This member has provided no bio about themself...
Game Review on Feb 25th, 2014
No review provided
Game Review on Jan 4th, 2014
No review provided
Mod Review on Dec 26th, 2013
No review provided
Mod Review on Dec 17th, 2013
I've been testing to this prior to it's release here and I must say this is the pinnacle of AI modding. Excellent work on everything.
Mod Review on Nov 30th, 2013 - 1 person agrees
I was surprised to see this mod come out so soon as I was expecting to wait a while. A lot of effort and detail was put into this mod and it really shows. As the name implies, it looks a lot like Autumn. The authors really nailed the look and the overgrown grass is a nice touch.
It uses a lot of Misery 2 elements but it works well here. I don't particularly like Misery but I do like this mod a great deal.
My only complaint is I wish there was an option to turn off the dynamic hud system as I'm not that into the feature though it's implementation is great.
Mod Review on Jul 15th, 2013 - 4 people agree
Great job with this. The weapons and other items are all of high quality, on great animations.
My only nitpicks is the scope texture for the FN2000 not working properly and no new icon for the RGD-5 grenades.
Finally people have a CoP mod with all mirrored and high quality weapons.
Mod Review on Jun 4th, 2013 - 1 person agrees
Forgot to review this mod earlier even though I've been using it for a while.
I consider this mod essential now (especially with the shader package). I can't wait for the CoP version :)
Mod Review on Apr 5th, 2013 - 1 person agrees
We needed a page like this on ModDB for all the translations and patched Russian projects. Thanks for this!
Mod Review on Feb 11th, 2013
The concept behind these shaders is great: bringing modified CoP shaders to SoC. Unfortunately while some things do look better I noticed many issues with things like shadows on characters being a bit too much. It almost makes them look rotoscoped :/
There are also issues with the SSAO. Although Meltac's shaders also have an issue with the SSAO looking funny at times, overall it looks much better and has far fewer errors.
At the present time I can't find a reason to use this over Meltac's shaders, even though I do appreciate all the hard work this author has put into his shaders. The concept is good, but it looks as though CoP shaders were never really meant for SoC as it simply doesn't end up working out well.
Mod Review on Jan 13th, 2013 - 2 people agree 3 people don't
I had trouble deciding whether to give this mod a 7 or an 8, but decided on a 7 due to all the crashes I'm having in the second half of the game (all of them are either "error handler is invoked" or "C Stack overflow" so there's not much to pinpoint). However it sounds like the next version has been properly been debugged and when it's released I'm sure I'll change the score (and my review).
Despite the crashes and bugs I'd say this is my favorite SOC mod by far. I really like the variety added to quests and locations, only I wish you'd done more with the later locations in the game as I'm noticing there isn't much (or sometimes any) new content later in the game.
I'd reccomend this mod to anyone who wants to play a new variation on the game but can put up with some stability issues.
Oh, one issue I would like to mention: the game is a bit too hard. Values really need to be tweaked next release as the game is ridiculously hard at times. I fixed this myself by extracted the actor.ltx from your DB files and changing the immunities section, but I hope I can play the game without needing to do that next time.
I can't wait for the next release. If it's as good as it sounds I'll likely give it a 10 =)