Joebama, one of God's own prototypes; too weird to live, but too rare to die.
Great, another useless improvement mod.
Reminds me of Poke646 for whatever reason.
Stupid, stupid, stupid.
I seem to have run into a horrible problem. The saving function simply seems to be broken. The game ACTS like it's saving, but when I go to make another save as a backup, the save I made before isn't there! I tried setting the save folder back to the standard Deus Ex one and that didn't work, so I set it back. Why am I running into this problem?
Kowloon eh? So this is the walled city?
That sandwich looks delicious.
I noticed you're still using the old character models in a lot of the screenshots, and I was wondering if it ever was possible to rip the PS2 Deus Ex models?
The 357 has ****** up smoothing.
Looks similar to the one I made for the pack.
What the **** movie is this anyway?
I might be.
The only thing a man can ask for now is a PC port of the original Saint's Row!
The beta versions of the models were similar to the final, in fact the scientist and barney were literally the same, aside from a few textures. I threw in modified versions of the retail models with textures that were unused.
Blue Shift was originally an addon that was going to ship with Half-Life on the Dreamcast to extend the singleplayer experience. It wasn't going to be that long as it would have extended over the Dreamcast's limits.
Yeah, Blue Shift was short, but it was still an enjoyable experience for what it was. They simply did not have the time to make it long since they already were shot down on the Dreamcast, so cut them some slack, eh?
And here comes my personal opinion on this mod: Corridors, lots and lots of corridors. Ugly ones too. This mod was basically a bunch of setpieces that had some detail to them connected by hilariously bad looking transitions. The models were also mediocre at best, and some were downright ugly. The story itself also could have been a bit more realistic, the whole "love story" type thing was pretty lame, I'd be worrying more about myself in a catastrophic situation like this than my love interest. I still don't understand how people think this mod was better than Blue Shift, the mapping was mediocre, and the story was a pretty dumb love story type thing.
Hopefully not this one.
Looks kinda neat, I'll probably give it a shot sometime.
Is there any chance that more OpFor monsters will appear? Perhaps some of the weapons as well?
The Core multilayer combat, oh yeah.
Thank you, sir!