I'm an aspiring writer who likes to build mods as visual and dynamic models for writing, but I also get into it for the fun of creating. Other than that I kinda suck.

Comment History  (0 - 30 of 167)
ABJECT_SELF
ABJECT_SELF Jun 7 2014, 7:57pm replied:

"Not to mention some immension breaking modern day references every other second."

If you're talking about the Ron Paul joke and the Korn reference, those aren't getting cut while I'm attached to this project >:D

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Jun 7 2014, 1:36pm replied:

Huh, that one about the zombies still pouring out is new to me. I'll take a look.

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Jun 7 2014, 1:35pm says:

Hey guys, to keep the comments section clean, I've opened a section of the forums for discussion on the demo here Moddb.com

If you have questions, concerns or comments from the demo, please bring them to the forum. We're less likely to find them in the comments section.

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Jun 7 2014, 5:04am replied:

I updated the demo file to include that tlk as soon as people mentioned it was missing. Unfortunately, modifying a download file on moddb means it has to be re-authorized again. The demo is still up, just hidden from public view until the website ok's it.

If you already downloaded the demo, the good news is that this particular tlk file can be found separately here Qnwn.net

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Jun 7 2014, 2:50am says:

Ugh, I can't believe I forgot the tlk file again. I just updated the download to include that file. Sorry for the mix-up guys.

+1 vote   download: Celeritas Eos Demo - "Avue" v0.5
ABJECT_SELF
ABJECT_SELF Jun 6 2014, 9:23pm says:

The demo has been uploaded and is currently awaiting authorization from moddb.
I haven't been through this process in a long time so I can't be sure how long the file will take to be authorized. Hopefully before the night is over!

+3 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Jun 3 2014, 3:19am says:

UPDATE: We've changed the location of "Yula's Corner" to the west side of Bowden. The neighborhood made more sense.

+2 votes   media: Map of Avue
ABJECT_SELF
ABJECT_SELF May 30 2014, 4:26am says:

Sorry to deliver the last news anybody wanted to hear, but we're going to have to delay the demo by a week.

A couple of persistent quests turned out to be a bigger challenge then expected. After much headscratching, I decided it was better to make sure this feature worked in the demo rather than release blatantly broken code. RL issues have also severely hampered the time I could dedicate to this mod the past couple weeks.

So the release date for the demo is now June 6th. The good news is that we'll be able to do a more organized launch with new media and better documentation leading up to the release.

I know there's some skepticism over this mod, and that's probably to be expected. Relax, this isn't going to become another vaporware mod. I plan to do a video detailing what players can expect in the demo to prove it.

+4 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF May 17 2014, 5:34pm replied:

The demo's coming along same as always. Release date is still May 30th.

+3 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF May 2 2014, 8:26pm replied:

Sorry I'm so late to answer this. The demo does not contain the beginning of the game. However, since you can't proceed with the main quest beyond the city walls, there's not much in the way of spoilers or a need to know what happened before.

+1 vote   article: Celeritas Eos "Avue" public demo on the way!
ABJECT_SELF
ABJECT_SELF Apr 19 2014, 3:46pm says:

Bringing over another sweet feature from my July Anarchy games: Explosive barrels! Should make a certain boss fight very interesting.

+3 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Apr 14 2014, 9:25pm replied:

We tried, but the motion capture sessions turned out really awkward.

+3 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Apr 12 2014, 2:20pm replied:

Hope the new news article answers your question.

+2 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Apr 12 2014, 1:45am says:

Keanu Reeves stopped by to kick some ***.

+2 votes   media: Celeritas Eos demo shots
ABJECT_SELF
ABJECT_SELF Apr 11 2014, 3:45am says:

New NWN-based July Anarchy project in the works. Working title: "July Anarchy - Fate of God".

+1 vote   mod: July Anarchy Prologue
ABJECT_SELF
ABJECT_SELF Mar 8 2014, 3:11am says:

I wanted to make a more formal announcement, but I've been short on time so I'll just say it: We will be releasing a playable public demo of this mod for everyone. Expect it to drop in about two months. I'll explain more in a news article later.

