Joebama, one of God's own prototypes; too weird to live, but too rare to die.

Comment History  (210 - 240 of 858)
Joebama
Joebama Aug 13 2013, 12:38pm says:

The gun looks like a pancake.

+1 vote   media: apartment
Joebama
Joebama Aug 13 2013, 12:37pm replied:

Vice City, of course.

+1 vote   media: tunnel
Joebama
Joebama Aug 13 2013, 12:36pm says:

BAST mapping.

+1 vote   media: tunnel
Joebama
Joebama Aug 12 2013, 10:23pm replied:

BAST name.

+6 votes   member: Foreskin Jim
Joebama
Joebama Aug 12 2013, 1:48am says:

This... this is disappointing.

+5 votes   mod: Don't111
Joebama
Joebama Aug 10 2013, 11:47am says:

Get SHAFTED today, or we'll give you NO MERCY!

+5 votes   mod: SHλFT
Joebama
Joebama Aug 9 2013, 1:04pm says:

Looks a bit odd. Did you change the textures?

+1 vote   download: Half-life Beta 1998 Early pistol
Joebama
Joebama Aug 9 2013, 12:59pm says:

I think it'd be better as some kind of pickup for the player, as I'm sure that was probably what Valve intended before they did this.

0 votes   media: Beta "zoo" map by Zaxon
Joebama
Joebama Aug 9 2013, 12:57pm says:

Looks hot but the smoothing looks ****** up.

+1 vote   media: Late-Alpha Shotgun
Joebama
Joebama Jul 24 2013, 10:59pm says:

Great, another useless improvement mod.

+12 votes   mod: ideal Half-Life
Joebama
Joebama Jul 24 2013, 4:34pm says:

Klonoa.

+2 votes   media: CLUSTEFUNK Hands (WIP)
Joebama
Joebama Jul 24 2013, 4:34pm says:

assworks

+3 votes   media: WIP - Gasworks remake
Joebama
Joebama Jul 18 2013, 10:51am says:

Reminds me of Poke646 for whatever reason.

+1 vote   media: Summer Update (WIP)
Joebama
Joebama Jul 18 2013, 10:49am says:

Briefing.

+1 vote   media: Briefing room over the years
Joebama
Joebama Jul 12 2013, 8:04am says:

Stupid, stupid, stupid.

+8 votes   mod: Project: M.L.P
Joebama
Joebama Jul 11 2013, 1:14pm replied:

Yeah.

+3 votes   media: (Probable) Ivan's Spray
Joebama
Joebama Jul 1 2013, 6:48pm says:

I seem to have run into a horrible problem. The saving function simply seems to be broken. The game ACTS like it's saving, but when I go to make another save as a backup, the save I made before isn't there! I tried setting the save folder back to the standard Deus Ex one and that didn't work, so I set it back. Why am I running into this problem?

+1 vote   mod: Deus Ex: Nihilum
Joebama
Joebama Jul 1 2013, 3:46pm says:

Hello, Tyler.

+1 vote   member: Bielow
Joebama
Joebama Jul 1 2013, 3:39pm says:

Kowloon eh? So this is the walled city?

+1 vote   media: DXN WIP May 2012 - Kowloon Streets, Hong Kong
Joebama
Joebama Jul 1 2013, 3:34pm says:

That sandwich looks delicious.

+1 vote   media: DXN Release Candidate 0.75 - March 2013 Updates
Joebama
Joebama Jul 1 2013, 3:30pm says:

I noticed you're still using the old character models in a lot of the screenshots, and I was wondering if it ever was possible to rip the PS2 Deus Ex models?

+1 vote   mod: Deus Ex: Revision
Joebama
Joebama Jun 28 2013, 8:48pm replied:

Neat.

+1 vote   media: Pre-Beta Shotgun
Joebama
Joebama Jun 28 2013, 8:48pm says:

The 357 has ****** up smoothing.

+1 vote   media: Here, have some ACTUAL content
Joebama
Joebama Jun 28 2013, 8:47pm says:

Looks similar to the one I made for the pack.

+1 vote   media: Beta Gauss World Model by Theuaredead
Joebama
Joebama Jun 23 2013, 6:48pm says:

What the **** movie is this anyway?

+4 votes   media: *SHAFT METER OF PROGRESS*
Joebama
Joebama Jun 23 2013, 6:48pm says:

LOOKS GAY

0 votes   media: Update on the Egon World Model
Joebama
Joebama Jun 23 2013, 6:21pm replied:

I might be.

+1 vote   member: Joebama
Joebama
Joebama Jun 23 2013, 6:07pm says:

The only thing a man can ask for now is a PC port of the original Saint's Row!

+1 vote   news: Saint's Row 2 & 3 Mod Support
Joebama
Joebama Jun 3 2013, 6:53am replied:

The beta versions of the models were similar to the final, in fact the scientist and barney were literally the same, aside from a few textures. I threw in modified versions of the retail models with textures that were unused.

+1 vote   download: Half-Life Alpha & Beta Models Pack
Joebama
Joebama Jun 2 2013, 12:35pm replied:

Blue Shift was originally an addon that was going to ship with Half-Life on the Dreamcast to extend the singleplayer experience. It wasn't going to be that long as it would have extended over the Dreamcast's limits.

Yeah, Blue Shift was short, but it was still an enjoyable experience for what it was. They simply did not have the time to make it long since they already were shot down on the Dreamcast, so cut them some slack, eh?

And here comes my personal opinion on this mod: Corridors, lots and lots of corridors. Ugly ones too. This mod was basically a bunch of setpieces that had some detail to them connected by hilariously bad looking transitions. The models were also mediocre at best, and some were downright ugly. The story itself also could have been a bit more realistic, the whole "love story" type thing was pretty lame, I'd be worrying more about myself in a catastrophic situation like this than my love interest. I still don't understand how people think this mod was better than Blue Shift, the mapping was mediocre, and the story was a pretty dumb love story type thing.

+3 votes   mod: Azure Sheep:Original Remake
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