Creator and Leader of the C&C Generals: Crazy Mod at Fallout Studios.

Report RSS Regarding the C&C Modding Community

Posted by on

Anyone else notice how the C&C modding community has been dwindling a bit? Many communities that had been great in the past are starting to fall apart now, or have fallen apart entirely. Sleipnir's Stuff - the forum where my Crazy Mod began, and one of the most active communities - just died completely. You cannot even access the forums. Other communities such as CNC Den, CNC Maps, Revora, and Deezire have all taken quite a hit from this as well.

We need to bring new life into the Zero Hour modding community, as we are too fragmented and separated as a whole. We need to affiliate ourselves with more forums, and more than ever before. We need to get more modding resources out, and more easily available to new modders.

I'm trying to help as much as I can by releasing content from my Crazy Mod, as well as making more critical modding resources more readily available to the public. Of course, due to the nature of my mod, there isn't all that much useful stuff I can offer, but I have plenty of decent models that need a new home.

In case you are wondering what some of these modding resources might be, here are a few that every aspiring C&C Generals: Zero Hour modder should have:

  • Generals.str - Far superior to the generals.csf file, generals.str serves the same exact purpose as generals.csf, which is editing strings in the game, such as the unit name that pops up when you hover over a unit. What else, you don't even need a csf editor program for it, just use Notepad. Get it here.
  • FinalBIG - Allows you to access the .big files of Zero Hour, so you can extract the files from the game. It is also used to compile a mod for a release. Get it here.

There are plenty more that you may need, such as 3d modeling software like Gmax or 3dsMax, but these can easily get someone started.

Keep on modding!

-Jordan

Post comment Comments
Tamagakure
Tamagakure - - 5,107 comments

****. I got here too late. April 20th was late in modding so far. Oh well, I'll do my best to keep the modding community alive.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: