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Comment History  (30 - 60 of 318)
JLG81 Nov 4 2014, 6:15pm says:

needs directional thrusters,

+1 vote   media: New spaceships concept art
JLG81 Nov 4 2014, 6:13pm says:

wow these really look great, makes the game look so much more high quality now, I wanna play this bad now

+3 votes   media: Animals
JLG81 Sep 3 2014, 5:28pm says:

please make chamferd edges on every thing, makes it look like high grapfics

+3 votes   media: Screenshots: Mine
JLG81 Sep 3 2014, 5:27pm says:

so awesome, I now feel like Im going to play this all the time

+3 votes   media: Screenshots: Mine
JLG81 Jul 6 2014, 5:53pm says:

is that proceduraly generated? you should give it a thatched straw roof and either stone or log walls, tessalation if you can ya know
keep up the good work

+1 vote   media: Screenshots
JLG81 Jun 14 2014, 7:02am replied:

educate your self bro there are plenty of fun tutorials. I suggest finding a game you like with a easy level editor and then make your own map

+3 votes   game: Eastshade
JLG81 Jun 5 2014, 3:37pm says:

is that in game,cos that is a really good drone

+1 vote   media: XenoMonstrosity
JLG81 Apr 24 2013, 4:36am replied:

i bet you dont even design any games, why dont you keep your crappy opinions to your self

-4 votes   media: Mansion_1
JLG81 Apr 24 2013, 4:33am replied:

why you being such a crybaby? oh btw your profile pic looks like a *****

+13 votes   article: Vampire Slayer 2.0 beta release
JLG81 Apr 16 2013, 11:31pm says:

thank you so much, I have been feigning for this like a crack addict. thank you

+1 vote   article: Dev Update #13
JLG81 Jul 30 2012, 6:34pm replied:

i mean the texture size on the ancient paintings?

+1 vote   media: Presentation in cargo bay 2
JLG81 Jul 30 2012, 6:33pm says:

very cool looks like 1080 p :) is it 1024 x 1024 actually?

+1 vote   media: Presentation in cargo bay 2
JLG81 Jul 4 2012, 3:53am says:

it looks like a dvd cover
****** cool

+3 votes   media: Prometheus Doom 3 Movie Mod
JLG81 Jul 4 2012, 3:49am says:

awsome, im so glad you made a mod db page for this, ive been checking it every day

+4 votes   mod: Prometheus DOOM 3 Movie Mod
JLG81 Apr 23 2012, 1:54pm replied:

i agree with darkstar, i think you should make some new monsters and enviroments that will help your mod be popular more

+2 votes   mod: The Pipeworker
JLG81 Apr 7 2012, 12:58pm says:

like the knife, caused me to track this game. is this going to be kinda goofy like duke nukem? ( i hope so/ and bloody )

+1 vote   mod: Dinosaur Island
JLG81 Jan 15 2012, 4:53am replied:

because they are mainstream pieces of crap that hog all the players, except skyrim wich is tight as ***, cod 3 same old crap(cod 2 with new content and mods woo) bf, they are liers it does not look like real life, looks like serious sam and it tries to rip off cod, boring and serious sam has split screen do you know how fun that is?

+2 votes   game: Serious Sam 3: BFE
JLG81 Dec 8 2011, 11:55am says:

awsome and it sounds like hexen too really cool keep it up, i want more levels to play ;p

+4 votes   media: Neptunes Haunted Mind
JLG81 Nov 8 2011, 12:41pm says:

it looks so real, how did you get the texture for the interior to look like real carpet?

+4 votes   media: Turbocycle Interior (early WIP) By "TheSyndicate"
JLG81 Oct 14 2011, 11:05pm replied:

yeah for realls dude and I have to agree it looks better than left for dead two by far

-4 votes   media: the caves
JLG81 Oct 5 2011, 11:32pm replied:

dude just try to replace the glass only if possible maybe you could still get a good picture

+1 vote   media: NOOOOOOOOOOO ;(
JLG81 Oct 4 2011, 3:10pm replied:

yeah ive lost work too, sucks soo bad

+1 vote   article: Still Alive (But Barely)
JLG81 Aug 31 2011, 12:47pm says:

coolest flame thrower like the affects at the end of the heat gaurd

+2 votes   media: DEATHWING New Weapons
JLG81 Jul 29 2011, 8:49pm says:

sick keep up the good work

+1 vote   media: MD5 lighting fixed
JLG81 Jul 25 2011, 3:30pm says:

awsome dude, nice to see this game improved, I highly suggest adding perpixel lighting to this engine, there was a mod called tenebrea for quake one, well they made tenebrea 2.0 its compatible with quake3 but needs some work you should really really check it out. it may be hard to find

+1 vote   media: Bone modifiers working
JLG81 Jul 10 2011, 4:04pm says:

are you going to make the walkways damaged? looks very good btw

+1 vote   media: Blood Bath vs Blood Bath WIP
JLG81 Jun 28 2011, 6:44pm says:

these are my textures except for the floor and ceiling

+1 vote   media: old school avp2 map of mine
JLG81 Jun 24 2011, 8:57pm says:

hell yeah this is the best mod ever

+1 vote   media: New Facehugger In-game (before/after)
JLG81 Jun 16 2011, 4:57pm buried:


you trolls will find any thing to complain about wont you

-7 votes   media: All Glory to the Hypnomickey
JLG81 Jun 10 2011, 6:44pm replied:

It looks not bad, it looks like bf2142, but what i dont like is it looks way too like motor cross armor, it looks out of preportion, some of the padding is too small even for light armor, the genital gaurd is a good idea but it looks too smalls like uncomfertable nuthugerish. i dont like the helmet really the earparts looks like a flight deck attendent, and the dome shape is not very intimidating but the visor is cool. I would suggest bigger more sqaured armor pads and maybe a crotch flap instead of panties. also i would give it large boots the shoes look like booties, sorry if you put that model in the game that would be exceptable, i just think these are the things that could be better thank you sorry to troll

+1 vote   media: NAC Soldier - Concept Art - Front
JLG81 Jun 1 2011, 1:15am says:

i like how your using real period weapons, i used to have a knife like this that i found outside.

+3 votes   media: Ka-Bar
JLG81 May 31 2011, 4:07pm says:

very interesting concept for a game, i think you should mix it up with some fps style game play to keep people interested in the hacking part, you know since your being framed maybe there are people trying to arrest you and kill you?

+6 votes   article: Hacker Evolution: Untold, now on Desura
JLG81 May 22 2011, 8:40pm says:

are you using all natural in game lighting for the enviroments in these shots? your textures are looking pretty cool

+1 vote   media: New Marine Models
JLG81 Apr 27 2011, 8:08pm says:

I cant wait till the next release of this

+1 vote   media: Elevator Redux
JLG81 Apr 22 2011, 11:18pm says:

cant wait to play these new maps

+1 vote   media: Sewer Redux
JLG81 Apr 16 2011, 4:31pm says:

looks nice the new hand texture looks really good

+1 vote   media: New Predator Hands in HUD
JLG81 Mar 11 2011, 5:06pm says:

this is an early crappy shot of the nest im building, its going to be entirely 3d, with the simulated bumpmap textures, its the best way to get good depth and give a parralax mapping affect better than a straight texture on a flat surface

+1 vote   media: nestinprogress
JLG81 Jan 4 2011, 9:33am says:

You may reconize this scene from the movie Aliens, it has only temporary textures and lighting. I wanted to present a finished render in this shot, but it already took me all weekend to build. I,m starting work on the alien hive next!

+1 vote   media: stair well
JLG81 Dec 27 2010, 5:13am says:

the pentagram under the imp's feet in this shot has been removed.

-3 votes   download: Doom 3 Nonsatanic ver1
JLG81 Dec 26 2010, 1:33am says:

I,m still working on getting rid of content, this is just a prerelease.

-4 votes   mod: Doom 3 Non-satanic version
JLG81 Dec 25 2010, 11:18pm says:

Merry Christmas every one.

+1 vote   mod: AvP Classic Improvement Project
JLG81 Dec 18 2010, 1:02pm says:

A unfinished height map of the nest area embossed to give an idea of how the lighting may look. It has no color to it, just embossed to give it shadows.

+1 vote   media: unfinished nest height map
JLG81 Dec 18 2010, 3:57am says:

The texture on the door its self is a bit misplaced, this texture will be replaced any way.

