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see i've been SAYING i should grab Crysis for about half a year. Now i'm gonna have to...
awesome work guys!
sweet, wonder if it has any populated AU servers...
hmm, tried to play with my steam version of ut3, got to the spalsh screen then ut3.exe crashes. This is the error message that gets pasted to the clipboard:
"Failed to find file for package SanctumFrontEnd for async preloading.
RaiseException() Address = 0x7c812afb (filename not found)
CxxThrowException() Address = 0x78158e89 (filename not found)
Address = 0xbb4f92 (filename not found)
Address = 0xe8781b4c (filename not found) "
hoopefully there's an Australian server, doubt it though...
FUN TIMES FOR THE FUTURE!
Amazing mod, no real surprises that it got a great write up :D
wooow, great to see them all together so you can really appreciate the quantity of weapons that'll be in this mod :D
do NOT get the client files from games.on.net - they are corrupt, atleast at the moment.
Hopefully when IT FINALLY DOWNLOADS this will be as awesome as i'm expecting :D
holyfreakingcrap yes! dling now!
uuugh if only my internet was faster...
may i add that i'll explode if there's no aus server up
wow, awesome. Gives a good 'feel' for the mod.
victory for us!!!!
aah been following this since pretty early in the development, great to see first alpha!
its great that your staying with this concept style, it looks reeeaallly good.
also I like the look of the context menu type thing, seems like in practice it'd be comfortable to use
sweet, i bet there will be Australian servers *sarcasm*
downloading anyways XD
wow, amazingly good atmosphere.
there is the lightning doesn't cast shadows thing but even with that it looks utterly fantastic
looks sweet so far, some kind of save or atleast restart from start of level function is needed but otherwise great!
wow, just... wow. Nothing more can be said :D
eh just found another mirror on the homepage
download not working...
*sigh* you're kinda missing the point here it seems, did you read the article? There is no real gameplay, the entire 'purpose' in the narrative which is open to interpretation - not everyone's cup of tea, I can understand if you don't like it but 'that's' what we love so much
nah valve were actually planning on releasing the sdk, modders were just impatient XD. EA don't plan to release a Mirrors Edge sdk, doubt they even CAN legally with their license to the Unreal 3 engine.
aah as if i needed more reason to get this mod when it comes out - I'm gonna be spending HOURS just sticking zombie after zombie with this thing, looks soooo fun :D
guess I'll wait before a play through it again XD
hmm, i'd have to violently disagree with your opinion of ZP: Source but then again its a game thats pretty community dependant; if your new and you play on with ****** people i can see you getting put off it. Also the human/zombie balance in my experience really depends on the map.
woooooow. Really love the atmosphere this video gives...
Cant wait for release :D
wow, loving the art style - would love for you to show how you've done the flat colors effect.
sweeeet work - the teleporter's effect is fantastic
looks interesting - seeing as it's a project it should actually get finished too :D