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Comment History
Joeliosis
Joeliosis - - 28 comments @ Update 01.056 – Bugfixing #3

I appreciate the good work you guys do, and I think alot of people approve of this "stabilization period". Ive been playing this game since day one, and compared to any other game, Ive been alot more patient with the small amount of bugs this game had, and suffered through the workarounds nevertheless.
I downloaded a mod before the turret modularization update, which enabled the use of small ship turrets. Now my team can finally bring our gunship idea to reality. Im super stoked that rotors and pistons are working better. You guys are wizards who deserve all the raises.

Good karma+3 votes
Joeliosis
Joeliosis - - 28 comments @ Galaxial: Sound Effects and Projectiles Video

Im wondering if there will be formation commands? I think it would be awesome to surround the enemy with like, 5 delta formations of cruisers.

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Galaxial: Galaxy Map Interface

Looks great, I missed ya there for a while, but Im really glad to see all the good progress youve made. Cant wait to play

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Open for Pre-Orders now + Greenlight launch!

When I bring up my steam browser, I got to Community>Greenlight>Greenlit
Type in Deep Space Settlement in the field "Search Greenlight" and nothign comes up. just thought you should know... :( Gotta go through the internet browser... login.... siiiiiiiiiiiiiiiiiiiiiiigh

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ The Steam Greenlight Concept Edition

I want to go to there

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Design screen skybox + enemy corvette B

Oh man. Every time you post new stuff, Im like. Damn. Please take your time, you are a wizard, and magic shouldnt be rushed.
That being said. I Cant WAIT to get into this game.
The Enemy corvettes look menacing as hell, and the modulated customization looks easy, and flawless.
Still cant stop staring at the designs of your stations and stuff, as if it were some art on the wall.

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Deep Space Settlement

You really know how to design sexy space ships. Bravo, love the new weathered look. Every update is a blessing

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ ScreenShotSaturday 12/04/2014

I keep finding myself coming back to this site to check for your updates. You really know how to make pretty space-things. Cant wait to buy this and play ittttttttt XD

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ ScreenShotSaturday 05/04/2014

Masterful. Nose looks beastly. I will be buying this game

Good karma+2 votes
Joeliosis
Joeliosis - - 28 comments @ Update 01.008.004

YAY!

The more Survival elements you add, the better!

Good karma+3 votes
Joeliosis
Joeliosis - - 28 comments @ Ring Runner: Flight of the Sages

Im getting an error while trying to start the game, topic is under technical support, Titled, "Application cannot be started

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Demonstrations and Planets

Cant wait to play it! I really like the weapon effects, but the ship explosions seemed anticlimactic. Placeholder animations? or?...

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Block Fortress

Please tell me you are going to release it for PC? I would pay you $10

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089: More exciting combat, tutorial video & polish!

*Poops pants and bows in it*

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Exploration

Sounds awesome! :D So, you fly around one continuous area? Or are there sectors?..
Can't wait to play eeit

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Using the Voxel Prefab Maker

You sir, are a Wizard. Lvl 91. Wizard.

I like the fact that the game can be on while transferring files, reminds me of something like Garrys Mod, only better. The prefab function is really nice to have in a voxel game, Kudos.

Good karma+2 votes
Joeliosis
Joeliosis - - 28 comments @ Alpha trailer 2

Quick question... Does the camera view automatically rotate like that every time you turn? Like some kind of head bob? Or is your view set on a fixed plane, where you have to manually rotate to have your view level with the horizon? Because it seems like there is no gravity, like you have to manually adjust your camera rotation so your character is standing on his/her feet; as if you could jump out of your rocket fall to the ground, and possible land on your head

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

Its just crazy, hardly anyone ever comments on the posts you guys make on this site, craziness

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

Thanks for the reply, its good to know that you are on top of those issues,and as I played a bit more, I noticed the changes youve implemented recently. (I survived quite a while!) oh, and I noticed that as I gained more Def, crate damage is trivial :P Ill be sure to head to the forums!