+1 vote   media: shot 2 atmosphere processor door
JLG81 Dec 18 2010, 3:53am says:

This is the exact same shot as the movie aliens when the marines exit the apc, just before going inside the alien nest.

+1 vote   media: complete atmosphere processor entrance
JLG81 Jun 13 2010, 6:36pm says:

dude you are the man!!!

+1 vote   media: Enhanced lighting, bloom, bumpmapping
JLG81 May 26 2010, 1:46am says:

if u dont come out with this, your a ***, straight up

-1 votes   media: Subway High-Resolution Textures
JLG81 May 8 2010, 7:54pm says:

dude! you made the aliens look sick hella, kudos man youve done some of the best aliens work for aliens games in history, thank you for putting out quality work

+1 vote   media: Using the Environment
JLG81 May 6 2010, 3:07am says:

looks really good

+1 vote   media: Trapped High-Resolution Textures
JLG81 May 3 2010, 5:49pm says:

nice work, its already looking way better, are you going to fix the thumb though? excuse me you do excellent work its just that the thumb looks broken in this shot. Looks like avp2 now :) better actually

+1 vote   media: New Marine Hands/Arms (work in progress)
JLG81 Apr 27 2010, 12:39am says:

I check this site every day, its just awsome Ive never been more excited about a aliens game (except my own). hit me up

+1 vote   media: High Resolution Level Textures (work in progress)
JLG81 Apr 27 2010, 12:34am says:

is that some avp2 textures i see?

+1 vote   media: High Resolution Level Textures (work in progress)
JLG81 Apr 14 2013, 12:48pm replied:

pay pal wont except prepaid cards, only debit or credit, im telling ya it sucks and is costing sells of this game

-2 votes   game: Dungeon Prospector
JLG81 Apr 11 2013, 2:24pm replied:

my bad unity changed the deal to taking 30 percent profits now.

-3 votes   game: Dungeon Prospector
JLG81 Apr 11 2013, 2:21pm replied:

and why dont you use the unity store they only take 20 percet of your profits, desura isnt the best way to sell your game im telling you

-3 votes   game: Dungeon Prospector
JLG81 Apr 11 2013, 2:19pm says:

dude, I cant buy your game desura sux, I cant use a debit card or prepaid card, I can only use a credit card to purchase this game and it really sucks i cant even get a credit card, can you please put this game on steam, they only take 30 percent same as desura and steam is way better than desura

-4 votes   game: Dungeon Prospector
JLG81 Feb 27 2013, 1:56pm replied:

hmm seems to be a problem with how I linked that screen, well thats a link for my avp mod any way

+2 votes   mod: Aliens : Killing Floor
JLG81 Feb 27 2013, 1:48pm replied:

indeed, this first screen shot is of an alien nest hallway facing the cieling in 3dmax with no texture I made for my avp 1 mod

+1 vote   mod: Aliens : Killing Floor
JLG81 Feb 27 2013, 1:44pm replied:

let me know if that works for you

+2 votes   mod: Aliens : Killing Floor
JLG81 Feb 27 2013, 1:42pm replied:

firstly download the mod to the root directory of killing floor, read the readme it tells you. Secondly start up multiplayer and make sure you go to the upper right hand corner of the screen on the server query page. Go to the upper right hand corner and pull click on the dropdown menu,(I think it says servers all types) pull the menu down by clicking on the down arrow. SELECT ALIENS KILLINFFLOOR

+2 votes   mod: Aliens : Killing Floor
JLG81 Feb 25 2013, 1:24pm replied:

its a multiplayer mod it goes for as long as you want to play

+1 vote   mod: Aliens : Killing Floor
JLG81 Feb 25 2013, 12:39pm says:

I would like to make some aliens maps for this mod, please let me know

+1 vote   mod: Aliens : Killing Floor
JLG81 Feb 5 2013, 10:54pm says:

we are going to release a demo map soon

+1 vote   mod: AvP Classic Improvement Project
JLG81 Jan 31 2013, 5:15pm replied:

we are going to finnish it, and we are going to release a work in progress demo of a totally functioning acheron coop map with opjectives, cacoon rescue feature, as well as some traps and secrets

