I'm a student in London studying video game design, development and some history... and some other stuff, on one of those courses that gets slagged off by everyone for being too unfocused... so yea, hate me :'(
If it was weekly video updates I'd be with you, but a few screenshots aren't going to reduce development to a crawl, not even close.
These shots all look amazing.
PHILLIP!!!!!!!!! The Nolan North of mods. On a serious note though it looks awesome. Some nice animation work there.
It's looking nice. Good job.
I respectfully disagree. The maps don't look empty to me, just uncluttered. I think too often source modders in particular fill their maps up with tons of props and you end up constantly being in situations where you walk into a corridor or a room and think "oooO, lots of stuff, I wonder what I have to do here?" and it quickly becomes apparent you just have to walk through it, trying not to clip on all the physics objects as you go.
Minimalism in itself can be a very striking visual element. It's all about the mood you want an area to covay, and what you want the area to be used for, from both a gameplay and story perspective.
Maybe they could add some striking features that can build some more detail, but I'm not entirely convinced on that front on the basis of what this trailer alone shows, and if you mean cluttering them up, that's not necessarily a good idea IMO.
How not finished would you say it was? It looks really good, kind of mount & blade meets Civ meets Stalker, but not massively polished. Is this Alpha footage?
I begrudgingly did it and "637 people like this"?
That video isn't coming out any time soon is it -_-
Of course if you release a video of awesome alpha footage, send it to some big game sites along with some info on the game and it's progress, like RPS, PCG, GiantBomb etc... you might have more people aware of the game and therefore more people willing to like it on Facebook.
Holding back initial gameplay footage from fans when you don't actually have that many fans because nobodies actually seen any gameplay footage yet and only people who follow source mods are likely to know who the hell you are and what the hell this is, seems a little silly.
Feel free to disagree, but imo this is a perfectly legitimate if consistently annoying marketing technique being used at completely the wrong time.
What about Mod support? Also a good single player campaign. Also not being bugged to crap for months on the pc rendering it practically unplayable despite dedicated server support alla Black Ops.
Colour me Cynical -_-
I'd love to do some testing for you. That hallway up the top is really eye catching, nice work.
It's easier to get good, even great artists to create the assets you'll need than it would be for an artist to get great (and they'd need to be great) programmers to put the kinds of AI and world systems that you're talking about into place. So if you really can do what you say you can do the artists will come.
I'll be honest, I have my doubts, what you're talking about is massive, but I'm looking forward to you hopefully proving me wrong.
Very nice work.
This looks awesome, I'd say don't stop but use in moderation. Just keep ones that work really well. The melon is most definitely one of them.
Exciting work, it's looking great and you guy are obviously being very intelligent as far as your design goes.
Looks pretty good, I agree to an extent with sgccode9's comment about the text. I could read it but it wasn't exactly easy on the eye. Only other thing I would say is that custom some sfx would be cool but that's just me being very nit-picky, there's nothing wrong with using the default HL2 sfx.
I am? O.o
Well thanks... btw, I accidentally deleted your friend request, and I have to admit, I can't work out how to send one myself, so if you want to re-send I'll be sure to accept this time.
Looking great as always.
Is it a lady? O.o
The floor texture could be a lot better, as said by Mr. Walrus already, it just doesn't quite fit, and isn't a particularly nice texture to start with.
The curved glass also looks a little weird, it took me a while to work out what it was but I'm guna give you the benefit of the doubt and say it's probably just an optical illusion of sorts that doesn't really come into play when it's in motion.
Other than that it looks fine IMO, nothing stunning but there's a lot of custom content there by the looks of it and it all fits together quite nicely, you've used the space well and it doesn't look too cluttered or too sparse. Nice stuff.
I like the idea but at the same time... I'm not entirely sure it's legal. Have you had any contact with Valve concerning this?
The arsenal looks awesome and I'm liking the way they're looking in game now, great work.
