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Comment History  (60 - 90 of 693)
jketiynu
jketiynu Mar 2 2014, 9:18am replied:

You can select difficulty.

+1 vote     mod: Pripyat Reborn
jketiynu
jketiynu Feb 23 2014, 12:41pm replied:

Sweet. Thanks :)

+1 vote     mod: The Road to Limansk
jketiynu
jketiynu Feb 23 2014, 11:52am replied:

Using the icons is fine, I didn't point it out to give you a hard time.

Like I said, nice work. Are there any links remaining to the patch? I looked at the news post and it's gone :(
I have the initial version just not the patch.

As for item 3 I asked on the GSC forums how to do it so maybe someone will respond with how to do it. Some mod here did it but I forget which one.

+1 vote     mod: The Road to Limansk
jketiynu
jketiynu Feb 23 2014, 10:39am says:

Nice job on this mod. I was making my own CS mod then I stumbled on this and noticed we're using a lot of the same features (new hand models, SRP, SWTC, OWR2, you're using the ammo icons I made for Swartz mod, etc.) so I'm no longer making it and will just play this instead.

A few suggestions:
1) Remove the shaders that came with SWTC. They cause a really bad bloom effect.
2) Incorporate Ceano's Clock-on-hud mod
3) Find a way to make it so that once a faction war is complete the enemy no longer spawns at their main base.

+3 votes     mod: The Road to Limansk
jketiynu
jketiynu Feb 16 2014, 5:23pm replied:

*Edit* Nevermind. New patch is up, use that.

+1 vote     mod: Pripyat Reborn
jketiynu
jketiynu Feb 10 2014, 10:20am says:

I made a quick and dirty patch for those wanting to play this with Pripyat Reborn: Sendspace.com

The only thing this contains is the character_desc file changes that are necessary. Now you can merge it with Pripyat Reborn without it crashing but you'll be missing backpacks/sleeping bags from traders and the UI icons for mutant parts and backpack/sleeping bag will be incorrect.

I think I'm going to let someone else take over those parts though.

+1 vote     mod: COP Original Weapons Renewal
jketiynu
jketiynu Feb 9 2014, 2:50pm replied:

With Pripyat Reborn it changes some things in the character_desc_blah.xml files as well so it would need to be carefully merged and the mutant UI icons added to ui_icon_equipment.dds. If nobody beats me to it I'll likely make another compatibility patch when I'm done playing through the game again.

+4 votes     download: COP OWR 2 with weapons addon
jketiynu
jketiynu Feb 9 2014, 2:47pm replied:

You're welcome :) Nice job animating the Type 63, it feels great to use. Easily my favorite weapon that I've encountered.

+3 votes     mod: COP Original Weapons Renewal
jketiynu
jketiynu Feb 9 2014, 1:25pm says:

Since I can't rate/review the mod a second time I just wanted to say I'm really enjoying the addon mod. Everything is very nice and well integrated into the game. I think I've settled on an upgraded RPK-74 and Type 63 with scope to get me through the rest of the game, but then again there are still weapons I haven't encountered so we'll see if that changes. 10/10...again ;)

+3 votes     mod: COP Original Weapons Renewal
jketiynu
jketiynu Feb 9 2014, 11:17am says:

*fap fap fap*

+12 votes     download: COP OWR 2 with weapons addon
jketiynu
jketiynu Feb 8 2014, 5:09pm says:

Your avatar is making me trip out.

+4 votes     member: [TZP]LoNer1
jketiynu
jketiynu Feb 2 2014, 9:36am says:

The reload animation looks good to me, nice work. Nice model too.

+4 votes     media: OWR Weapons Addon - MP-412
jketiynu
jketiynu Feb 2 2014, 9:35am replied:

Same. I'm holding off playing the game again until this gets released :)

+3 votes     article: List of added content
jketiynu
jketiynu Jan 31 2014, 5:04pm replied:

You're not alone. It looks weird.

+14 votes     media: Lost Alpha screens for February 2014
jketiynu
jketiynu Jan 31 2014, 9:38am replied:

I'd hardly say DX11 is exclusive to pricey cards, that's a big stretch. DX11 has been around for quite some time now and there must be cards on Ebay and similar places that have these cards cheap.

+1 vote     media: Refined Reflective Suit Visor
jketiynu
jketiynu Jan 30 2014, 10:15am says:

Is the weapons addon going to have a 75FOV version like the main mod does?

+1 vote     mod: COP Original Weapons Renewal
jketiynu
jketiynu Jan 29 2014, 6:59pm replied:

GOTZ might work if merged correctly. Not many mods are compatible.

Absolute Nature 3 can be used, but only the Lite version. I had made a compatibility patch for the full version but the server it was on deleted it quite a while ago.

+1 vote     mod: Swartz Mod
jketiynu
jketiynu Jan 22 2014, 8:02am says:

I can't wait for this. It looks so awesome. I love the L96 especially.

+4 votes     media: OWR Weapons Addon - Sniper Rifles
jketiynu
jketiynu Jan 21 2014, 9:38am replied:

Thanks. No I'm still hooked to the Stalker series, just no longer releasing any mods for it.

+1 vote     media: Old-school B/W infrared vision
jketiynu
jketiynu Jan 21 2014, 8:41am replied:

Lost Alpha is basically a new game so no, this will not work with it when released. He'd have to make a new version specifically for Lost Alpha.

+5 votes     mod: STALKER Complete 2009 (2012)
jketiynu
jketiynu Jan 21 2014, 8:38am says:

Very nice.

+2 votes     media: Old-school B/W infrared vision
jketiynu
jketiynu Jan 18 2014, 2:59pm says:

Beautiful.

+1 vote     media: OWR Weapons Addon - AEK-971, HK G3, FN FAL, RPK, M
jketiynu
jketiynu Jan 15 2014, 11:59am replied:

Correct.

+2 votes     download: OWR 2 Compatibility Patch for 1.13
jketiynu
jketiynu Jan 9 2014, 5:24pm says:

Just beat the demo. I just wanted to say to the developers: thank you for this. Even the demo was a great experience. I'm really looking forward to the full mod. Congratulations on the excellent job you've done!

+5 votes     mod: Silent Hill: Alchemilla
jketiynu
jketiynu Jan 5 2014, 5:25pm says:

You're getting pretty damn good with animations. I remember the original one you did when we were working on that mod and it looked a lot different. You're doing a great job!

+1 vote     media: OWR Weapons Addon - SMGs - PP-91 Kedr
jketiynu
jketiynu Jan 5 2014, 2:00pm says:

Yes! Very sweet :)

+1 vote     media: OWR Weapons Addon - SMGs - PP-91 Kedr
jketiynu
jketiynu Jan 2 2014, 12:24pm says:

I think this well end up being my secondary weapon through the game when this comes out.
A good shotty with a very nice model.

+1 vote     media: OWR Weapons Addon: Baikal MP-133
jketiynu
jketiynu Jan 1 2014, 5:12pm replied:

hey populik. can u add a quad-barrel shotgun that shoots chainsaws? k thnx.

+3 votes     mod: COP Original Weapons Renewal
jketiynu
jketiynu Jan 1 2014, 10:32am replied:

To add to this: sound suppressors in most sound files usually use normal weapon sound commenting. Misery 2 had a clever solution which appears to work for better stealth: comment those sound files with wpn_empty_click.

+3 votes     mod: Pripyat Reborn
jketiynu
jketiynu Dec 30 2013, 8:45am says:

Very cool, I like them both.

I know it's overdone as hell but any plans on a Saiga?

+1 vote     media: Russian shotguns WIP (mp-133 & Izh-43)
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