+4 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Feb 18 2014, 12:51am says:

To those who can't wait to try this mod, we have some very exciting news coming up for you! Stay tuned!

+2 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Feb 1 2014, 1:46pm says:

Huh, didn't know you had some urban fantasy planned for this adventure. I like!

Would be awesome if he woke up far enough in the future to meet Alex Meda. Now that would be a night on the town!

+1 vote   article: Time Peroids
ABJECT_SELF
ABJECT_SELF Dec 9 2013, 11:25pm says:

Sorry to say there will not be a dev diary tomorrow. Spent the last week moving and working and haven't assembled enough content to reasonably show off. Gonna try and put one up whenever it's ready.

0 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Nov 30 2013, 1:02am replied:

For personal reasons I'm not all that comfortable fleshing out a dynamic raping system. No reason one of the other devs can't implement it, but that'll be their call.

+1 vote   article: Dev Diary #2: Bad Boys, Bad Boys...
ABJECT_SELF
ABJECT_SELF Nov 27 2013, 4:28pm says:

Music is "Drop Da Bomb" by Dr. Steel btw.

+1 vote   media: Crime Rate - City Brawls
ABJECT_SELF
ABJECT_SELF Nov 27 2013, 4:22pm replied:

In every city there's a public billboard that tells you the crime rate along with a cheeky comment. Guards and other NPCs may have different dialogue according to the crime rate.

+1 vote   article: Dev Diary #2: Bad Boys, Bad Boys...
ABJECT_SELF
ABJECT_SELF Nov 26 2013, 6:05pm says:

That new dev diary is awaiting authorization. New video and screenshots should be up by now.

+2 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Nov 26 2013, 12:32pm replied:

Tell me about it. My head almost exploded when I saw all the hundreds of one-liner convo files I have to sort through to find relevant dialogue. A lot of that will be up to Shen, who will be contributing a lot of dialogue, or Knight, who wrote most of this to begin with.

+2 votes   article: Dev Diary #1: Emulating the Masses
ABJECT_SELF
ABJECT_SELF Nov 21 2013, 1:47pm says:

Fixed encounters you saw in the alpha (like those covering the entire city of Avue) were mostly placeholders so we'd know where we want our enemy spawns to be focused. The procedural generation and simulated crime rate already makes most encounters in cities obsolete, and we're exploring ways to streamling encounters in wilds and dungeons as well.

I REALLY like your idea that as time passes, the world goes to hell if the player doesn't do anything about it. We'll definitely keep that one in mind when the project goes back to Knight.

+3 votes   article: Dev Diary #1: Emulating the Masses
ABJECT_SELF
ABJECT_SELF Nov 21 2013, 1:45pm says:

Should be much sooner than that. Or at least that's much longer than I signed on for.

It'll be a while, but progress on the project is on such a sprint now that a solid release date shouldn't be far off.

+3 votes   article: Dev Diary #1: Emulating the Masses
ABJECT_SELF
ABJECT_SELF Nov 21 2013, 1:43pm says:

Next Dev Diary due Tuesday 26th!

+4 votes   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Nov 13 2013, 2:53pm replied:

It's already in the prologue city too, and could be used to populate just about any area in the game. My main area of focus is the city gameplay, but I designed the system so that the other guys could take the same scripts and run with them in other areas.

+2 votes   article: Dev Diary #1: Emulating the Masses
ABJECT_SELF
ABJECT_SELF Nov 11 2013, 7:17pm says:

That big update I mentioned will be uploaded tomorrow. Sorry for the delay guys, working around major RL obstacles when it comes to internet.

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Nov 7 2013, 12:22pm replied:

As soon as I get my internet connection back at home (writing from college computer lab).

+1 vote   mod: Celeritas Eos ~ Equilibrium of the Night
ABJECT_SELF
ABJECT_SELF Oct 28 2013, 8:48am says:

Hey everyone, we have some huge updates on the way! Stay tuned, I think you're gonna like this one.

+6 votes   mod: Celeritas Eos ~ Equilibrium of the Night
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