Really interesting. Thanks for posting it :)
Pretty cool* Damn the 5 minutes limit on editing -_-
I don't see how anybody could complain about the release of a tech demo. Although I don't doubt some people would manage to find a reason to do so...
Is he... oh my O.o
Will this be coming to steam?
Why pay for MW2 when you have Insurgency? Seriously people, chill out until the game is... well, actually fking out.
I'm personally not 100% convinced but at the same time think it looks pretty promising and I'll leave it at that.
Awesome, but Friday the 13th? So brave...
Brilliant work there...
"I want kids... so I dont have to find beta testers..."
Then I lol'd harder.
It's looking gorgeous, but what's up with the August the 7th release date? Is that true?
Also you might want to change "scheduled to be released in early 2010"
I was somebody on the fence (never played the original) but after reading this, those reviews, and watching that trailer I'm definitely guna give this a go.
You never know, it might even wean me off Insurgency... although that'd be a tall order.
An enjoyable read and a great sounding concept, looking forward to playing this...
Site hasn't been updated since 2009, this page the same, and the developer hasn't logged on since then either...
That is absolutely incredible work...
I'm sure other people have found fixes, so I hope somebody helps you out. Also good luck on finding a job...
Yea the concept is gorgeous and I actually quite enjoyed playing this. My only major complaint is with the camera which is really choppy and hard to manage with both 360 and mouse & keyboard controls. Three fairly minor complaints were that the camera clipped through objects sometimes which is extremely minor and didn't really bother me, and the final boss confused me, I kept targeting and shooting it's head and it wouldn't die, then I worked out I could shoot the hands so I thought I'd have to blow them off first, shot him 5 times (3 times in one hand, 2 times in another on the same side) and he went down completely, which I found very confusing. Finally re-spawning where you actually died would also be nice, rather than a little way back.
All in all though this looks extremely exiting, lovely maps, runs well, great concept, enjoyable gameplay camera issues aside and a great atmosphere (music was really fitting but not over-riding, just a nice compliment to the gameplay & vistas).
This looks really cool, I'll certainly give the demo a go.
When ever I log on all the servers are either empty, or might as well be empty... are people playing this or am I just missing peak time?
Oh man... that's not some, that's a bloody horde. Looks like it'd be fun though :P
> Sci-fi Comedy/serious toned game
Not sure about that description. I know I'm splitting hairs but that just sounds like a serious game with some (hopefully) humerious moments. Comedy/serioys toned just doesn't really make sense.
Other than that it looks pretty interesting.
True, as long as it doesn't break gameplay in any way, if it looks better it is better. Obviously for a game like insurgency maybe not because realism is kind of part of the aim, but Orion is a sci-fi multiplayer shooter with dinosaurs... why focus on realism?
Lovely texture work on the model...
Lol, good answer...
Beautiful... so exited about this title. Hope you get your finished trailer done soonish so I can plug you guys in the GamesRadar forums.
I agree about Sneaky's comment on the skybox, although it does look pretty good already, and thats really all I have to say. Very interested to see where this project ends up, certainly looks and sounds promising.
That does look more than just a little neat. However your guna have to build one hell of a game before I replace Gordon Freeman with it.
Good job though.
Right with out the eye, atm left but only by a pinch, both look great.
Left, it just looks a lot sharper and packs more of an impact.
That'll lift it from excellent to sublime.
Awesome looking work.
Under these rules the full version of Katawa Shoujo wouldn't qualify... just sayin.
Finished it, I liked ^_^
Reminded me somewhat of Everyday Same Dream.
Awesome, can't wait to see what comes of this. You rule Philip! ^_^
Maybe it's Magnetic? IDK...
I like him... can we keep him?
Petty cool, I won't be able to use the 3D since my laptop only has a 60hz display, but I imagine the benefits of this partnership will go beyond having the game playable in 3D. Is PhysX a possibility?
Will there be a new demo closer to/after release?