+1 vote   mod: AvP Classic Improvement Project
JLG81 Jan 14 2013, 8:20pm replied:

thank you I appreciate your comment very much, I am deciding whether or not to finish this mod, I recently learned that that HR Giger my be into satanism, Im not trying to be judgemental. I understand I could be wrong and its also not my business what HR Giger does thats between him and God. How ever my Allegence is to God so idk if I will finish this project. BaneoftheJoker is still onboard and alot of the bugs in the game have been worked out. I am still waiting for my answer. how ever I take this comment as a sign. I will at least pass my assests to some one else to use, possibly bladeghost the founder of prometheus mod, a very famous mod. thank you for your support I will give an answer soon, I am leaning towards finishing this mod. it has been my dream for decades now

+1 vote   mod: AvP Classic Improvement Project
JLG81 Jan 9 2013, 3:33pm replied:

wtf is hbl or ofw yeah nice instructions no readme or nothing with the demo either

0 votes   download: Left 4 Quake Demo v0.8
JLG81 Jan 4 2013, 4:52pm replied:

yes thank you I ran into a pack of 5 by the river very impressive ai and animation. Thanks for the tips I,m going to play again now i didnt know there was 50 :)

+2 votes   game: Project Crynosaurs | Return to Jurassic Park
JLG81 Jan 4 2013, 3:27pm says:

awesome cant wait to play, however please make the tank just barely slightly faster than the player speed as it is in l4d, consider your tank zig zags more than l4d and has way more primative engine so please compensate. other than thats its perfect, actually I think your tank throws his rocks better than the actuall l4d one

+1 vote   media: Tank Demo
JLG81 Jan 4 2013, 3:56am says:

is some thing wrong i played for a half hour and didnt see one velociraptor it really sucked is that how it is for every one

+1 vote   game: Project Crynosaurs | Return to Jurassic Park
JLG81 Nov 28 2012, 4:54pm says:

and you know you dont even have to code that much(sure if you want new weapons and perks yeah you might have to) but most of the things you need you can just do thru level design, Ive worked on much simular games. you guys havent even put up a request for new team members, what is this you cant give up now, you have to sieze your day or seize your mod. take your destiny by the reins and say "no im not going to give up now ive come too far, I,m going to see my dream come true".

+2 votes   mod: Nazi Zombies Source 2
JLG81 Nov 28 2012, 2:34pm says:

yeah its like you guys are doing this out of spite, why not at least release what you have and if the coder doesnt give you the code he made already forget him, code is easy get some new code

+1 vote   mod: Nazi Zombies Source 2
JLG81 Nov 28 2012, 2:32pm replied:

well your conclusion sucks put on your big boy pants and do it for the community( sorry lol jk)

0 votes   mod: Nazi Zombies Source 2
JLG81 Nov 28 2012, 4:04am says:

let me map for you guys too it would be fun im used to the hard stuff i was doing on death wing for l4d2

+1 vote   mod: Nazi Zombies Source 2
JLG81 Nov 28 2012, 4:01am says:

yeah come on guys at least release what you have for the fans sake we apreciate you and dont just give up that guy is not the only coder in the world i would even probly write some code for you guys, its old its not hard, infact the part I dont like the most about source is hammer edit

+3 votes   article: Nazi Zombies Source 2 is shutting down for good.
JLG81 Nov 10 2012, 3:16am says:

looks hella cool, who is ted though?

+1 vote   media: weyted conference arena
JLG81 Nov 5 2012, 6:10am replied:

no no far from dead we are just taking a break to take care of life stuff

+3 votes   mod: DEATHWING
JLG81 Sep 24 2012, 4:07am says:

this is way better than butthole postal 3

+1 vote   media: Screenshot 09\19\12
JLG81 Jul 20 2012, 3:50pm says:

you should just make it flesh color bro, add some viens in there too, good job on the mod though, have you ever heard of quake 3 dark descent mod? it has monsters as well. you should make like cyporge monsters or some thing

+1 vote   media: Singleplayer enemy model
JLG81 Jul 15 2012, 3:12pm says:

that is so so cool, looks as good as the movie now

+1 vote   media: Particle rings
JLG81 Oct 10 2014, 6:33pm says:

will you add the buffet table please, that was just a part of the movie that stuck out, I think it would add to the realism, maybe like some platters with rotten food, maybe scavenged by dinos after it was picked over by the kids, just a thought, love this game keep it up

