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this is so annoying^
Im sorry but what are you talking about? they have more tanks than US, they have tank hunters that can be equipped with 2 rpgs, they have AT guns, and a doctrinal unlock is the more advanced tank hunters
after balance of course, im sure you guys are tired of the requests so no hurry
oh cool cool, will you implement a bigger field of view?
are you talking about having a farther zoom-out for the camera? its too close for my taste..
where is the new version? I was looking at the date on each version and none of them are recent, does this matter?
hey can you help me download the normandy 44 mod, im having trouble
did any of you guys ever get help installing this mod cuz im having trouble too, followed all the instructions and it goes to internet explorer and finds nothing
does the stryker mobile gun system really have that much range, this i havent noticed
besides all my criticism i enjoy the mod, i think it has great potential, and the new vehicles are just great, some a little unbalanced but great artwork, so thank you guys for developing and Im excited to see what you guys come up with next
I think the Apache heli should be able to be called in in enemy territory, but have a longer cooldown, with airborne doctrine, the US doesnt have enough fire power to handle PLA tanks or counter anti tank guns when in enemy territory. IMO i think if you make it so the Apache doesnt do much damage to buildings and infantry unless designated and squads have to be designated seperately to be accurate, but keep damage to vehicles strong they already are
How are you supposed to know when the javelin squad is in range for a top down missle attack?
also I think the bradly should be a little bit more damage dealing, or thcker armor, it cant match any of the PLA's tanks or the stryker with anti tank should have much longer range
found a few instances where TOW's dont fire at all, the animation and rising of the weapon happens then it just sounds like a dud going off and then no missle animation
yes the arty is too overpowered, I can understand the arty being powerful if the other tanks werent
it wouldnt be so bad if you could find them
you have to get rid of your filters, and look for games that are highlited, whats your username? the filters are weird sometime, just remove every filter and even the checked toggles, hope it helps
multiplayer is up, and skirmish is also
Idk if this is supposed to happen but when infantry get close enough to camouflaged snipers they still dont appear, even when there on top of them, so i got a whole squad killed becuase i could find the sniper and he kept running away cloaked
ya we need a reverse toggle for tanks please, a bradly cant back away fast enough from an anti tank gun and ends up getting killed
*limbs blown off*
also when infantry bodys are blown up there are graphical errors, like limbs appearing longer and some weird stuff i cant explain
Bao'an is the map, in the middle of the map, through a huge building snipers can fire through walls
snipers can fire through buildings this is really bad, ill have to look up the exact map if you need to know details, just let me know what you need to know?
for some reason the javelin crew doesnt attack from above when stationary or maybe it was bcuz i was behind a wall, do you have to have line of sight??
ya the stryker has a good gun and gets that slat armor, its about equal to the chinese battle tank
this is funny^^
it is really good news, this mod, dark knight rises and the avengers are going to make this year great huh?!
no population or 250 pop would be great after the balance, i would rather have this then, reward units or anything else, except maybe extra doctrines