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Many monsters (2000+) and many many special abilities.
About 75 different nations to choose from, varying from Marignon with paladins, witch hunters and inquisitors to under water nations like the Lovecraft inspired R'lyeh.
Three Eras to play in, Early era is most magic and the late era is more technologically advanced with good steel weapons and armors.
Design your pretender god and how his dominion influences provinces and his sacred units.
Multiplayer with simultaneous turns (up to 28 players).
Teamplay with one Pretender player and a bunch of Disciple players per team.
Network or Play by E-Mail for multiplayer.
AI opponents for single- or multiplayer game.
Random maps with cave, mountain passes and rivers (rivers can only be passed when frozen).
An extensive magic system with over 800 spells.
Blood magic, power your rituals with human sacrifices.
Global ritual that affect the entire world.
More than 300 magic items.
Unique magic artifacts that all players compete for, once forged no one else can make it.
Mercenaries are bought on a global market.
Scouts, Assassins, Spies, Seducers, Corruptors, Werewolves, Illusionists and more can be sneaking in your provinces.
Claim the thrones of Ascension to gain special powers and eventually win the game.
Permanent battle afflictions.
Easy to Mod (2d graphics)
Playable on Windows, Mac OSX and Linux.
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