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Really looking forward to the new version of this, I'm playing the current version all the time.
Just curious, you mentioned in your news post that you may create a weapons addon as well that would add new guns to the game. Do you still think you might do that? I would be a pretty happy camper.
Same, just voted for it. Good job r_populik.
Great mod, I'm really enjoying it.
One thing I was wondering is since you guys are on 1.0006 with this and using a partial/old build of X-ray extensions why not implement the whole thing? The newest build has the actor casting a shadow, a FOV console command and all sorts of other neat features that could be utilized for this great mod.
I ported the model and I just took a look at the model on my end. It locks back for me, so it should work in this mod too. That's weird.
I like the sound you gave it :D
Can't wait for Lost Alpha :)
Just wondering, have you guys considered implementing TXAA into the rendering system? It would look amazing in a Stalker game given all the movement that goes on.
I realize only Nvidia users would benefit but I can still dream.
I was worried you didn't want to use the RPK, glad you decided to use it :)
To anyone looking for the new weapons I was going to release: they will be released in the mod "Arsenal Overhaul" by Enigma. You can grab the guns from there when he releases 1.3 (except the SCARH and Fal, which he has in the current release).
I will not be releasing configs and scripts as they're a mess. However if you have a specific script request, let me know and I'll send it along.
Anamorphic lens flares? Nice.
Very cool bokeh.
Have you thought about further shader effects, like SSDO for instance?
Yes, like I said in the news post I'll leave this page up.
Thanks for being supportive everyone. I was expecting a lot of negative replies actually as it seems that usually happens when people cancel their mods.
As an update I'll be giving Enigma some of my weapons but he doesn't want them all so I'm just going to release all of them separate as a link people can download from. I don't want things going to waste if he only wants some of it.
Of course. Everything will be available save stuff people don't really need (atmosfear textures, structure textures, most of the sounds, etc.).
I'm insanely busy these days so I just want to prepare anyone watching this mod for the possibility that I may have to cancel it. I don't want to, but I am so pressed for time I barely even turn my PC on anymore.
The patch works fine, I have no idea why you're having issues.
I've played them a million times and I'm tired of them. There are other reasons but I'm too lazy to list them right now.
A bit late, but here: Images2.alphacoders.com
Cool video :)
Thanks, I will do what I can about these issues.
Thanks for reporting, this issue is known. It won't happen in the next version.
I'm considering it (as an optional).
Thank you for letting me know. However, at this point I don't think I will be providing any new fixes for 1.3 as I'm now focused on 1.4 which I've rebuilt from the ground up to insure such issues won't exist again.
You don't think there are enough sniper rifles as it is? He has a lot.
They're meant to be unique weapons that don't need upgrades.
I'm glad you enjoyed playing it :)
I think there are a lot of problems with 1.2 and 1.3, but I think the upcoming version is pretty cool and people should enjoy it.
As for Misery, I don't like the concept either, but to each their own. I don't want to be insulting towards anyone on their team as they have some cool people, it's just not really my thing.
As many as possible, but not all of them.
Sorry, no mini-mod.