Need modelers/texturers/animators! Anyway, budding game dev.
The NGP will be a handheld with the approximate processing power of the PS3, while I believe Sony will hold off on the PS4's development until 8-9 core processors appear, as well as a large jump in graphics card technology. Anything else would likely become outdated too quickly.
I take it this mod is dead? *sighs* Why does this always happen?
*jaw drops* That's EXACTLY what I would have made, had I any experience in modding... Great work, looking forward to the release!
Needs to be more angled. Less 90 degree angles, more 20,30,45,60 degree angles. Remember, the entire point of UEF (in SupCom1, at least) was to be upgraded, bigger versions of actual military hardware. Awesome concept, good basic design (4 treads, low to the ground control bridge, massive guns), needs a little touching up. As in, 15 minutes worth.
I know this is Tau, but if it's a titan, then it needs more dakka.
Damn... THAT'S what the underslung launcher does! 0.o
how many players max?
More dakka achieved. What's the underslung gun?
It'll take at least that long to max out the specs and get a good framerate! As long as people keep developing new content, this will always be playable.
Ummm... wireframes? and low performance on a high end machine? and no more boosters or waterfall elevators? BAD NOTCH!
they'll probably reduce clutter in final version, i wouldn't expect more than 28GB (still a lot) in final release
looks nice! tracking, please don't let this die!
cool thought that there might be an extra unit like the mod experimentals to counteract the heavy shielding that will inevitably cover a base of filled with satellite centers and resource generators.
YES! That looks incredible! Will there be an ASAT option, or will we have to destroy the control center?
You deserve the break, you're like a SQENIX game dev yourself. But would it be possible to port the Illuminate rapid fire artillery from FA? That, and maybe more T2 units. Keep up the good work!
Hey congrats on featuring in PC Gamer!
holy balls that's awesome.
Great job! Love the new camera, and scaling! Especially the scaling!
Finally, a unit cap worthy of the better (if only slightly) engine! Great work!
yay! will the swarms of scorchers live once again? or would they be too underpowered compared to the sc2 units?
Wow. This is pretty incredible. Easily worth installing. But... air units from SC1 and FA won't build for UEF...
And general death-dealing.
YES! Does is still build?
this is supposed to replicate the units from Forged Alliance. A navy was present in all 4 factions, even the ones with hover tanks (3 of them, all but Cybran).
Pre-alpha? Are you serious? Looks ready to release to me.
Yup, they'll take it as a threat and sue you. Let me know how it goes, though, I'll start making popcorn.
PS: microsoft is pretty evil.
I dunno, if this would be based on microtransactions, I might not play. I prefer ad-supported, during loading screens and lobbies, but unobtrusive. It seems like a great idea, though, as long as there's a player base.
On a related note, the Guild Wars system is awesome.