Lookin for some good mods.

Comment History  (0 - 30 of 130)
SamirA29
SamirA29 Feb 24 2014, 8:10pm replied:

Haha. Smoke 'em if you got 'em?

I'd say it is more likely that the Colovians of the Gold Coast love bricks. Easy to make from the clay filled soil. It is also why you see a lot of clayware like the new redware plates we have as well as the big clay jars you will see in barrows and the like.

+1 vote     media: Colovian Clothing
SamirA29
SamirA29 Feb 24 2014, 8:08pm replied:

That is an old frontrunner to the current Province: Cyrodiil setup. There was also work done one the IC and things like that and we do have a few of those old assets still. However, our quality is vastly improved over the earlier attempts of this mod and we will not be including those old items. Having said that, we will certainly look to our past as inspiration when we do reach the Niben.

+1 vote     article: Black Horse Courier #6
SamirA29
SamirA29 Jan 12 2014, 4:54pm replied:

The shots were taken using MGE.

+1 vote     media: New Gold Coast Buildings
SamirA29
SamirA29 Jan 12 2014, 2:28pm replied:

Are you blaspheming then?

+2 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 Nov 29 2013, 2:42am replied:

The Ayleid ruins are actually completely scratch made. They are close copies of the ones from Oblivion, but Tarius made the models and textures himself.

+1 vote     article: Black Horse Courier #4
SamirA29
SamirA29 Jul 26 2013, 3:46am replied:

It is, and still moving along at about the same rate it has been. I just forgot to update the Moddb page and there wasn't really much to show off that we want to show at the moment that hasn't already been seen. Once we are happy with Anvil we will have plenty to show off.

+2 votes     article: Black Horse Courier #3
SamirA29
SamirA29 Jul 20 2013, 12:32pm replied:

No, this does not add the Oblivion questline. The Oblivion questline does not fit into the timeline of Morrowind, it happens a few years later. It will add a story all is own with plenty of quests.

+6 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 Jun 14 2013, 4:44pm replied:

Probably not all, but some variety will most likely be seen.

+1 vote     media: Elven Armor Concept
SamirA29
SamirA29 Jun 7 2013, 1:31pm replied:

No. I understand what you mean, but we are not seeking to change anything from the vanilla game. That mish/mash is pretty endearing to many people. Having said that we will be introducing several more Imperial armor styles including the city guard armors which are completely unique but designed off of a Roman style.

+1 vote     media: Elven Armor Concept
SamirA29
SamirA29 Jun 7 2013, 1:28pm replied:

You mean the Morrowind Nexus? I need to create a whole new account over there honestly.

+1 vote     article: Black Horse Courier #2
SamirA29
SamirA29 May 30 2013, 4:20am replied:

I'm glad you like it! I can attest to the fact that each one of the things you just mentioned are indeed part of this mod already!

+4 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 May 19 2013, 2:42am replied:

The easiest way to get to the Stirk release is to open the console and type coc "Stirk"

+3 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 May 3 2013, 9:21pm replied:

No Oblivion is only around 6 years after Morrowind.

+1 vote     article: Stirk Alpha Release
SamirA29
SamirA29 May 3 2013, 9:14pm replied:

As of right now, no, but that doesn't mean there aren't options for player housing... Perhaps quests are involved?

I don't want to reveal too much :)

+4 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 May 3 2013, 1:37pm replied:

They aren't all super dark, just the night ones and the ones at dusk.

+2 votes     media: Brina Cross
SamirA29
SamirA29 Feb 23 2013, 9:47am replied:

I am the current Head of Interiors for Tamriel Rebuilt. Province: Cyrodiil is not part of the TR mod as TR is only focused on recreating Morrowind, contrary to what the title implies. However, we obviously have close ties to TR and most of the members of P:C have been or are still currently also active on the TR team.

Province: Cyrodiil will fit seamlessly to the southwest of Morrwind as created by TR.

+4 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 Feb 14 2013, 7:12pm replied:

I'll put something together, we've been at work and Moddb tends to be in the back of my mind.

+3 votes     mod: Province: Cyrodiil
SamirA29
SamirA29 Oct 10 2012, 11:00pm says:

Landshark looks awefully similar to Interstellar Marines...

+1 vote     article: Meet Some Of The Monsters Of Valley 2 (Concept Art)
SamirA29
SamirA29 Oct 8 2012, 6:02pm replied:

Use 7-zip. I had the same issue with WinRar. Works fine with 7zip

+1 vote     mod: Star Wars Conquest
SamirA29
SamirA29 Sep 7 2012, 2:21pm replied:

It's a dress uniform...

+3 votes     media: Chinese Female Naval Member
SamirA29
SamirA29 Jun 30 2012, 2:11pm says:

More to come guys. Stirk is just a tiny bit of what all we have in the pipeline and it isn't quite complete yet itself. Thanks for watching!

+2 votes     media: Stirk Trailer
SamirA29
SamirA29 Jun 30 2012, 2:10pm says:

You can find this download at Morrowind Nexus as well as Great House Fliggerty. I don't know why you would not be able to get the downloads here.

+1 vote     article: Stirk Alpha Release
SamirA29
SamirA29 Jun 30 2012, 6:16am replied:

No, Leon has made some new music, but this is not it. Kalian made this trailer without my knowledge, but it does a nice job of showing what is included in the alpha.

+2 votes     media: Stirk Trailer
SamirA29
SamirA29 Jun 29 2012, 10:28pm says:

Just linked a video on our mod page. It was made by Kalian. Very nice little showcase of our alpha.

+1 vote     group: Province: Cyrodiil Team
SamirA29
SamirA29 Jun 27 2012, 7:07pm replied:

It is indeed ;)

+1 vote     media: Colovian Terra Cotta
SamirA29
SamirA29 Jun 23 2012, 8:13pm replied:

As in move? Not likely, we are restricted by the engine with things like that. We could script them to move, but it is unlikely. No ships in all of the original game move. This is like an unofficial expansion in higher detail.

+1 vote     media: Stirk Screenshots
SamirA29
SamirA29 Jun 22 2012, 12:23pm replied:

Half of the province urban? Not really. More urban centers than Vvardenfell? Most certainly. There are a number of really large cities in Cyrodiil. Stirk, which is really just a large town on a small island contains something like 40 interiors which is well over most cities in Morrowind. When we are finished with Anvil, which is the first major city in the Gold Coast region it will have many more interiors than that. So while I would not consider half of the province to be urban, a large portion of it will be covered in dense jungle, I would say that there is going to be much more of an urban environment to explore.

+2 votes     article: Stirk Alpha Release
SamirA29
SamirA29 Jun 21 2012, 6:23pm replied:

Which supposedly took 400 years before Morrowind, yet in Morrowind they speak of Cyrodiil and its jungles. We plan on giving it its jungle, the entire thing wont be jungle as that would make for a boring environment, but the great forest will actually be great this time around.

+3 votes     article: Stirk Alpha Release
SamirA29
SamirA29 Jun 21 2012, 2:40pm replied:

We plan on showing signs of Ayleid culture, much like what is experienced in the Dwemer ruins of Morrowind.

+2 votes     media: Ayleid Ruin Guardian Concept
SamirA29
SamirA29 Jun 20 2012, 10:20pm replied:

Stirk is an island off the Gold Coast of Cyrodiil that Bethesda did not include in Oblivion, but can be seen on maps of Tamriel. We decided to begin our Cyrodiil from that point. It is in the Abecean Sea, to get there use the console command coc stirk

+2 votes     mod: Province: Cyrodiil
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