This member has provided no bio about themself...

Comment History  (120 - 150 of 651)
jketiynu
jketiynu Jul 22 2013, 7:55pm replied:

Yep. It's actually pretty simple once you get the hang of it.
The only issue is smoothing errors during conversion is fairly common, though there are ways to minimize it.

+2 votes     media: WIP demonstration
jketiynu
jketiynu Jul 22 2013, 7:18pm replied:

gamebanana.com is my friend :)

+1 vote     media: WIP demonstration
jketiynu
jketiynu Jul 22 2013, 6:36pm replied:

Nothing short of amazing. Thanks again :D

+1 vote     media: Geonezis Fix
jketiynu
jketiynu Jul 22 2013, 3:30pm replied:

I'd be very happy if you did :)

This one anyways looks really nice.

Are there many nice Summer-looking ones?

+1 vote     media: Geonezis Fix
jketiynu
jketiynu Jul 22 2013, 3:07pm says:

Well, looks like I was wrong so far *knocks on wood*.

Worst comes to worst though I'll just visit the library and post any updates/respond to PM's, etc.

+1 vote     article: Might be away
jketiynu
jketiynu Jul 22 2013, 2:54pm replied:

Yes.

+1 vote     mod: COP Original Weapons Renewal
jketiynu
jketiynu Jul 22 2013, 2:51pm replied:

I'd like to know too. It's awesome. Was it included with Geonezis or was it something you found or made David? It's really nice :)

+1 vote     media: Geonezis Fix
jketiynu
jketiynu Jul 22 2013, 2:37pm replied:

Nevermind. Considering what I see you doing to another mod author I am going to boycott your work, even if I did have permission to use it.

+2 votes     mod: S.W.T.C. Call Of Pripyat
jketiynu
jketiynu Jul 22 2013, 2:33pm replied:

Sadly I may actually remove quick grenades :(

I may ask Sin! for some help as to some of it's erratic behavior, but I'm just now noticing some new bugs with them. Hopefully I can keep them in.

Anyways, no release date at this time.

+1 vote     media: WIP demonstration
jketiynu
jketiynu Jul 22 2013, 2:32pm replied:

Sorry, no. It's TBD (Too Be Determined) right now.
The reason being is that I'm relying on a map pack that will eventually be released.

1.9 will be released regardless of that pack, but unfortunately I also cannot provide a date for that. It really depends on what myself and some people helping me can get done in a timely manner.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jul 22 2013, 9:53am replied:

I added a PZRK, but may not keep it.

I don't see much reason to add more rocket launchers as people don't even use them most of the time.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 6:36pm replied:

That's odd. I don't know why.

0 votes     media: Walls_Stuco_11
jketiynu
jketiynu Jul 21 2013, 3:46pm replied:

First of all, please stop spamming my page with comments. If you need to send that many messages please PM me.

Secondly, I can't tell you what the issue is without an error log. Read the FAQ under "Features" on this page to find it.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 12:43pm says:

Nice bricks. Are you using a parallax texture for this as well (_bump#)? It's hard to tell in the shot.

+1 vote     media: Walls_Stuco_11
jketiynu
jketiynu Jul 21 2013, 12:40pm replied:

Yes, this is for 1.6.02. Have you ever installed a COP mod before? Just checking because it sounds like you installed COP, then my mod, then a crack. Try deleting the gamedata folder from my mod and see if the game then starts. If it still gives you that message try going to the GSC forums and asking for help as I don't know how to fix it, sorry.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 12:38pm replied:

Yes. 1.2 has less weapons and tasks, and plays slightly differently. 1.3 is a little more balanced and has more stuff.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 9:03am says:

Are people allowed to use any parts of your mod(s) in their own modifications, provided they give you credit?

I saw that one author had some issues with you over that so I wanted to check.

+2 votes     mod: S.W.T.C. Call Of Pripyat
jketiynu
jketiynu Jul 21 2013, 9:01am says:

Just a quick note: apparently there was a mod author that had issues with another mod author because he included parts of SWTC for SOC. Apparently he even tried getting money out of him.
Because I don't want any issues I'm removing any skies he made that I was going to include in my next version.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 9:00am replied:

Nope.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 21 2013, 8:59am replied:

I've heard of this bug before in the past and have no clue what causes it.

If someone figures it out (I'm too busy working on the new version(s)) I'll post a patch for it.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 19 2013, 9:49pm replied:

This is a problem with the X-Ray Engine, not my mod. You'll notice this happens all the time in other mods as well.

There is no way to be nice about it: the sound implementation in the Stalker series is awful. They did a horrible job with it.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 19 2013, 8:35pm replied:

I know.

Hate to say it but GSC did a half-assed job with the copters, especially considering how they were a big part of CoP's plot.

+1 vote     media: New Swartz mod menu
jketiynu
jketiynu Jul 19 2013, 10:28am replied:

The values I used in 1.2/1.3 aren't that great. Add aim-sway to that and it makes things hard to hit.

In 1.9/2.0 I'm using a much better system (including revamped damage, so a headshot should pretty much always be lethal).

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 18 2013, 5:57pm replied:

Thanks :)

I probably should have provided a better screen. It looks better when the curved mag is inserted.

+2 votes     media: RPK-74
jketiynu
jketiynu Jul 18 2013, 9:27am says:

Great. Glad you guys approve :)

+1 vote     media: New Swartz mod menu
jketiynu
jketiynu Jul 18 2013, 8:18am replied:

There are random weapon loadouts already. I think there are only a small number of weapons that only get sold in stores.

It's random so if you are only seeing a few different weapons it's really just bad luck.
It's also faction based, as only certain factions carry certain weapons.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jul 18 2013, 8:16am replied:

I can't help you without knowing what your crash log says. Go into your X:/Public OR Admin/Documents/Stalker COP/Logs/ directory, find the newest one and copy/paste the "Fatal Error" section at the end of the log for me to see.

+2 votes     mod: Swartz Mod
jketiynu
jketiynu Jul 17 2013, 8:43pm replied:

This. I'm anticipating this more than anything else right now. I intend to build the next version of my mod around it even. Whenever it gets released I will be a very happy camper.

+1 vote     mod: S.T.A.L.K.E.R.: Call of Chernobyl
jketiynu
jketiynu Jul 17 2013, 4:13pm replied:

Never heard of SWAZT mod. If you mean Swartz mod, I answered you on that page.

+1 vote     member: jketiynu
jketiynu
jketiynu Jul 17 2013, 11:24am replied:

It's animation based. They must be using new/modified animations.

+2 votes     media: July Alpha Release Details
Level
Avatar
Avatar
Offline Since
Jul 11, 2014
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.5
Members
9
Mods
370
Articles
82
Media
237
Downloads
34