Need modelers/texturers/animators! Anyway, budding game dev.
it's times like this that i remember that i really should upgrade my graphics card...
^implying that stereotypes are equally fun as the truth, or less valid on the internet
I like this. But aren't all these thing supposed to be robotic? The super prominent command bridge seems a bit out of place, but still looks good.
Otherwise, fantastic model, and I love what you did with the cannons.
Well, considering the scale of the Imperium, 2.6 million people isn't that big a deal...
you're ignoring Chaos titans. And the xenos equivalent of titans. And greater warp demons.
Not communism, just dictatorship.
Looks fantastic. The only thing I could think of is adding more armor to the corners and sides, and even that seems unnecessary, and probably not helpful at all.
Sounds and looks good. Tracking. What's the song at the end?
Wow, that seems really inefficient, especially for a race designed to kill everything efficiently as possible.
Ah, ok. Looks a bit awkward, but it will be pretty hard to tip over.
Incredible detail and good overall design. The feet do seem a bit big compared to the head, though. Scale the head up?
They kind of walked right into that one when they took away any sort of large scale strategy.
It does, but it ups the clarity from the vanilla models, at least. If the lighting is fixed, it'll look very realistic.
Actually, that's the smurf's pet. It likes to cuddle a lot, and the astartes are using their bolters to look for the light switch.
I would not want to be on the receiving end of that. Nice work.
Humans, but they have a lot of cybernetics, rejuve treatments, armor, weapons, money, and some are psykers.
Looks nice. Does it hover or use treads?
... God damn that looks nice.
Not quite the right faction...
:D That looks amazing.
so it's essentially based on a flash game, but with better graphics and a bit different gameplay?
I've seen enough hentai...
Can it be installed by newcomers, or does it need other files if making a full install?
He would if he were ANGRY ENOUGH!
The NGP will be a handheld with the approximate processing power of the PS3, while I believe Sony will hold off on the PS4's development until 8-9 core processors appear, as well as a large jump in graphics card technology. Anything else would likely become outdated too quickly.
And general death-dealing.
this is supposed to replicate the units from Forged Alliance. A navy was present in all 4 factions, even the ones with hover tanks (3 of them, all but Cybran).
How large will this be compared to the player?
You think it'll have grass after a nuclear cataclysm?
Well, it was in the end of the campaign when you captured it, wouldn't have done much after...
any chance of different animations? those just seem so unnatural...
Does it work?
I take it this mod is dead? *sighs* Why does this always happen?
*jaw drops* That's EXACTLY what I would have made, had I any experience in modding... Great work, looking forward to the release!
Needs to be more angled. Less 90 degree angles, more 20,30,45,60 degree angles. Remember, the entire point of UEF (in SupCom1, at least) was to be upgraded, bigger versions of actual military hardware. Awesome concept, good basic design (4 treads, low to the ground control bridge, massive guns), needs a little touching up. As in, 15 minutes worth.
I know this is Tau, but if it's a titan, then it needs more dakka.
Damn... THAT'S what the underslung launcher does! 0.o
how many players max?
More dakka achieved. What's the underslung gun?
It'll take at least that long to max out the specs and get a good framerate! As long as people keep developing new content, this will always be playable.
Ummm... wireframes? and low performance on a high end machine? and no more boosters or waterfall elevators? BAD NOTCH!
they'll probably reduce clutter in final version, i wouldn't expect more than 28GB (still a lot) in final release
looks nice! tracking, please don't let this die!
cool thought that there might be an extra unit like the mod experimentals to counteract the heavy shielding that will inevitably cover a base of filled with satellite centers and resource generators.
YES! That looks incredible! Will there be an ASAT option, or will we have to destroy the control center?
You deserve the break, you're like a SQENIX game dev yourself. But would it be possible to port the Illuminate rapid fire artillery from FA? That, and maybe more T2 units. Keep up the good work!
Hey congrats on featuring in PC Gamer!
holy balls that's awesome.
Great job! Love the new camera, and scaling! Especially the scaling!
Finally, a unit cap worthy of the better (if only slightly) engine! Great work!
yay! will the swarms of scorchers live once again? or would they be too underpowered compared to the sc2 units?
Wow. This is pretty incredible. Easily worth installing. But... air units from SC1 and FA won't build for UEF...
YES! Does is still build?
Pre-alpha? Are you serious? Looks ready to release to me.
Yup, they'll take it as a threat and sue you. Let me know how it goes, though, I'll start making popcorn.
PS: microsoft is pretty evil.
I dunno, if this would be based on microtransactions, I might not play. I prefer ad-supported, during loading screens and lobbies, but unobtrusive. It seems like a great idea, though, as long as there's a player base.
On a related note, the Guild Wars system is awesome.
Those must have been some spicy burritos...
I like it! But please, please, PLEASE stop with this Origin ********. Also, develop for PC then scale down to console, not the other way around. It seems like the best way to make all the platforms push their hardware as much as possible.
That, and servers worth playing (not empty) are hard to find.
This looks absolutely epic. However, you might want to try spiked or pointy leg tips. This is fantastic and you are putting more life into the game than SE ever has.
Will it be able to shield/AA? If so, then it'll be even adorable once it destroys everyone's base.
Too bad the background isn't Maccrage.
Is this a Mechanicus office prank or something?
I sense a disturbance... It's a mind that cannot comprehend why his fap materials would betray his imagination so. Could it be? Matt Ward? It is!
That's some pretty badass armor. Kind of makes you wonder how he can see in battle, though, with only those tiny hole things. If they're cameras, then I really hope there's no EMP in the grimdarkness of the 41 millennium.
Our problem (or at least mine) isn't with the accuracy. I love ARMA. It's just the CoD spirit...
Unreal Engine 4 IS coming out, though. I still think that CryEngine 3 would be best, though, as much as I like Source.
Being able to see your body parts is a nice touch, as is the helmet overlay. Might want to put an animation on the weapon customization, though. Very impressive side-by-side with MW2!