+1 vote   media: Cafe work in progress
JLG81 Jul 10 2014, 3:26pm says:

even if it did bother them they would never let any one know. it would be disonorable. infact these crazy dudes would go to exteame cold planets just to test thier warrior skills

+3 votes   media: arctic cold
JLG81 Jul 9 2014, 4:24pm says:

H.R. Giger died a little over a month ago. interesting he happened to post right on the predators aniversary

+2 votes   media: In Loving Memory
JLG81 Jul 16 2013, 6:21pm says:

I agree nv sucks, but you dont have to be so harsh, really ive been mean before, I caused some one to not want to design games any more

-4 votes   media: New GUI Functions / Quest Test
JLG81 Jul 8 2012, 3:33pm says:

hella awsome

+1 vote   media: Ancient Astronauts
JLG81 Jun 26 2012, 4:50pm says:

dont give up, this happened to me on my mod avp improvement project. It took a while to get thru my problem but eventually (after some months) I did it. I have some experience with geck, first are you using a legit copy of fallout? have you tried installing geck on a different pc (a friends perhaps) to see if you can edit your content on a different pc with a fresh install of geck? do you think you might have a virus?(may sound like a stupid question, but viruses can cause some editors not to work). Are your files marked read only on your pc you are editing on?

+1 vote   media: Possibly the end to The Exclusion Zone
JLG81 Jun 24 2012, 2:23pm says:

i would love to build some maps for you guys but it would have to be later, cause I,m already working on deathwing and my avp classic mod. but maypbe some time this year i could help. I love to design on doom 3

+1 vote   article: Saturday 23rd June, 2012...Progress Report
JLG81 Apr 23 2012, 1:52pm says:

go on youtube and look up doom 3 tutorials by brian trepaning, there you can get instructions on how to edit every thing in doom including helping you fix your model problem

+2 votes   mod: The Pipeworker
JLG81 Apr 6 2012, 12:54pm replied:

actually alien came out in 1979 and aliens the sequel came out in 1986

+1 vote   media: DEATHWING map test
JLG81 Mar 11 2012, 6:34pm replied:

come on dude only resident evil had a set camera system and it sucked

-1 votes   article: classical survival horror tech video
JLG81 Jan 27 2012, 4:12pm replied:


+2 votes   game: AmenUs(Aminus) [FPSC game]
JLG81 Jan 14 2012, 4:01pm says:

also alot of alcoholics leave thier bottles on tables and counters alot, or piled in a corner or piled on a garbage can or laying on the floor in the corner, not complaining though great game

+2 votes   media: Screenshot
JLG81 Dec 18 2011, 8:59pm says:

great job

+1 vote   download: Christmas Bungalow
JLG81 Oct 18 2011, 6:33pm says:

im amazed seems to run good the drones dont even get confused when they wall climb and deformable explosions dont lag

+1 vote   media: my first hallway
JLG81 Oct 5 2011, 11:25pm replied:

yeah really,

+7 votes   media: NOOOOOOOOOOO ;(
JLG81 Sep 30 2011, 11:17pm replied:

avp redux is the best!!!

+5 votes   member: Mad_Max_RW
JLG81 Sep 30 2011, 1:31pm says:

very nice

+1 vote   media: Laser Abrams (AL-I)
JLG81 Jul 28 2011, 9:06pm replied:

i like the ruins alot

+1 vote   media: New Map: JungleXL
JLG81 Jul 28 2011, 9:04pm says:

nice the game really needed this i think some one made a map like this along time ago but this is pretty tight. are you going to add some ferns and other shrubs or grass?(maybe rip em from avp 3)

+1 vote   media: New Map: JungleXL
JLG81 Jul 22 2011, 5:53am says:

that was a cruel comment up in the description, lol

+2 votes   media: Crysis 2 SDK testing images!
JLG81 Jul 14 2011, 2:25pm says:

nice game dude will track, im tired of find the switch games, lazy devs lol

+1 vote   article: First Station Models
JLG81 May 31 2011, 7:38pm says:

wow crazy, i was just thinking about this game the other day and here this is, very cool are you improving the grafics alot also?

