So, I decided to try to make computer games. Really? How unique. Why? Simulations of reality have always fascinated me. With a small amount of math and a computer you can make things wobble and wiggle and oscillate in a realistic way. This was probably the reason I became a research scientis in atmospheric physics. But it turned out that solving radiative transfer in the atmosphere wasn't very exciting at all. You needed to stick to reality. For me, a good game should be an accurate simulation of reality, just that you need to take away all the boring parts of it and emphasis the interesting parts.

Post news RSS News
Version 1.0 released. Looking towards version 2.0

Version 1.0 released. Looking towards version 2.0

Rolling Coaster - a game of racing

A couple of weeks ago I called it a day and released version 1.0 of Rolling Coaster. I'm pretty satisfied with the feel of the racing part of the game...

Todays excercise: solving equations the fun way

Todays excercise: solving equations the fun way

Rolling Coaster - a game of racing 2 comments

Rolling Coaster - a game of racing features a physically correct solution of the equations of motion for a rotating sphere. Dull? Slow? Difficult? I don't...