and I'll try to hint about next chambers mechanics in previous ones, ok? I'll try it to be a progressive difficulty...

I hope to hear any feedback! Thanks in advance for your support!!

+1 vote   download: The Second Exodus Chapter DEMO
josepezdj
josepezdj Sep 11 2012, 6:37am replied:

Well, more than a side map... it is an introductory map. It's the beginning... The player will appear in this strange world and then he will be driven to the other looking chambers

+2 votes   media: The Second Exodus map cover
josepezdj
josepezdj Sep 4 2012, 5:55am says:

LINK TO THE MAP IN MY WORKSHOP: Steamcommunity.com

+2 votes   download: The Second Exodus Chapter DEMO
josepezdj
josepezdj Aug 8 2012, 1:52pm says:

Thanks to Komaokc for the skybox! He could be one of the best custom skybox creators ever!

+2 votes   media: The Second Exodus: the sky was blue
josepezdj
josepezdj Aug 8 2012, 1:40pm replied:

Thanks :D

+2 votes   media: The Second Exodus: the "other" arrival elevators 2
josepezdj
josepezdj Aug 8 2012, 12:54pm replied:

Hey Tile... unrelated to this mod? hmmm... does it really look unrelated?

+2 votes   media: The Second Exodus map cover
josepezdj
josepezdj Jun 25 2012, 4:29pm says:

The ceiling is also glass because I want this observation room to spot the upper part. On top of those ceiling lamps there are 2 buttons :D

+1 vote   media: Into the double windowed observation room
josepezdj
josepezdj May 16 2012, 9:06am replied:

Ratchet & Clank??? lol... really mate?? I should have to giev it a try then!! hehe

+1 vote   media: MAIN CHAMBER IN MAP Nº 4 II
josepezdj
josepezdj May 16 2012, 7:29am says:

Hey Martin! This looks very interesting!! I guess you started it with the PTI but finished in hammer, right? looks great mate!

+2 votes   media: Glass in the middle?
josepezdj
josepezdj May 15 2012, 2:30pm says:

@Pauolo: hey dude! I've managed to make a new support... what do you think of it?

+1 vote   media: SOME TEST FOR THE LASER FIELD SUPPORTS
josepezdj
josepezdj May 15 2012, 11:16am replied:

Are you referring to those black/yellow lines frames in the cube chasing mini game room? Because that could work... maybe a bit thinner than in there. For example as thin as the white sticks (made of plastic) in the structure in that mini-game room... Maybe those white plastic sticks could look better here.... Hmmm... I'll have to do some test...

+1 vote   media: MAIN CHAMBER IN MAP Nº 4
josepezdj
josepezdj May 15 2012, 10:16am replied:

Do you mean the laser fields themselves or those side brushes where the 2 laser emitter props are placed into? because to be frank, those are what I really dislike...

+1 vote   media: MAIN CHAMBER IN MAP Nº 4
josepezdj
josepezdj May 15 2012, 10:09am replied:

Well, it is not the intention to make this mod hard. I completed all Portal mods before Portal2, including P:Pro, P:Prelude, Blue Portals, P: Deja Vu, Hetzchase Nailway, etc. and and they all were very changelling, overall Portal Pro, I guess... I like hard maps, but I prefer everyone likes the mod, not hardcore players...

+2 votes   media: The sphere puzzle
josepezdj
josepezdj May 15 2012, 10:04am replied:

Thanks Pauolo. I've tried to keep the aesthetical look throughout all the maps.

+1 vote   media: Cube chase mini game room II
josepezdj
josepezdj May 15 2012, 8:58am says:

Please forgive the lack of indicatoring or "fine" lighting. This is how it looks right now. I've been working this past weekend on this map but it's not finished yet.

+1 vote   media: Cube chase mini game room II
josepezdj
josepezdj May 3 2012, 2:52am replied:

Thank you guys for the comments! About the logo on the elevator floor, I thought of changing it indeed, I may do it if I have some time to decompile the model, implement my logo and recompile it again

+1 vote   media: Departure Elevator 90%
josepezdj
josepezdj May 2 2012, 3:13am replied:

Ye, I must admit I am a bit fond of simetry. I hope that you like it!

+1 vote   media: Lights & Shadows at Enceladus
josepezdj
josepezdj Apr 28 2012, 3:41am replied:

Hehehehe... ye, I could have said so instead but you know, a detailed storyline always introduce you more into the mood!!

+3 votes   mod: The Enceladus Initiative
josepezdj
josepezdj Jan 31 2012, 9:56am says:

This picure looks really awesome. Very neat. Well designed.

Keep on that good work!

+2 votes   media: Progress on the second chamber
josepezdj
josepezdj Oct 13 2011, 7:26am says:

Awesome campaign.

If you like complex puzzles in a polished and creative environment, this is definitely what you were looking for!

Brilliant

+1 vote   download: NYS-5 Singleplayer Campaign
josepezdj
josepezdj Oct 6 2011, 11:29am says:

awesome! can't wait for playing it!

+1 vote   media: THE CORE in the EXTRA'S menu
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