+2 votes   mod: Lemmings PSP - Amiga Classic Edition
JLG81 May 17 2011, 5:50am says:

looks pretty bomb so far i like how you got freddy in there already, liking the realism (car texture)every thing looking old and lived in

+1 vote   media: some pics
JLG81 May 15 2011, 1:58am says:

they are lookin so awsome espeacialy the face

+1 vote   media: Upgraded Alien Model/Skin
JLG81 May 4 2011, 7:11pm says:

looks awsome, this was one of the better maps of avp 2 glad to see youve made the grafics quality on avp classic higher than that of avp 2. I dont know if your grafics card supports forced anistrophic filtering but i turned mine on in nvidia control panel, and it got rid of the grainy look. i think you can see the difference in my last two in game screen shots on my site

+1 vote   media: AvP2 vs. AvP Classic Redux
JLG81 Apr 29 2011, 7:25am says:

really nice work on the textures, looking like a totally new game

+1 vote   media: Elevator Redux
JLG81 Mar 16 2011, 3:52am says:

they are coming out with a new alien 5 movie in 3d that is going to explain about thier race(space jockey) and how the derelict space craft ended up on lv426 and how the colony started known as hadleys hope

+1 vote   media: Jockey Redux
JLG81 Feb 14 2011, 3:54pm says:

Looks really good, I like your attention to detail very important. I wish they would make a new escape from la or ny movie with a high budget for once.

+1 vote   media: The Commander's Room - WiP
JLG81 Jan 1 2011, 5:19pm says:

Quality is excellent, I really Like the skin looks like modern grafics. can't wait to try it out. nice job dude

+1 vote   media: Minigun (work in progress)
JLG81 Dec 27 2010, 6:35pm says:

just a quick video I made before bed to show my concept of simulated dynamic lighting

+1 vote   mod: AvP Classic Improvement Project
JLG81 Dec 24 2010, 5:39pm says:

Thanks alot, I will definatly do that, im going to build one more module and add more pipes and machines and stuff, then im going to start doing the real texture and lighting. I,m concerned about running out of available polygons to finnish my level. I wondering If I will have to break my levels down into smaller maps to accomedate the architexture. I,m really considering doing the hive in real 3 demensions, esspecialy since its actually easier than creating the illusion with textures ( I want to buy a drawing pad for pc there is one called bamboo I think I will get).

+1 vote   media: new machinery 2
JLG81 Dec 23 2010, 8:50am says:

wow that is pretty cool, does it turn on and off?

+1 vote   media: Working Predator Tri-Laser
JLG81 Dec 10 2010, 11:04pm says:

wow oh wow, who woulda thought avp would ever be this cool

+1 vote   media: New Pistol Model
JLG81 Dec 9 2010, 6:15pm says:

hella cool looking better than avp 3

-1 votes   media: Unmasked Predator
JLG81 Oct 4 2010, 8:15pm says:

nice work dude, I cant wait for the full release. I,ve been checkin this thing like every day

+1 vote   media: Singleplayer Expanded
JLG81 Sep 2 2010, 5:05pm says:

looks hella cool, cant wait to play it online, will you be able to go inside most of the buildings?

+1 vote   media: Stranded 2 (work in progress)
JLG81 Aug 28 2010, 7:39am says:


+1 vote   media: Lost Temples (WIP)
JLG81 Aug 21 2010, 10:58am says:

wow thats awsome you can actually have huge terrain levels

+1 vote   media: Outdoor map size and terrain detail
JLG81 Aug 16 2010, 6:26am says:

totally AWSOME!

+1 vote   article: AVP 1 Level creation tutorial v1
JLG81 Jul 28 2010, 7:16am says:

is that the nostromo? looks awsome and also I really hope you make a atmosphear prossesor level with a big alien nest there has never been a cool aliens nest in a game and you and mad max do such a good job im excited for the colony level

+1 vote   media: Furious rebuild
JLG81 May 12 2010, 6:25am says:

totally awsome,I am so excited

+1 vote   media: New Alien In-Game
JLG81 May 9 2010, 7:04pm says:

looks totally awsome

+1 vote   media: Alien model update
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