I'm awesome. I love star wars, mass effect, family etc. Mods are what I look for with every game I have, and play the best mods out there. Game I play, are starwars battlefront 1/2, starwars EAW forces of corruption, Mass effect 2, starcraft 2, republic commando, and some other games.

Comment History  (0 - 30 of 173)
jomhar97
jomhar97 May 11 2013, 4:04pm says:

I find the model for the venator to be kinda strange looking.

+1 vote     download: The Reckoning Carbonite Edition
jomhar97
jomhar97 May 11 2013, 4:00pm says:

Are you planning of changing or improving the particle effects for the Lasers and explosions?

+1 vote     mod: Rise of the Crime Lords
jomhar97
jomhar97 May 8 2013, 10:49pm says:

The particle effects for the lasers and explosions are the best I've seen. Plz keep them for future releases.

+1 vote     mod: Knights of the Old Empire
jomhar97
jomhar97 May 7 2013, 4:19pm replied:

Are you going to fix the A.I. problem in the next patch or version?

+1 vote     mod: FOC Enhancements
jomhar97
jomhar97 May 6 2013, 10:02pm says:

Fix the A.I ally for your side because sometimes they can act pretty stupid. Like I have a huge fleet vs the enemies huge fleet which consists of the the Main A.I and it's A.I ally,then all of a sudden the enemy force swells to 2 times the size of my fleet. And when this happens my A.I. Ally doesn't send any ships anymore to fight after 10 minutes into the battle,unlike the opposition where they send hundreds of ships into battle. Anyway this was in Skirmish

+1 vote     mod: The Reckoning
jomhar97
jomhar97 May 6 2013, 6:26pm says:

What do you exactly mean by "Skirmish not working properly?" Be more detailed with that statement,like what are the problems associated with this version for skirmish mode?

+1 vote     mod: FOC Enhancements
jomhar97
jomhar97 Mar 14 2013, 12:08pm says:

It's very buggy, My PSP crashes if I try to load a certain map. If only the dev continued to work on this is would be helpful.

0 votes     game: Nazi Zombies: Portable
jomhar97
jomhar97 Mar 11 2013, 3:14pm says:

Any update on the mod progress?

+2 votes     mod: Arc Trooper Mod
jomhar97
jomhar97 Mar 10 2013, 11:40pm replied:

That was clone wars version 4 test. Removed because of the demo, and other reasons.

+1 vote     mod: Star Wars - Clone Wars
jomhar97
jomhar97 Mar 10 2013, 10:50pm replied:

The sith harrower battlecruiser.

+1 vote     mod: Second Great Galactic War
jomhar97
jomhar97 Mar 10 2013, 10:39pm says:

Are you going to add rotatable turrets?

+1 vote     mod: Second Great Galactic War
jomhar97
jomhar97 Mar 8 2013, 11:47pm replied:

Sorry for the repeat of the same comment. Any ozzy are you going to update the demo?

+1 vote     mod: Star Wars - Clone Wars
jomhar97
jomhar97 Mar 8 2013, 11:44pm says:

Are you going to update the clones armor to phase 2 like it's currently right now?

+1 vote     mod: Star Wars - Clone Wars
jomhar97
jomhar97 Mar 8 2013, 10:43pm says:

Update the clones armor to phase like it's currently right now?

+1 vote     mod: Star Wars - Clone Wars
jomhar97
jomhar97 Mar 6 2013, 3:56pm replied:

Yeah I can agree with you, starting an argument with an atheist will only lead to more verbal violence.

+2 votes     group: Christians of Moddb
jomhar97
jomhar97 Mar 5 2013, 8:33pm says:

Guys just be a little optimistic about our next pope, ok? They haven't even elected a pope yet and you already coming up with assumptions that our next pope might be anti-christ, even when we don't know who is taking Benedict's place. Only thing I can say is to all my fellow christian's, just have hope and pray that everything will go fine just like our previous one.

+2 votes     group: Christians of Moddb
jomhar97
jomhar97 Mar 5 2013, 8:30pm says:

There're already some atheists breaking the group rules clearly stated above, just to bash us. Is there a feature or an option that blocks other people from posting on a certain group if they violate specific guidelines?

+2 votes     group: Christians of Moddb
jomhar97
jomhar97 Mar 5 2013, 6:54pm says:

Are you going to use a new model for the liberty class cruiser. There're newer models that are more realistic, and is canon and length and a bit longer and smaller.

+1 vote     mod: Super Star Wars
jomhar97
jomhar97 Mar 5 2013, 6:52pm says:

Are you going to fix the bug with the droid flagships overpowered main guns? You had a picture of it before.

+1 vote     mod: Super Star Wars
jomhar97
jomhar97 Feb 19 2013, 5:37pm says:

I can't find the Alliance mod version downloads on your site Nomada. What happened? I'm logged in and I refreshed it too. They're no longer in the downloads section.

+1 vote     mod: FOC Alliance-Star Wars from the Clone Wars to GCE
jomhar97
jomhar97 Feb 14 2013, 4:39pm says:

Does this mod work with single player campaign? I mean the additional tactical support options(nuke etc.).

+1 vote     mod: No Hope
jomhar97
jomhar97 Feb 12 2013, 8:25pm says:

I was guest, sorry.

+1 vote     mod: StarCraft: Dawn of Change
jomhar97
jomhar97 Feb 11 2013, 4:31pm replied:

will it have a working viking with it's transformation ability. I've tried other mods that claim that the viking is transformable but actually isn't. I hope all goes well. Can't contain my excitement. Your mod is awesome.

+1 vote     mod: Shadow Of The Infestation
jomhar97
jomhar97 Feb 9 2013, 3:23pm says:

How do you install this mod? This is the first since I installed a starcraft brood war/original mod before.

+1 vote     mod: Shadow Of The Infestation
jomhar97
jomhar97 Jan 29 2013, 7:59pm says:

I got passed the data corrupt error, but now I encounter a gmx.wad error. Solutions Plz!!!

0 votes     game: Nazi Zombies: Portable
jomhar97
jomhar97 Jan 29 2013, 7:31pm says:

Hey whenever I try to play nazi zombies on my PSP, it says that the file data is corrupt. I'm playing the Nazi zombies 1.1 beta on a PSP 3000 6.60 firmware. Help!!!

0 votes     game: Nazi Zombies: Portable
jomhar97
jomhar97 Jan 20 2013, 7:58pm says:

I deleted the ME5 folder in the BF2 addon folder, because I was seeing if it interfered with dark times 2. However even after I deleted the entire ME5 folder, the custom mass effect music still comes up in the main menu. How do I stop this???

+1 vote     mod: Mass Effect: Unification
jomhar97
jomhar97 Jan 19 2013, 9:48am says:

You're not planning on adding more cerberus units, such as the guardian, the mech, or the some of the other cerberus units listed on ME wiki?

+1 vote     mod: Mass Effect: Unification
jomhar97
jomhar97 Jan 18 2013, 11:19pm says:

What's the predicted release date? You mentioned in another post that it was coming in a few weeks.

+1 vote     mod: Mass Effect at War 1.1
jomhar97
jomhar97 Jan 18 2013, 10:47am says:

So are you guys going to create a heavy mech model for the eclipse? Also I see that you already got the factions with their custom units and assigned weapons along with their corresponding heroes completely planned out. Another things is that you mentioned long ago that the other factions are already scripted in-game; does that mean they're already ready for use in the next release. So far, you guys seem to have a head start on the development process for the next release... though there're other stuff to create as well. Also I wonder how you're going to manage 3 mods at a time.

+1 vote     mod: Mass Effect: Unification
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