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--JoKeR--
--JoKeR-- Jan 27 2015, 9:32am says:

"The amount of content we have coming is huge, and will most likely rival the amount of content seen in Opposing Fronts and Tales of Valor combined."

Does that mean that you will add more than just the 2 new factions?
Maybe new gamemodes or singleplayer levels?

+2 votes   article: Looking for balancing players!
--JoKeR--
--JoKeR-- Jan 16 2015, 11:51am says:

when i play the singleplayer levels the missions dont have any describtion text so i dont know what to do.
what can i do to solve the problem?

+1 vote   mod: Company of Heroes: Modern Combat
--JoKeR--
--JoKeR-- Jul 11 2014, 8:39am says:

when i start the beta 1.05 beta 2 i dont have any textures at all.
so i only get the skybox-texture and the rest is not visible.
is there a way to fix this?

+1 vote   game: Transfusion
--JoKeR--
--JoKeR-- Mar 23 2014, 9:02am replied:

you can run the game without any doom files so it is something like a standalone mod

+1 vote   game: Action Doom II: Urban Brawl
--JoKeR--
--JoKeR-- Aug 18 2013, 11:21am says:

air units are build in the cons. yard?

+1 vote   media: Nod units prerequisites list (v1.4)
--JoKeR--
--JoKeR-- Aug 13 2013, 11:59am says:

what weapon is this?

+1 vote   media: DN:R
--JoKeR--
--JoKeR-- Aug 2 2013, 6:19am says:

i got a laptop running linux mint

+6 votes   article: Steam Closed Beta Testing Has Begun
--JoKeR--
--JoKeR-- Jul 28 2013, 7:42am replied:

yes it also works with the doom2.wad from the bfg edition but there are nazi soldiers in the secretlevels but normal zombie soldiers

+1 vote   mod: Brutal Doom
--JoKeR--
--JoKeR-- Jul 21 2013, 2:09pm says:

where are the maps shown in the trailer are from?

+1 vote   article: Brutal Doom version 19 announced
--JoKeR--
--JoKeR-- Apr 12 2013, 6:52am replied:

yes it works you just need the doom.wad or/and doom2.wad from the bfg folder

+1 vote   mod: Brutal Doom
--JoKeR--
--JoKeR-- Nov 1 2012, 4:54pm replied:

i fixed it myself by aktivating opengl

+1 vote   mod: Brutal Doom
--JoKeR--
--JoKeR-- Nov 1 2012, 11:12am says:

what have i to do to get the same light settings like in the last trailer with glowing health posions
when i play brutal doom on zandronum i only have sprites around the posions but the surrounddings are normal not blue

+1 vote   mod: Brutal Doom
--JoKeR--
--JoKeR-- Aug 11 2012, 1:24pm says:

will this release be a standalone version which is based on the doom3 source-code or is it just a mod for doom3?

+2 votes   article: Last minute stuff before release + New Video!
--JoKeR--
--JoKeR-- May 29 2012, 7:02pm says:

epic

+3 votes   media: Mission Improbable 1 - Exit road comparison
--JoKeR--
--JoKeR-- May 17 2012, 9:36am says:

you are changing to alien swarm?!?
cool so everybody can play your mod.

+5 votes   media: Cremator
--JoKeR--
--JoKeR-- May 1 2012, 8:29am says:

uplink is part of guard duty ?!?
thats cool and also looks cool^^

+3 votes   media: Uplink
--JoKeR--
--JoKeR-- Apr 2 2012, 12:12pm replied:

sorry that i havent know that
the new features sound awesome

+3 votes   article: Underhell Chapter 1 : Monthly Update - April
--JoKeR--
--JoKeR-- Apr 2 2012, 11:05am says:

will u also update the prolog when u release ep1 so the old levels got those new features

+4 votes   article: Underhell Chapter 1 : Monthly Update - April
--JoKeR--
--JoKeR-- Mar 28 2012, 7:18am replied:

i thought because of the name there was a connection between those games

0 votes   article: Pushing the limits of the SOURCE engine
--JoKeR--
--JoKeR-- Mar 27 2012, 7:57pm says:

is it legal to become a full game with the mana universe?

0 votes   article: Pushing the limits of the SOURCE engine
--JoKeR--
--JoKeR-- Mar 16 2012, 10:26am replied:

but i can play the mod (in english but thats ok)?

+1 vote   mod: VTMB: Clan Quest Mod
--JoKeR--
--JoKeR-- Mar 13 2012, 10:55am says:

does this mod also work with the german version of the game?

+1 vote   mod: VTMB: Clan Quest Mod
--JoKeR--
--JoKeR-- Mar 11 2012, 10:49am replied:

i mean if i get problems with the vac when i play for example hl online while the opengl is still in my hl folder.

0 votes   game: Cry of Fear
--JoKeR--
--JoKeR-- Mar 11 2012, 9:52am says:

your mod got a opengl32.dll (i hope this is the right name)
vac got problems with opengl32 from paranoia
so i want to know if there are problems with your one too?

+2 votes   game: Cry of Fear
--JoKeR--
--JoKeR-- Mar 5 2012, 3:46pm replied:

buy hl on steam

+1 vote   game: Cry of Fear
--JoKeR--
--JoKeR-- Mar 3 2012, 4:48pm says:

spoiler: i got 2 question.

1.: there are several endings but what make each ending appear? is it random?

2.: after finishing the game u unlock the doctor levels. at the start i just got the revoler but i dont find new ammo or ather weapons. is ths right (it doesnt fell right because i had to run away from all the monsters instead of killing them)?

+1 vote   game: Cry of Fear
--JoKeR--
--JoKeR-- Feb 24 2012, 2:07pm replied:

i play steam version

+1 vote   game: Cry of Fear
--JoKeR--
--JoKeR-- Feb 24 2012, 2:02pm says:

i got a crash to desktop while levelloading (ED_Alloc: no free edicts)
this happens in the level where u find the shotgun

+2 votes   game: Cry of Fear
--JoKeR--
--JoKeR-- Feb 23 2012, 5:15pm replied:

thanks for the tip^^
now it works

+1 vote   game: Cry of Fear
--JoKeR--
--JoKeR-- Feb 23 2012, 4:35pm says:

the save system doesnt work at all-.-
there rest looks good so far

+1 vote   game: Cry of Fear
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