So you're putting a 360 exclusive title up on a PC focused site? Nice... why no PC port? I take it you're building the game on pc, and it'll run on pc, and it'll certainly sell better on PC if it's any good, seeing as a massive number of 360 owners never buy any DLC, whether it be full games or plain old rip off (mostly) DLC. Also Steam and the other digital distribution platforms will rip you off far less than M$oft will.
So... thoughts? Comments? Explanations?
Looks pretty cool, also, on the point of high graphic fidelity, if you're using the orange box engine and episode 2 assets it's guna look nice anyway. The environment shown the the teaser certainly looked perfectly pretty.
I get what you mean about the possible overhyping issues, it's both a blessing and a curse of this community.
I appreciate a HL2 themed mod that doesn't feature Freeman as the main character as well. Tracking.
Why? Leave it as subtitles only...
No crosshair and lagged like hell the whole time, SDK update broken something after all? This mod was fine last time I played it...
Well my main issues with the previous demo build were with the gameplay, mainly the steering and camera, so I'm looking forward to seeing what you've done with it. Certainly a project with a lot of potential.
If it's good we'll pay for it, if it isn't, being an indie project doesn't give it a free pass. I hope it is good though, I dream of the fullscale indie pc (and mac) revolution and unlike some am more than happy to see mod teams going pro if they feel they have something that is worth it, along with the ability that it demands, but it has to be driven by quality.
Yea I swear I was already tracking this as well =/
Thanks man, that's great, having a go now. Anyway, sorry this reply is so late but I got distracted by other stuff and forgot to check :(
Just letting you know that you're help and advice hasn't gone to waste and I'm very grateful for it...
Just a fix would be cool, I've installed it 5 times now but it always crashes at the same point for me :(
Not that I'm slagging thechineseroom off, they're great devs and this stuff happens, but the fact that it's great up until the point it crashes, and I expect it gets even better just because of their pedigree makes it even more frustrating.
Cept not full of crap that it should be illegal to charge for. Also with better graphics...
Hey, I'm guna be at the Eurogamer expo, looking forward to seeing the game :)
Agreed, if you can get some grass it there it'd be the cherry on the cake. Great work all the same though.
Looks a little shiny... almost like it's made out of plastic. Other than that it looks really nice.
Looks great considering the engine. Scrolling through the screenshots I presumed it was UDK. Nice work, and a very nice gun, looks awesome with the silencer.
Getting permission won't be a hassle if you don't have it already. Just ask them and as long as you agree to include them in the credits they'll be fine with it.
Gorgeous, you guys are awesome.
Nice stuff, looks great.
What's the deadline?
Is that in engine? Looks great.
Why cancel it and then tease us with it!? Especially cuz it looks pretty good... so frustrate -_-
Glad your making the assets free to use for other source mods, there were some awesome art assets in the BETA.
I'm more of a Babylon 5 fan but thanks anyway...
Looks cool, tracking
Is this in engine? O.o
So... can we expect a release soon? O.o
Wow, nice work.
**** teasers >.<
I like insurgency better, the whole leveling up and picking gear for your char is really confusing imo, I could never find a load out I was actually happy with.
Awesome looking stuff, really exited about this now.
Should be on your steam list now, if it hasn't shown up that'll probably be because you need to restart steam first.
I was honestly just about to play it for the first time :'(
Wait I'm confused, is 1.15 the final english release or will there be one more?
Shoulden't you rate based on your experiance actually playing it, rather than your experiance watching a video (Video was pretty sweet though all the same)... just saying.
Looking really, really nice. Hoping to see more from this soon, very promising.
If it was up to me I would have given it to you guys. Zeitgeist got my vote in the players choice awards.
Is that music and other music guna be in-game?
Actually EA never forced it, If you buy say Mass Effect, Mirror's Edge or Dead Space from Steam your getting it SecuROM free. Ubisoft and 2k are a different matter however, amongst others of course.... The Borderlands DLC and FarCry 2 both come with the 5 install limit, which is fking ridiculious.
Hmmm, I like the idea, but more for the mod support than adding another digital distributor.