Sole developer for the poetry-prose hybrid visual novel, Kill The Din. Environment artist for The Royal Trap, and Sickness. Composer for myself. Writer for the blog Visual Novel Criticism. The rumours are true. Not that one.
Game Review on Aug 8th, 2012
Looks very promising. I loved the feel of the giant canyons towering over you either side in the second area. Hope you continue to develop this.