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

5. Thats it, because I havent gotten past the first quest. LOL.
Please take this as constructive criticism, I love the game so far, I just want to be able to play it when Im sto- ...at all times of the day! its SUPER HARD, and one of the best parts of 3079 was figuring out to survive to your first shopping spree, I havent been able to do that thus far, so lets work on it! Togetherrrrrrr!!! *flies away*

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

2. There NEEDS to be a zone where, once you die too many times and lose all your gear, you can go back to this dumpy starting area and scrape up a bit of cred to get going again. At this point, the enemies in the beginning are way too terrifying to be the first quest, let them be that hard in the very next area, but for survivals sake, touch back to 3079, make the beginning zone easier, so that having to start a new game isnt the only option.
3. Give people baby steps, make the quests in the first area have only 1-2 objactives max, to get people used to the whole process,
4.Make exploding boxes have a higher drop rate. In the beginning of the game, when you have no armor or hp regen, and you are told to "use red crates at a distance, because they explode" yeah great, they still hurt you no matter how far away you need to be, and 9 times outtta 10, they never drop anything. Does it stop me from blowing myself up for loot, NO, but still, seems harsh. at least, bump up the range from which you can activate said crate, or make it worth it, like, you know your gonna lose 10 hp, but itll be worth it

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

Opinions!!!!!!

1. make enemies just outside the safe zone weaker by at least half. Cut their HP by 40%, nerf their accuracy to only hit 3/5 times, and the game will be much more engaging.My point: making enemies just outside the starting area weaker will get people in the rythm of killing the robots, learning their behavior before they are forced to run for their lives. Once people get bored of killing lvl 1 robots, they can go outwards, venture farther to get the xp they want. At this point, the starting enemies feel like lvl 4

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

30seventy9 thrust you in a world that was besieged by demons; after you figure out how not to die from impact by hitting Z, you find out very fast how unforgiving the world of 3079 is. Loot-deletion-on-death, overpowered demons that suck you into them, crazy kamikaze fighter pilots.... But it was awesome. Once you learn your boundaries, you can manage to stay alive long enough to start carving a name for yourself. In 3089, it is nearly impossible to come out alive on a 3 on one engagement, freshly out of the safe zone, only armed with a pistol. (NEW GAME START; Buy pistol or gun; $700-$1000 Buy armor: $300
spend the rest on Consumables..... Get first quest. Kill boss. "impossible" kill gang of 3 robots "They all kill me before I kill one, unless I run away and lure them into a battle (hopefully), but since they still have super cyborg accuracy, I cant seem to serpentine-jump long enough to survive the first mission.

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ 3089 Update: New Accuracy System & Game Guide

Phroot,
Ive been playing on 3079 servers for a long time now, and I cant get my mind off this new title, 3089. You are going in all the right places; the new physics are fun, the AI is smarter, enemies look badass... BUT! I cat get past the first area. The rules are SO STRICT! lol. If you die once in the beginning area, you basically have to make a new character. I have alot of opinions about the singleplayer game that might make 3089 alot more "engaging", and "immersive". Meaning, ideas that will suck people in.

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Feature: Combat in Void of Darkness

Looks awesome! cant wait to try it out

Good karma+1 vote
Joeliosis
Joeliosis - - 28 comments @ Super Bombs

It is my opinion that there should be a shockwave that radiates out, and stops at the border of the area in effect.

Good karma+2 votes
Joeliosis
Joeliosis - - 28 comments @ Galaxial: Ship Fitting

Sounds completely awesome. Keep up the good work, Ill be buying your game as soon as it comes out

Good karma+4 votes
Joeliosis
Joeliosis - - 28 comments @ Dawnstar

Graphically, this game is a let down. Way too many visual bugs for a launch release. And there are hardly any tactics to flying. (i.e. Massive bombers making hairpin turns; the ability to get through the first 4 or so missions by shooting in a stationary position)

Good karma0 votes