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Comment History  (210 - 240 of 1,002)
Swartzy
Swartzy Oct 26 2014, 12:19pm replied:

I didn't mean to offend you so badly Loner. The thing is that your message came across to me as very rude, even if you didn't mean it that way.
The Misery remark was a low-blow, I'll cop to that. I'm not trying to insult you or the Misery team, I mean Misery has a rusted/worn look, which is what I thought you were implying it should be.

The thing is, like Aydin is stating, the weapons in OWR, and now in UWR, are generally quite clean looking, and I like that. I used Misery as an example because that is exactly what I do not want done. I do not want worn weapons, and your opinion on what weapons in the Zone should look like is up for debate it's not set in stone.

Feel free to be mad at me but I do hope you come back. I've always liked you so I'm hoping one angry remark I made isn't going to destroy being able to talk with you.

+1 vote   media: S&W M19
Swartzy
Swartzy Oct 25 2014, 9:28am replied:

This isn't Misery. Not everything needs to be rusty and worn.

I could understand a little wear, but I think this looks good as-is.

+9 votes   media: S&W M19
Swartzy
Swartzy Oct 23 2014, 10:21am says:

Ahh, it's been a week since an update, so here's some minor news:

Aydin/aytabag is done with the Remington 700, Toz34, and BM-16 and I'll get in-game shots of those as soon as they're grouped and sent to me.

Secondly, I'm going to upload another video, this time of gameplay, of what the mod is like so far, but it probably will be short, and I'll put it on Youtube for better quality.

+5 votes   mod: Radium
Swartzy
Swartzy Oct 20 2014, 6:00pm replied:

In terms of shotguns, I'm going to disable tracers on them, like in vanilla. You can't really modify the size of the tracer, or pellet in this case, on an individual basis.
I'm also reducing pellet count to a more realistic 8 pellets assuming it's 00-buckshot (in OWR the count is 15).

As for how powerful they are, I may tone the damage down a little, but that's the truth with shotguns, they are very powerful and their only real failings are being weak against armor and having limited range.

+3 votes   mod: Radium
Swartzy
Swartzy Oct 20 2014, 5:55pm replied:

If I have time this weekend I'll try to help you. What modeling program are you using to do this?

+1 vote   mod: Radium
Swartzy
Swartzy Oct 19 2014, 6:50pm replied:

The problem is with the R1 (static lighting) renderer. If you switch to dynamic lighting you should no longer encounter this problem.
The Carabiner must have some sort of issue with the type of DXT file used not being compatible with R1. I'm making an OWR patch soon, so hopefully I can fix that issue too.

I'm working with the source at the moment and the R1 renderer has so many problems I'm considering removing it entirely.

+1 vote   mod: Original Weapons Renewal by r_populik
Swartzy
Swartzy Oct 17 2014, 11:33pm replied:

I can add one, though it may look a bit odd as the barrel is not threaded.

+1 vote   media: Remington M700
Swartzy
Swartzy Oct 16 2014, 4:40pm replied:

Aww, thanks Kevin *blushes*

+3 votes   mod: Radium
Swartzy
Swartzy Oct 16 2014, 10:14am replied:

It will need new animations yes, as this model has an internal magazine.

+2 votes   media: Remington M700
Swartzy
Swartzy Oct 16 2014, 9:22am says:

My first time seeing this. I love it, excellent work as always :)

+1 vote   media: Remington M700
Swartzy
Swartzy Oct 14 2014, 2:43pm replied:

When it's done.

+1 vote   mod: Radium
Swartzy
Swartzy Oct 13 2014, 11:04pm replied:

It's not meant for multiplayer, no.

+2 votes   mod: Radium
Swartzy
Swartzy Oct 11 2014, 7:32pm replied:

Reasonable request, I could add that.

+1 vote   mod: Radium
Swartzy
Swartzy Oct 11 2014, 7:32pm replied:

When I have more time I'll try and help. Are you using his scripts, as you need to?

+1 vote   mod: Radium
Swartzy
Swartzy Oct 11 2014, 7:31pm replied:

Can't find it at the moment. I can bundle the sounds up and send them to you via PM sometime soon though.

+2 votes   mod: Radium
Swartzy
Swartzy Oct 11 2014, 6:26pm says:

Looks great. You're doing a terrific job :)

+2 votes   media: 'Welcome to the Skadovsk'
Swartzy
Swartzy Oct 10 2014, 4:14pm replied:

Stalker already has this feature actually, it just doesn't occur often and people use improper sounds for bullet snap.
I have a good sound pack I use for bullet snaps, I've thought of the same thing.

+1 vote   mod: Radium
Swartzy
Swartzy Oct 10 2014, 9:26am replied:

Sure.

+2 votes   mod: Radium
Swartzy
Swartzy Oct 10 2014, 9:24am replied:

Not just my work :)
Also: r_populik, aytabag, and fart_blad.

+2 votes   mod: Radium
Swartzy
Swartzy Oct 8 2014, 12:35pm replied:

Posting an error log would be helpful.

Find your log file and post the "Fatal Error" section. It sounds like you've installed it incorrectly.

+1 vote   mod: Original Weapons Renewal by r_populik
Swartzy
Swartzy Oct 8 2014, 11:54am says:

I love it, looks great!

+2 votes   media: M-79 Finished
Swartzy
Swartzy Oct 8 2014, 11:50am replied:

That's an issue with the animations for those pistols (which fart_blad, my animator, has not touched) and the original animator would have to correct them (I'm not going to have fart_blad go through all pistol animations being used and have him correct the hammer position, that's a crazy amount of work). You'll notice this problem in almost all weapon mods that I can think of.

+2 votes   mod: Radium
Swartzy
Swartzy Oct 7 2014, 4:06pm replied:

In terms of release date look one comment below yours...
As for Shoker style attachments, hopefully we will have something even better in-place once released.

+1 vote   mod: Radium
Swartzy
Swartzy Oct 7 2014, 3:18pm replied:

I believe the real thing has both, plus that's how I have it right now.

+1 vote   media: AA-12
Swartzy
Swartzy Oct 7 2014, 2:46pm replied:

Why add it if not for it's full auto? That's what makes it so ******* awesome (that and the fact that it has very low recoil).

+1 vote   media: AA-12
Swartzy
Swartzy Oct 7 2014, 9:22am replied:

You need to add scopes for your screen resolution and DX mode. They're in the Optional folder.

+1 vote   mod: Original Weapons Renewal by r_populik
Swartzy
Swartzy Oct 6 2014, 2:28pm says:

No comments on this yet? I think it looks downright sexy! :)

+2 votes   media: Toz-66/"BM-16"
Swartzy
Swartzy Oct 6 2014, 12:25pm replied: +1 vote   media: New engine features
Swartzy
Swartzy Oct 6 2014, 8:22am replied:

If you want good weapons and animations you should try "Original Weapons Renewal" which is the basis for this mod (it's sort of an extension to it).

It features lots of high quality weapons and animations, you should try it.

+1 vote   media: New engine features
Swartzy
Swartzy Oct 6 2014, 8:17am replied:

It's hard to say for sure, but I would guess late this year/early next year. Probably this year though.

+1 vote   mod: Radium
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