Hello, I am Kris. I am an American who is (slowly) learning how to use Unity 3D. Hope to develope games with the rest of you Unity 3D developers soon :)

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blackdragonstory
blackdragonstory - - 1,796 comments

He I am just checking if you made any work about the game?
:D
PM for info :)

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Johnchief117 Creator
Johnchief117 - - 151 comments

Which game again?
sorry, I am a little tired right now... xD

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blackdragonstory
blackdragonstory - - 1,796 comments

Beyblade:Spinning Heroes sorry for late response :P

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Johnchief117 Creator
Johnchief117 - - 151 comments

no.. im sorry

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paterah
paterah - - 136 comments

Damn ***.

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ChadaFACE
ChadaFACE - - 3,284 comments

If you ever switch to Gmax/3Dsmax i'll help you through it

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Dragonlord
Dragonlord - - 1,934 comments

Yes, you can use Blender3D for Half-Life 2. You can do static props and animate ( bone weighted ) models. My exported can export these two. There's also another exporter which can also import ( mine can not ). I have though not worked on a HL2 mod so I can not say how well it works in the end in a real usage scenario but it is possible.

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ChadaFACE
ChadaFACE - - 3,284 comments

since your already used to XSI stick to it...but if any1 wants to start modeling Gmax/3dsmax is the #1 choice

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ChadaFACE
ChadaFACE - - 3,284 comments

XSI is a struggle for survival in the modding/modeling world..use Gmax/3dsmax!!!!!!!!

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